From 1aa0e17df7c325a41de8cf8a57f52ed853f08bf3 Mon Sep 17 00:00:00 2001 From: "John Wilbert M. Villamor" Date: Fri, 24 Apr 2020 19:01:28 +0800 Subject: Refined toolchain instructions, organized examples, added automatic retry for CdRead(), added FIOCSCAN ioctl in psxsio TTY driver, added tty and console examples. --- examples/graphics/balls/ball16c.h | 16 +++ examples/graphics/balls/ball16c.tim | Bin 0 -> 192 bytes examples/graphics/balls/main.c | 228 ++++++++++++++++++++++++++++++++++++ examples/graphics/balls/makefile | 60 ++++++++++ 4 files changed, 304 insertions(+) create mode 100644 examples/graphics/balls/ball16c.h create mode 100644 examples/graphics/balls/ball16c.tim create mode 100644 examples/graphics/balls/main.c create mode 100644 examples/graphics/balls/makefile (limited to 'examples/graphics/balls') diff --git a/examples/graphics/balls/ball16c.h b/examples/graphics/balls/ball16c.h new file mode 100644 index 0000000..c79f273 --- /dev/null +++ b/examples/graphics/balls/ball16c.h @@ -0,0 +1,16 @@ +unsigned int ball16c_size=192; +unsigned char ball16c[] = { +0x10,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x2c,0x00,0x00,0x00,0xc0,0x03,0x10, +0x01,0x10,0x00,0x01,0x00,0x00,0x00,0x31,0xc6,0x73,0xce,0x94,0xd2,0x07,0x9d, +0xd6,0xda,0x38,0xe3,0xef,0xbd,0x9b,0xef,0x8c,0xb1,0xc6,0x98,0xde,0xfb,0x4a, +0xa9,0xa4,0x90,0xad,0xb5,0x00,0x00,0x8c,0x00,0x00,0x00,0xc0,0x03,0x00,0x01, +0x04,0x00,0x10,0x00,0x00,0x00,0x10,0x22,0x12,0x02,0x00,0x00,0x00,0x10,0x32, +0x33,0x23,0x11,0x04,0x00,0x00,0x23,0x55,0x66,0x35,0x72,0x47,0x00,0x20,0x52, +0x86,0x68,0x36,0x12,0x97,0x0a,0x20,0x65,0xbb,0x8b,0x36,0x12,0x91,0x04,0x31, +0x85,0xbb,0x68,0x35,0x12,0x97,0xdc,0x32,0x86,0x8b,0x56,0x35,0x73,0x97,0xa4, +0x32,0x66,0x68,0x55,0x23,0x71,0x9e,0xac,0x32,0x65,0x56,0x33,0x13,0x71,0xce, +0xa4,0x21,0x33,0x33,0x23,0x11,0xe7,0xc9,0xd4,0x12,0x22,0x22,0x13,0x71,0xe7, +0xc9,0xda,0x10,0x17,0x11,0x77,0x77,0x9e,0x4c,0x0d,0x40,0x77,0x71,0xe7,0x9e, +0xc9,0xd4,0x0d,0x00,0x94,0x99,0x99,0xcc,0x4c,0xda,0x00,0x00,0xa0,0xc4,0xc4, +0x44,0xda,0x0d,0x00,0x00,0x00,0xd0,0xaa,0xda,0x0d,0x00,0x00 +}; diff --git a/examples/graphics/balls/ball16c.tim b/examples/graphics/balls/ball16c.tim new file mode 100644 index 0000000..e2a5d17 Binary files /dev/null and b/examples/graphics/balls/ball16c.tim differ diff --git a/examples/graphics/balls/main.c b/examples/graphics/balls/main.c new file mode 100644 index 0000000..89c8063 --- /dev/null +++ b/examples/graphics/balls/main.c @@ -0,0 +1,228 @@ +/* + * LibPSn00b Example Programs + * + * Balls Example + * 2019 Meido-Tek Productions / PSn00bSDK Project + * + * Draws a bunch of ball sprites that bounce around the screen, + * along with a ball snake that might be difficult to see. + * + * + * Example by Lameguy64 + * + * Changelog: + * + * November 20, 2018 - Initial version. + * + */ + +#include +#include +#include +#include +#include +#include "ball16c.h" + + +#define MAX_BALLS 1024 + +#define OT_LEN 8 + +#define SCREEN_XRES 640 +#define SCREEN_YRES 480 + +#define CENTER_X SCREEN_XRES/2 +#define CENTER_Y SCREEN_YRES/2 + + +/* Display and drawing environments */ +DISPENV disp; +DRAWENV draw; + +char pribuff[2][65536]; /* Primitive packet buffers */ +unsigned int ot[2][OT_LEN]; /* Ordering tables */ +char *nextpri; /* Pointer to next packet buffer offset */ +int db = 0; /* Double buffer index */ + + +/* Ball struct and array */ +typedef struct { + short x,y; + short xdir,ydir; + unsigned char r,g,b,p; +} BALL_TYPE; + +BALL_TYPE balls[MAX_BALLS]; + + +/* TIM image parameters for loading the ball texture and drawing sprites */ +TIM_IMAGE tim; + + +void init() { + + int i; + + /* Reset GPU (also installs event handler for VSync) */ + printf("Init GPU... "); + ResetGraph( 0 ); + printf("Done.