#include DRAWENV *SetDefDrawEnv(DRAWENV *draw, int x, int y, int w, int h) { draw->clip.x = x; draw->clip.y = y; draw->clip.w = w; draw->clip.h = h; draw->ofs[0] = 0; draw->ofs[1] = 0; draw->tw.x = 0; draw->tw.y = 0; draw->tw.w = 0; draw->tw.h = 0; draw->tpage = 0x0a; draw->dtd = 1; draw->dfe = 0; draw->isbg = 0; setRGB0( draw, 0, 0, 0 ); return draw; }