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#include <sys/types.h>

typedef unsigned short	Uint16;
typedef unsigned int	Uint32;

typedef struct {
	unsigned int code,nbits;
} huff_t;

#include "table.h"

#define	CODE1(a,b,c)	(((a)<<10)|((b)&0x3ff)|((c)<<16))
/* run, level, bit */
#define	CODE(a,b,c)		CODE1(a,b,c+1),CODE1(a,-b,c+1)
#define	CODE0(a,b,c)	CODE1(a,b,c),CODE1(a,b,c)
#define	CODE2(a,b,c)	CODE1(a,b,c+1),CODE1(a,b,c+1)
#define	RUNOF(a)	((a)>>10)
#define	VALOF(a)	((short)((a)<<6)>>6)
#define	BITOF(a)	((a)>>16)
#define	EOB	0xfe00
#define	ESCAPE_CODE	CODE1(63,0,6)
#define	EOB_CODE	CODE1(63,512,2)

/*
	DC code
	Y			U,V
0	100			00	 		0
1	00x			01x			-1,1
2	01xx		10xx		-3,-2,2,3
3	101xxx		110xxx		-7..-4,4..7
4	110xxxx		1110		-15..-8,8..15
5	1110xxxxx	11110		-31..-16,16..31
6	11110xxxxxx	111110		-63..-32,32..63
7	111110		1111110		-127..-64,64..127
8	1111110		11111110	-255..-128,128..255
	7+8			8+8
*/

/*
	This table based on MPEG2DEC by MPEG Software Simulation Group
*/

/* Table B-14, DCT coefficients	table zero,
* codes	0100 ... 1xxx (used	for	all	other coefficients)
*/
static const Uint32 VLCtabnext[12*2] =	{
	CODE(0,2,4),  CODE(2,1,4),	CODE2(1,1,3),  CODE2(1,-1,3),
	CODE0(63,512,2), CODE0(63,512,2), CODE0(63,512,2), CODE0(63,512,2),	/*EOB*/
	CODE2(0,1,2),  CODE2(0,1,2),	CODE2(0,-1,2),  CODE2(0,-1,2)
};

/* Table B-14, DCT coefficients	table zero,
* codes	000001xx ... 00111xxx
*/
static const Uint32 VLCtab0[60*2] = {
	CODE0(63,0,6), CODE0(63,0,6),CODE0(63,0,6), CODE0(63,0,6), /* ESCAPE */
	CODE2(2,2,7), CODE2(2,-2,7), CODE2(9,1,7), CODE2(9,-1,7),
	CODE2(0,4,7), CODE2(0,-4,7), CODE2(8,1,7), CODE2(8,-1,7),
	CODE2(7,1,6), CODE2(7,1,6), CODE2(7,-1,6), CODE2(7,-1,6),
	CODE2(6,1,6), CODE2(6,1,6), CODE2(6,-1,6), CODE2(6,-1,6),
	CODE2(1,2,6), CODE2(1,2,6), CODE2(1,-2,6), CODE2(1,-2,6),
	CODE2(5,1,6), CODE2(5,1,6), CODE2(5,-1,6), CODE2(5,-1,6),
	CODE(13,1,8), CODE(0,6,8), CODE(12,1,8), CODE(11,1,8),
	CODE(3,2,8), CODE(1,3,8), CODE(0,5,8), CODE(10,1,8),
	CODE2(0,3,5), CODE2(0,3,5), CODE2(0,3,5), CODE2(0,3,5),
	CODE2(0,-3,5), CODE2(0,-3,5), CODE2(0,-3,5), CODE2(0,-3,5),
	CODE2(4,1,5), CODE2(4,1,5), CODE2(4,1,5), CODE2(4,1,5),
	CODE2(4,-1,5), CODE2(4,-1,5), CODE2(4,-1,5), CODE2(4,-1,5),
	CODE2(3,1,5), CODE2(3,1,5), CODE2(3,1,5), CODE2(3,1,5),
	CODE2(3,-1,5), CODE2(3,-1,5), CODE2(3,-1,5), CODE2(3,-1,5)
};