\n"); + + + printf("Set video mode... "); + + /* Set display and draw environment parameters */ + SetDefDispEnv( &disp, 0, 0, SCREEN_XRES, SCREEN_YRES ); + SetDefDrawEnv( &draw, 0, 0, SCREEN_XRES, SCREEN_YRES ); + disp.isinter = 1; /* Enable interlace (required for hires) */ + + /* Set clear color, area clear and dither processing */ + setRGB0( &draw, 63, 0, 127 ); + draw.isbg = 1; + draw.dtd = 1; + + /* Apply the display and drawing environments */ + PutDispEnv( &disp ); + PutDrawEnv( &draw ); + + /* Enable video output */ + SetDispMask( 1 ); + + printf("Done.\n"); + + + /* Upload the ball texture */ + printf("Upload texture... "); + GetTimInfo( (unsigned int*)ball16c, &tim ); /* Get TIM parameters */ + + LoadImage( tim.prect, tim.paddr ); /* Upload texture to VRAM */ + if( tim.mode & 0x8 ) { + LoadImage( tim.crect, tim.caddr ); /* Upload CLUT if present */ + } + + printf("Done.\n"); + + + /* Calculate ball positions */ + printf("Calculating balls... "); + + for(i=0; i>5), + (CENTER_Y-8)-(icos((counter-(i<<2))<<3)>>5) ); + setRGB0( sprt, rand()%256, rand()%256, rand()%256 ); + setUV0( sprt, 0, 0 ); + setClut( sprt, tim.crect->x, tim.crect->y ); + + addPrim( ot[db]+(OT_LEN-1), sprt ); + sprt++; + + } + + /* Sort the balls */ + for( i=0; ix, tim.crect->y ); + + addPrim( ot[db]+(OT_LEN-1), sprt ); + sprt++; + + balls[i].x += balls[i].xdir; + balls[i].y += balls[i].ydir; + + if( ( balls[i].x+16 ) > 640 ) { + balls[i].xdir = -2; + } else if( balls[i].x < 0 ) { + balls[i].xdir = 2; + } + + if( ( balls[i].y+16 ) > 480 ) { + balls[i].ydir = -2; + } else if( balls[i].y < 0 ) { + balls[i].ydir = 2; + } + + } + nextpri = (char*)sprt; + + + /* Sort a TPage primitive so the sprites will draw pixels from */ + /* the correct texture page in VRAM */ + tpri = (DR_TPAGE*)nextpri; + setDrawTPage( tpri, 0, 0, + getTPage(0, 0, tim.prect->x, tim.prect->y )); + addPrim( ot[db]+(OT_LEN-1), tpri ); + nextpri += sizeof(DR_TPAGE); + + /* Wait for GPU and VSync */ + DrawSync( 0 ); + VSync( 0 ); + + /* Since draw.isbg is non-zero this clears the screen */ + PutDrawEnv( &draw ); + + /* Begin drawing the new frame */ + DrawOTag( ot[db]+(OT_LEN-1) ); + + /* Alternate to the next buffer */ + db = !db; + + /* Increment counter for the snake animation */ + counter++; + + } + + return 0; + +} diff --git a/examples/graphics/balls/makefile b/examples/graphics/balls/makefile new file mode 100644 index 0000000..50ed0f1 --- /dev/null +++ b/examples/graphics/balls/makefile @@ -0,0 +1,60 @@ +include ../../sdk-common.mk + +# Project target name +TARGET = balls.elf + +# Searches for C, C++ and S (assembler) files in local directory +CFILES = $(notdir $(wildcard *.c)) +CPPFILES = $(notdir $(wildcard *.cpp)) +AFILES = $(notdir $(wildcard *.s)) + +# Determine object files +OFILES = $(addprefix build/,$(CFILES:.c=.o)) \ + $(addprefix build/,$(CPPFILES:.cpp=.o)) \ + $(addprefix build/,$(AFILES:.s=.o)) + +# Project specific include and library directories +# (use -I for include dirs, -L for library dirs) +INCLUDE += +LIBDIRS += + +# Libraries to link +LIBS = -lpsxetc -lpsxgpu -lpsxgte -lpsxspu -lpsxapi -lc + +# C compiler flags +CFLAGS = -g -O2 -fno-builtin -fdata-sections -ffunction-sections + +# C++ compiler flags +CPPFLAGS = $(CFLAGS) -fno-exceptions + +# Assembler flags +AFLAGS = -g -msoft-float + +# Linker flags +LDFLAGS = -g -Ttext=0x80010000 -gc-sections \ + -T $(GCC_BASE)/mipsel-unknown-elf/lib/ldscripts/elf32elmip.x + +# Toolchain programs +CC = $(PREFIX)gcc +CXX = $(PREFIX)g++ +AS = $(PREFIX)as +LD = $(PREFIX)ld + +all: $(OFILES) + $(LD) $(LDFLAGS) $(LIBDIRS) $(OFILES) $(LIBS) -o $(TARGET) + elf2x -q $(TARGET) + +build/%.o: %.c + @mkdir -p $(dir $@) + $(CC) $(CFLAGS) $(INCLUDE) -c $< -o $@ + +build/%.o: %.cpp + @mkdir -p $(dir $@) + $(CXX) $(AFLAGS) $(INCLUDE) -c $< -o $@ + +build/%.o: %.s + @mkdir -p $(dir $@) + $(CC) $(AFLAGS) $(INCLUDE) -c $< -o $@ + +clean: + rm -rf build $(TARGET) $(TARGET:.elf=.exe) -- cgit v1.2.3