Minor change on COLORMODE definition
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@ -525,7 +525,7 @@ enum psx_gpu_texmodes
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/**
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* Macro to specify texture color mode, takes a value from psx_gpu_texmodes
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*/
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#define COLORMODE(x) x&3
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#define COLORMODE(x) ((x) & 3)
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/**
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* Macro to specify translucency/semitransparency mode, where x can be a value from 0 to 3.
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*
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