From c8b88105471b407cc6e010c9cc079390e4bca2e4 Mon Sep 17 00:00:00 2001 From: Jeremy Lainé Date: Fri, 4 Jun 2010 16:55:21 +0000 Subject: convert DOS end of lines --- source/server/QXmppServerConnection.h | 230 +++++++++++++++++----------------- 1 file changed, 115 insertions(+), 115 deletions(-) (limited to 'source/server/QXmppServerConnection.h') diff --git a/source/server/QXmppServerConnection.h b/source/server/QXmppServerConnection.h index d0acfe20..c948064f 100644 --- a/source/server/QXmppServerConnection.h +++ b/source/server/QXmppServerConnection.h @@ -1,115 +1,115 @@ -/* - * Copyright (C) 2010 Sjors Gielen, Manjeet Dahiya - * - * Authors: - * Manjeet Dahiya - * Sjors Gielen - * - * Source: - * http://code.google.com/p/qxmpp - * - * This file is a part of QXmpp library. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - */ - -#ifndef QXMPPSERVERCONNECTION_H -#define QXMPPSERVERCONNECTION_H - -#include -#include - -#include "QXmppClient.h" - -/** - * @brief The QXmppServerConnection class handles connections to other servers. - */ - -class QXmppServerConnection : public QObject -{ - Q_OBJECT - -public: - // should probably be moved to QXmppStream - enum Error - { - SocketError, ///< Error due to TCP socket - KeepAliveError, ///< Error due to no response to a keep alive - XmppStreamError, ///< Error due to XML stream - }; - - QXmppServerConnection(QSslSocket *serverSocket = 0, - const QByteArray &parseData = QByteArray(), QObject *parent = 0); - ~QXmppServerConnection(); - void connectToServer(const QString& host, - const QString& domain, - int port = 5269); - void disconnect(); - -signals: - - /// This signal is emitted when the client connects sucessfully to the XMPP - /// server i.e. when a successful XMPP connection is established. - /// XMPP Connection involves following sequential steps: - /// - TCP socket connection - /// - Client sends start stream - /// - Server sends start stream - /// - TLS negotiation (encryption) - /// - Authentication - /// - Resource binding - /// - Session establishment - /// - /// After all these steps a successful XMPP connection is established and - /// connected() signal is emitted. - /// - /// After the connected() signal is emitted QXmpp will send the roster request - /// to the server. On receiving the roster, QXmpp will emit - /// QXmppRoster::rosterReceived(). After this signal, QXmppRoster object gets - /// populated and you can use getRoster() to get the handle of QXmppRoster object. - /// - void connected(); - - /// This signal is emitted when the XMPP connection disconnects. - /// - void disconnected(); - - /// This signal is emitted when the XMPP connection encounters any error. - /// The QXmppClient::Error parameter specifies the type of error occured. - /// It could be due to TCP socket or the xml stream or the stanza. - /// Depending upon the type of error occured use the respective get function to - /// know the error. - void error(QXmppClient::Error); - - /// Notifies that an XMPP message stanza is received. The QXmppMessage - /// parameter contains the details of the message sent to this client. - /// In other words whenever someone sends you a message this signal is - /// emitted. - void messageReceived(const QXmppMessage&); - -public: - QAbstractSocket::SocketError getSocketError(); - - QXmppStanza::Error::Condition getXmppStreamError(); - - QXmppLogger *logger(); - void setLogger(QXmppLogger *logger); - -public slots: - void sendPacket(const QXmppPacket&); - -private: - QXmppLogger* m_logger; - QXmppStream* m_stream; ///< Pointer to QXmppStream object, a wrapper over - ///< TCP socket and XMPP protocol -}; - -#endif // QXMPPCLIENT_H +/* + * Copyright (C) 2010 Sjors Gielen, Manjeet Dahiya + * + * Authors: + * Manjeet Dahiya + * Sjors Gielen + * + * Source: + * http://code.google.com/p/qxmpp + * + * This file is a part of QXmpp library. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + */ + +#ifndef QXMPPSERVERCONNECTION_H +#define QXMPPSERVERCONNECTION_H + +#include +#include + +#include "QXmppClient.h" + +/** + * @brief The QXmppServerConnection class handles connections to other servers. + */ + +class QXmppServerConnection : public QObject +{ + Q_OBJECT + +public: + // should probably be moved to QXmppStream + enum Error + { + SocketError, ///< Error due to TCP socket + KeepAliveError, ///< Error due to no response to a keep alive + XmppStreamError, ///< Error due to XML stream + }; + + QXmppServerConnection(QSslSocket *serverSocket = 0, + const QByteArray &parseData = QByteArray(), QObject *parent = 0); + ~QXmppServerConnection(); + void connectToServer(const QString& host, + const QString& domain, + int port = 5269); + void disconnect(); + +signals: + + /// This signal is emitted when the client connects sucessfully to the XMPP + /// server i.e. when a successful XMPP connection is established. + /// XMPP Connection involves following sequential steps: + /// - TCP socket connection + /// - Client sends start stream + /// - Server sends start stream + /// - TLS negotiation (encryption) + /// - Authentication + /// - Resource binding + /// - Session establishment + /// + /// After all these steps a successful XMPP connection is established and + /// connected() signal is emitted. + /// + /// After the connected() signal is emitted QXmpp will send the roster request + /// to the server. On receiving the roster, QXmpp will emit + /// QXmppRoster::rosterReceived(). After this signal, QXmppRoster object gets + /// populated and you can use getRoster() to get the handle of QXmppRoster object. + /// + void connected(); + + /// This signal is emitted when the XMPP connection disconnects. + /// + void disconnected(); + + /// This signal is emitted when the XMPP connection encounters any error. + /// The QXmppClient::Error parameter specifies the type of error occured. + /// It could be due to TCP socket or the xml stream or the stanza. + /// Depending upon the type of error occured use the respective get function to + /// know the error. + void error(QXmppClient::Error); + + /// Notifies that an XMPP message stanza is received. The QXmppMessage + /// parameter contains the details of the message sent to this client. + /// In other words whenever someone sends you a message this signal is + /// emitted. + void messageReceived(const QXmppMessage&); + +public: + QAbstractSocket::SocketError getSocketError(); + + QXmppStanza::Error::Condition getXmppStreamError(); + + QXmppLogger *logger(); + void setLogger(QXmppLogger *logger); + +public slots: + void sendPacket(const QXmppPacket&); + +private: + QXmppLogger* m_logger; + QXmppStream* m_stream; ///< Pointer to QXmppStream object, a wrapper over + ///< TCP socket and XMPP protocol +}; + +#endif // QXMPPCLIENT_H -- cgit v1.2.3