#include "filelist.h" FileListClass::FileListClass() { NumFiles = 0; AllocFiles = 1; FileList = (FileListEntry*)malloc(sizeof(FileListEntry)); memset(FileList, 0x00, sizeof(FileListEntry)); } FileListClass::~FileListClass() { for(int i=NumFiles-1; i>=0; i--) { if (FileList[i].fileName != NULL) free(FileList[i].fileName); if (FileList[i].aliasName != NULL) free(FileList[i].aliasName); } free(FileList); } void FileListClass::AddFileEntry(const char* fileName, const char* aliasName, short windowSize, short hash1Size, short hash2Size) { if (NumFiles >= AllocFiles) { FileList = (FileListEntry*)realloc(FileList, sizeof(FileListEntry)*(AllocFiles+1)); memset(&FileList[AllocFiles], 0x00, sizeof(FileListEntry)); AllocFiles++; } if (aliasName == NULL) FileList[NumFiles].aliasName = NULL; else FileList[NumFiles].aliasName = strdup(aliasName); FileList[NumFiles].fileName = strdup(fileName); FileList[NumFiles].windowSize = windowSize; FileList[NumFiles].hash1Size = hash1Size; FileList[NumFiles].hash2Size = hash2Size; NumFiles++; } const FileListEntry* FileListClass::Entry(int index) { return(&FileList[index]); } int FileListClass::EntryCount() { return(NumFiles); } void FileListClass::PrintEntries() { for(int i=0; i