cmake_minimum_required(VERSION 3.13) project(qwadb VERSION 0.1 LANGUAGES C CXX) add_compile_options(-fdata-sections -ffunction-sections) set(QT_VERSION_MAJOR 5) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD_REQUIRED ON) find_package(QT NAMES Qt6 Qt5 COMPONENTS Concurrent Network Widgets REQUIRED) find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Concurrent Network Widgets REQUIRED ) set(PROJECT_SOURCES instr.cpp leb128.c main.cpp qwadb.cpp qwadb.ui wasm.cpp ) if(${QT_VERSION_MAJOR} GREATER_EQUAL 6) qt_add_executable(${PROJECT_NAME} MANUAL_FINALIZATION ${PROJECT_SOURCES} ) # Define target properties for Android with Qt 6 as: # set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR # ${CMAKE_CURRENT_SOURCE_DIR}/android) # For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation else() if(ANDROID) add_library(${PROJECT_NAME} SHARED ${PROJECT_SOURCES} ) # Define properties for Android with Qt 5 after find_package() calls as: # set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android") else() add_executable(${PROJECT_NAME} ${PROJECT_SOURCES} ) endif() endif() target_link_libraries(${PROJECT_NAME} PRIVATE Qt${QT_VERSION_MAJOR}::Concurrent Qt${QT_VERSION_MAJOR}::Network Qt${QT_VERSION_MAJOR}::Widgets) target_link_options(${PROJECT_NAME} PRIVATE -Wl,--gc-sections) set_target_properties(${PROJECT_NAME} PROPERTIES MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} MACOSX_BUNDLE TRUE WIN32_EXECUTABLE TRUE ) if(QT_VERSION_MAJOR EQUAL 6) qt_finalize_executable(${PROJECT_NAME}) endif() target_compile_options(${PROJECT_NAME} PUBLIC -Wall) target_link_libraries(${PROJECT_NAME} PRIVATE dwarf)