/* * Copyright (C) 2008-2010 The QXmpp developers * * Authors: * Manjeet Dahiya * Jeremy Lainé * * Source: * http://code.google.com/p/qxmpp * * This file is a part of QXmpp library. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * */ #ifndef QXMPPROSTER_H #define QXMPPROSTER_H #include #include #include #include #include "QXmppClientExtension.h" #include "QXmppRosterIq.h" class QXmppRosterIq; class QXmppPresence; /// \brief The QXmppRosterManager class provides access to a connected client's roster. /// /// \note It's object should not be created using it's constructor. Instead /// QXmppClient::rosterManager() should be used to get the reference of instantiated /// object this class. /// /// It stores all the Roster and Presence details of all the roster entries (that /// is all the bareJids) in the client's friend's list. It provides the /// functionality to get all the bareJids in the client's roster and Roster and /// Presence details of the same. /// /// After the successful xmpp connection that after the signal QXmppClient::connected() /// is emitted QXmpp requests for getting the roster. Once QXmpp receives the roster /// the signal QXmppRosterManager::rosterReceived() is emitted and after that user can /// use the functions of this class to get roster entries. /// /// Function QXmppRosterManager::isRosterReceived() tells whether the roster has been /// received or not. /// /// Signals presenceChanged() or rosterChanged() are emitted whenever presence /// or roster changes respectively. /// /// \ingroup Managers class QXmppRosterManager : public QXmppClientExtension { Q_OBJECT public: // FIXME : is this class really necessary? typedef QXmppRosterIq::Item QXmppRosterEntry; QXmppRosterManager(QXmppClient* stream); ~QXmppRosterManager(); bool isRosterReceived(); QStringList getRosterBareJids() const; QXmppRosterIq::Item getRosterEntry(const QString& bareJid) const; QStringList getResources(const QString& bareJid) const; QMap getAllPresencesForBareJid( const QString& bareJid) const; QXmppPresence getPresence(const QString& bareJid, const QString& resource) const; /// \cond bool handleStanza(QXmppStream *stream, const QDomElement &element); /// \endcond // deprecated in release 0.2.0 /// \cond QMap Q_DECL_DEPRECATED getRosterEntries() const; QMap > Q_DECL_DEPRECATED getAllPresences() const; /// \endcond signals: /// This signal is emitted when the Roster IQ is received after a successful /// connection. That is the roster entries are empty before this signal is emitted. /// One should use getRosterBareJids() and getRosterEntry() only after /// this signal has been emitted. void rosterReceived(); /// This signal is emitted when the presence of a particular bareJid and resource changes. void presenceChanged(const QString& bareJid, const QString& resource); /// This signal is emitted when the roster entry of a particular bareJid changes. void rosterChanged(const QString& bareJid); private: //map of bareJid and its rosterEntry QMap m_entries; // map of resources of the jid and map of resources and presences QMap > m_presences; // flag to store that the roster has been populated bool m_isRosterReceived; // id of the initial roster request QString m_rosterReqId; private slots: void connected(); void disconnected(); void presenceReceived(const QXmppPresence&); private: void rosterIqReceived(const QXmppRosterIq&); }; #endif // QXMPPROSTER_H