PSX GPU library, part of PSn00bSDK 2019 Lameguy64 / Meido-Tek Productions Licensed under Mozilla Public License Open source implementation of the GPU library written entirely in C. Supports DMA transfers for drawing OTs (with an internal queue so DrawOTag() can be called even when another OT is being drawn) and transferring image data to and from VRAM. The syntax is intentionally made to closely resemble Sony's syntax for familiarity and to make porting homebrew made using the official SDK to PSn00bSDK a little easier. Library developer(s): Lameguy64 (initial implementation in assembly, debug font API) spicyjpeg Library header(s): psxgpu.h