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| author | John "Lameguy" Wilbert Villamor <lameguy64@gmail.com> | 2021-10-15 09:22:45 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-10-15 09:22:45 +0800 |
| commit | dd0f088aaa4c6bf013643be2d1d8621dbffdb000 (patch) | |
| tree | d848d6ce007d8bb9357c8b99d6a0a39ec41d244e /examples/system/dynlink/makefile | |
| parent | 9e08d1047fa8deeb3ccb3ce9bb11d69e25a52d56 (diff) | |
| parent | eb719a424e6a16fb64209139a32c9f8a7235a929 (diff) | |
| download | psn00bsdk-dd0f088aaa4c6bf013643be2d1d8621dbffdb000.tar.gz | |
Merge pull request #38 from spicyjpeg/cmake
Full CMake support (in place of makefiles)
Diffstat (limited to 'examples/system/dynlink/makefile')
| -rw-r--r-- | examples/system/dynlink/makefile | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/examples/system/dynlink/makefile b/examples/system/dynlink/makefile deleted file mode 100644 index b3fb298..0000000 --- a/examples/system/dynlink/makefile +++ /dev/null @@ -1,95 +0,0 @@ -# PSn00bSDK makefile template -# Part of the PSn00bSDK Project -# 2019 - 2021 Lameguy64 / Meido-Tek Productions - -## Settings - -PSN00BSDK_LIBS ?= ../../../libpsn00b - -# Edit this to point to psn00bsdk-setup.mk, or copy that over to your project's -# root folder (it only depends on environment variables). -include ../../../psn00bsdk-setup.mk - -# Project target name -#TARGET = dynlink - -## Files - -# Searches for C, C++ and S (assembler) files in local directory -CFILES_MAIN = $(notdir $(wildcard *.c)) -CPPFILES_MAIN = $(notdir $(wildcard *.cpp)) -AFILES_MAIN = $(notdir $(wildcard *.s)) - -CFILES_DLL = $(notdir $(wildcard library/*.c)) -CPPFILES_DLL = $(notdir $(wildcard library/*.cpp)) -AFILES_DLL = $(notdir $(wildcard library/*.s)) - -# Create names for object files -OFILES_MAIN = $(addprefix build/,$(CFILES_MAIN:.c=.o)) \ - $(addprefix build/,$(CPPFILES_MAIN:.cpp=.o)) \ - $(addprefix build/,$(AFILES_MAIN:.s=.o)) -OFILES_CUBE = build/library/cube.o -OFILES_BALLS = build/library/balls.o - -# Project specific includes and libraries -# (use -I for include dirs, -L for library dirs, -l for static libraries) -INCLUDE += -LIBDIRS += -LIBS += - -## Build rules - -all: iso -#all: build/library/cube build/library/balls build/main - -iso: build/library/cube build/library/balls build/main resources - $(MKPSXISO) -y -q iso.xml - -resources: - # Add commands to build/convert your assets here - #$(LZPACK) data.xml - -build/library/cube: $(OFILES_CUBE) - @mkdir -p $(dir $@) - $(LD) $(LDFLAGS_DLL) $^ -o $@ - #$(NM) -f posix -l -n $@ >$@.map - $(OBJCOPY) -O binary $@ $@.dll - -build/library/balls: $(OFILES_BALLS) - @mkdir -p $(dir $@) - $(LD) $(LDFLAGS_DLL) $^ -o $@ - #$(NM) -f posix -l -n $@ >$@.map - $(OBJCOPY) -O binary $@ $@.dll - -build/main: $(OFILES_MAIN) - @mkdir -p $(dir $@) - $(LD) $(LDFLAGS_EXEDYN) $(LIBDIRS) $^ $(LIBS) -o $@ - $(NM) -f posix -l -n $@ >$@.map - $(ELF2X) -q $@ $@.exe - -build/library/%.o: library/%.c - @mkdir -p $(dir $@) - $(CC) $(CFLAGS_DLL) $(INCLUDE) -c $< -o $@ - -build/library/%.o: library/%.cpp - @mkdir -p $(dir $@) - $(CXX) $(CPPFLAGS_DLL) $(INCLUDE) -c $< -o $@ - -build/library/%.o: library/%.s - @mkdir -p $(dir $@) - $(CC) $(AFLAGS_DLL) $(INCLUDE) -c $< -o $@ - -build/%.o: %.c - @mkdir -p $(dir $@) - $(CC) $(CFLAGS_EXEDYN) $(INCLUDE) -c $< -o $@ - -build/%.o: %.cpp - @mkdir -p $(dir $@) - $(CXX) $(CPPFLAGS_EXEDYN) $(INCLUDE) -c $< -o $@ - -build/%.o: %.s - @mkdir -p $(dir $@) - $(CC) $(AFLAGS_EXEDYN) $(INCLUDE) -c $< -o $@ - -clean: - rm -rf build |
