#include #include #include extern unsigned char dbugfont[]; unsigned short _font_tpage; unsigned short _font_clut; void FntLoad(int x, int y) { RECT pos; TIM_IMAGE tim; GetTimInfo( (unsigned int*)dbugfont, &tim ); // Load font image pos = *tim.prect; pos.x = x; pos.y = y; _font_tpage = getTPage( 0, 0, pos.x, 0 ) | 0x200; LoadImage( &pos, tim.paddr ); DrawSync(); // Load font clut pos = *tim.crect; pos.x = x; pos.y = y+tim.prect->h; _font_clut = getClut( pos.x, pos.y ); LoadImage( &pos, tim.caddr ); DrawSync(); }