/* Table B-14, DCT coefficients	table zero,
* codes	0000001000 ... 0000001111
*/
static const Uint32 VLCtab1[8*2] =	{
	CODE(16,1,10), CODE(5,2,10), CODE(0,7,10), CODE(2,3,10),
	CODE(1,4,10), CODE(15,1,10), CODE(14,1,10),	CODE(4,2,10)
};

/* Table B-14/15, DCT coefficients table zero /	one,
* codes	000000010000 ... 000000011111
*/
static const Uint32 VLCtab2[16*2] = {
	CODE(0,11,12), CODE(8,2,12), CODE(4,3,12), CODE(0,10,12),
	CODE(2,4,12), CODE(7,2,12),	CODE(21,1,12), CODE(20,1,12),
	CODE(0,9,12), CODE(19,1,12), CODE(18,1,12),	CODE(1,5,12),
	CODE(3,3,12), CODE(0,8,12),	CODE(6,2,12), CODE(17,1,12)
};

/* Table B-14/15, DCT coefficients table zero /	one,
* codes	0000000010000 ... 0000000011111
*/
static const Uint32 VLCtab3[16*2] = {
	CODE(10,2,13), CODE(9,2,13), CODE(5,3,13), CODE(3,4,13),
	CODE(2,5,13), CODE(1,7,13),	CODE(1,6,13), CODE(0,15,13),
	CODE(0,14,13), CODE(0,13,13), CODE(0,12,13), CODE(26,1,13),
	CODE(25,1,13), CODE(24,1,13), CODE(23,1,13), CODE(22,1,13)
};

/* Table B-14/15, DCT coefficients table zero /	one,
* codes	00000000010000 ... 00000000011111
*/
static const Uint32 VLCtab4[16*2] = {
	CODE(0,31,14), CODE(0,30,14), CODE(0,29,14), CODE(0,28,14),
	CODE(0,27,14), CODE(0,26,14), CODE(0,25,14), CODE(0,24,14),
	CODE(0,23,14), CODE(0,22,14), CODE(0,21,14), CODE(0,20,14),
	CODE(0,19,14), CODE(0,18,14), CODE(0,17,14), CODE(0,16,14)
};

/* Table B-14/15, DCT coefficients table zero /	one,
* codes	000000000010000	...	000000000011111
*/
static const Uint32 VLCtab5[16*2] = {
	CODE(0,40,15), CODE(0,39,15), CODE(0,38,15), CODE(0,37,15),
	CODE(0,36,15), CODE(0,35,15), CODE(0,34,15), CODE(0,33,15),
	CODE(0,32,15), CODE(1,14,15), CODE(1,13,15), CODE(1,12,15),
	CODE(1,11,15), CODE(1,10,15), CODE(1,9,15),	CODE(1,8,15)
};

/* Table B-14/15, DCT coefficients table zero /	one,
* codes	0000000000010000 ... 0000000000011111
*/
static const Uint32 VLCtab6[16*2] = {
	CODE(1,18,16), CODE(1,17,16), CODE(1,16,16), CODE(1,15,16),
	CODE(6,3,16), CODE(16,2,16), CODE(15,2,16),	CODE(14,2,16),
	CODE(13,2,16), CODE(12,2,16), CODE(11,2,16), CODE(31,1,16),
	CODE(30,1,16), CODE(29,1,16), CODE(28,1,16), CODE(27,1,16)
};

/*
	DC code
	Y				U,V
0	100				00	 				0
1	00x				01x					-1,1
2	01xx			10xx				-3,-2,2,3
3	101xxx			110xxx				-7..-4,4..7
4	110xxxx			1110xxxx			-15..-8,8..15
5	1110xxxxx		11110xxxxx			-31..-16,16..31
6	11110xxxxxx		111110xxxxxx		-63..-32,32..63
7	111110xxxxxxx	1111110xxxxxxx		-127..-64,64..127
8	1111110xxxxxxxx	11111110xxxxxxxx	-255..-128,128..255
*/

static const Uint32 DC_Ytab0[48] = {
	CODE1(0,-1,3),CODE1(0,-1,3),CODE1(0,-1,3),CODE1(0,-1,3),
	CODE1(0,-1,3),CODE1(0,-1,3),CODE1(0,-1,3),CODE1(0,-1,3),
	CODE1(0,1,3),CODE1(0,1,3),CODE1(0,1,3),CODE1(0,1,3),
	CODE1(0,1,3),CODE1(0,1,3),CODE1(0,1,3),CODE1(0,1,3),

