/* * Copyright (C) 2008-2010 The QXmpp developers * * Authors: * Ian Reinhart Geiser * Jeremy Lainé * * Source: * http://code.google.com/p/qxmpp * * This file is a part of QXmpp library. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * */ #include #include #include #include "QXmppCallManager.h" #include "QXmppUtils.h" #include "xmppClient.h" xmppClient::xmppClient(QObject *parent) : QXmppClient(parent) { bool check = connect(this, SIGNAL(presenceReceived(QXmppPresence)), this, SLOT(slotPresenceReceived(QXmppPresence))); Q_ASSERT(check); check = connect(&callManager(), SIGNAL(callReceived(QXmppCall*)), this, SLOT(slotCallReceived(QXmppCall*))); Q_ASSERT(check); } /// A call was received. void xmppClient::slotCallReceived(QXmppCall *call) { qDebug() << "Got call from:" << call->jid(); bool check = connect(call, SIGNAL(connected()), this, SLOT(slotConnected())); Q_ASSERT(check); check = connect(call, SIGNAL(finished()), this, SLOT(slotFinished())); Q_ASSERT(check); // accept call call->accept(); } /// A call connected. void xmppClient::slotConnected() { QXmppCall *call = qobject_cast(sender()); Q_ASSERT(call); qDebug() << "Call connected"; // prepare audio format QAudioFormat format; format.setFrequency(call->payloadType().clockrate()); format.setChannels(call->payloadType().channels()); format.setSampleSize(16); format.setCodec("audio/pcm"); format.setByteOrder(QAudioFormat::LittleEndian); format.setSampleType(QAudioFormat::SignedInt); // initialise audio output QAudioOutput *audioOutput = new QAudioOutput(format, this); audioOutput->start(call); // initialise audio input QAudioInput *audioInput = new QAudioInput(format, this); audioInput->start(call); } /// A call finished. void xmppClient::slotFinished() { qDebug() << "Call finished"; } /// A presence was received. void xmppClient::slotPresenceReceived(const QXmppPresence &presence) { const QLatin1String recipient("qxmpp.test2@gmail.com"); // if we are the recipient, or if the presence is not from the recipient, // do nothing if (jidToBareJid(configuration().jid()) == recipient || jidToBareJid(presence.from()) != recipient || presence.type() != QXmppPresence::Available) return; // start the call and connect to the its signals QXmppCall *call = callManager().call(presence.from()); bool check = connect(call, SIGNAL(connected()), this, SLOT(slotConnected())); Q_ASSERT(check); check = connect(call, SIGNAL(finished()), this, SLOT(slotFinished())); Q_ASSERT(check); }