	CODE1(0,-3,4),CODE1(0,-3,4),CODE1(0,-3,4),CODE1(0,-3,4),
	CODE1(0,-2,4),CODE1(0,-2,4),CODE1(0,-2,4),CODE1(0,-2,4),
	CODE1(0,2,4),CODE1(0,2,4),CODE1(0,2,4),CODE1(0,2,4),
	CODE1(0,3,4),CODE1(0,3,4),CODE1(0,3,4),CODE1(0,3,4),

	CODE1(0,0,3),CODE1(0,0,3),CODE1(0,0,3),CODE1(0,0,3),
	CODE1(0,0,3),CODE1(0,0,3),CODE1(0,0,3),CODE1(0,0,3),
	CODE1(0,-7,6),CODE1(0,-6,6),CODE1(0,-5,6),CODE1(0,-4,6),
	CODE1(0,4,6),CODE1(0,5,6),CODE1(0,6,6),CODE1(0,7,6),

};

static const Uint32 DC_UVtab0[56] = {
	CODE1(0,0,2),CODE1(0,0,2),CODE1(0,0,2),CODE1(0,0,2),
	CODE1(0,0,2),CODE1(0,0,2),CODE1(0,0,2),CODE1(0,0,2),
	CODE1(0,0,2),CODE1(0,0,2),CODE1(0,0,2),CODE1(0,0,2),
	CODE1(0,0,2),CODE1(0,0,2),CODE1(0,0,2),CODE1(0,0,2),

	CODE1(0,-1,3),CODE1(0,-1,3),CODE1(0,-1,3),CODE1(0,-1,3),
	CODE1(0,-1,3),CODE1(0,-1,3),CODE1(0,-1,3),CODE1(0,-1,3),
	CODE1(0,1,3),CODE1(0,1,3),CODE1(0,1,3),CODE1(0,1,3),
	CODE1(0,1,3),CODE1(0,1,3),CODE1(0,1,3),CODE1(0,1,3),

	CODE1(0,-3,4),CODE1(0,-3,4),CODE1(0,-3,4),CODE1(0,-3,4),
	CODE1(0,-2,4),CODE1(0,-2,4),CODE1(0,-2,4),CODE1(0,-2,4),
	CODE1(0,2,4),CODE1(0,2,4),CODE1(0,2,4),CODE1(0,2,4),
	CODE1(0,3,4),CODE1(0,3,4),CODE1(0,3,4),CODE1(0,3,4),

	CODE1(0,-7,6),CODE1(0,-6,6),CODE1(0,-5,6),CODE1(0,-4,6),
	CODE1(0,4,6),CODE1(0,5,6),CODE1(0,6,6),CODE1(0,7,6),
};

#define	DCTSIZE2	64

/* decode one intra	coded MPEG-1 block */

#define	Show_Bits(N)	(bitbuf>>(32-(N)))
/* 最小有効bit 17 bit*/

#define	Flush_Buffer(N) {bitbuf <<=(N);incnt +=(N);while(incnt>=0) {bitbuf |= Get_Word()<<incnt;incnt-=16;}}

#define	Init_Buffer() {bitbuf = (mdec_bs[0]<<16)|(mdec_bs[1]);mdec_bs+=2;incnt = -16;}

#define	Get_Word()	(*mdec_bs++)
#define	Printf	printf

int DecDCTvlc(Uint16 *mdec_bs,Uint16 *mdec_rl)
{
/*	Uint16 *mdec_bs = mdecbs,*mdec_rl = mdecrl */
	Uint16 *rl_end;
	Uint32 bitbuf;
	int incnt; /* 16-有効bit数 x86=char risc = long */
	int q_code;
	int type,n;
	int last_dc[3];

/* BS_HDR  Uint16 rlsize,magic,ver,q_scale */

	/* printf("%04x,%04x,",mdec_bs[0],mdec_bs[1]); */
	*(long*)mdec_rl=*(long*)mdec_bs;
	mdec_rl+=2;
	rl_end = mdec_rl+(int)mdec_bs[0]*2;
	q_code = (mdec_bs[2]<<10); /* code = q */
	type = mdec_bs[3];
	mdec_bs+=4;

	Init_Buffer();

	n = 0;
	last_dc[0]=last_dc[1]=last_dc[2] = 0;
	while(mdec_rl<rl_end) {
	  Uint32 code2;
		/* DC */
	  if (type==2) {
		code2 = Show_Bits(10)|(10<<16); /* DC code */
	  } else {
		code2 = Show_Bits(6);
		if (n>=2) {
			/* Y */
			if (code2<48) {
				code2 = DC_Ytab0[code2];
				code2 = (code2&0xffff0000)|((last_dc[2]+=VALOF(code2)*4)&0x3ff);
			} else {
				int nbit,val;
				int bit = 3;
				while(Show_Bits(bit)&1) { bit++;}
				bit++;
				nbit = bit*2-1;
				val = Show_Bits(nbit)&((1<<bit)-1);
				if ((val&(1<<(bit-1)))==0)
					val -= (1<<bit)-1;
				val = (last_dc[2]+=val*4);
				code2 = (nbit<<16) | (val&0x3ff);
			}
			/* printf("%d ",last_dc[2]); */
		} else {
			/* U,V */
			if (code2<56) {
				code2 = DC_UVtab0[code2];
				code2 = (code2&0xffff0000)|((last_dc[n]+=VALOF(code2)*4)&0x3ff);
			} else {
				int nbit,val;
				int bit = 4;
				while(Show_Bits(bit)&1) { bit++;}
				nbit = bit*2;
				val = Show_Bits(nbit)&((1<<bit)-1);
				if ((val&(1<<(bit-1)))==0)
					val -= (1<<bit)-1;
				val = (last_dc[n]+=val*4);
				code2 = (nbit<<16) | (val&0x3ff);
			}
			/* printf("%d ",last_dc[n]); */
		}
		if (++n==6) n=0;
	  }
	/*	printf("%d ",VALOF(code2)); */
	  code2 |= q_code;

		/* AC */
	  while(mdec_rl<rl_end){
/*		Uint32 code; */
#define	code code2
#define	SBIT	17
		*mdec_rl++=code2;
		Flush_Buffer(BITOF(code2));
		code = Show_Bits(SBIT);
		if      (code>=1<<(SBIT- 2)) {
			code2 = VLCtabnext[(code>>12)-8];
			if (code2==EOB_CODE) break;
		}
		else if (code>=1<<(SBIT- 6)) {
			code2 = VLCtab0[(code>>8)-8];
			if (code2==ESCAPE_CODE) {
				Flush_Buffer(6); /* ESCAPE len */
				code2 = Show_Bits(16)| (16<<16);
			}
		}
		else if (code>=1<<(SBIT- 7)) code2 = VLCtab1[(code>>6)-16];
		else if (code>=1<<(SBIT- 8)) code2 = VLCtab2[(code>>4)-32];
		else if (code>=1<<(SBIT- 9)) code2 = VLCtab3[(code>>3)-32];
		else if (code>=1<<(SBIT-10)) code2 = VLCtab4[(code>>2)-32];
		else if (code>=1<<(SBIT-11)) code2 = VLCtab5[(code>>1)-32];
		else if (code>=1<<(SBIT-12)) code2 = VLCtab6[(code>>0)-32];
		else {
			do {
				*mdec_rl++=EOB;
			} while(mdec_rl<rl_end);
			return 0;
		}
	  }
	  *mdec_rl++=code2; /* EOB code */
	  Flush_Buffer(2); /* EOB bitlen */
	}
	return 0;
}