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authorJohn Wilbert M. Villamor <lameguy64@gmail.com>2021-07-01 08:45:46 +0800
committerJohn Wilbert M. Villamor <lameguy64@gmail.com>2021-07-01 08:45:46 +0800
commit01fe30bd8bae59ab954751b08bcc1d158eff7edb (patch)
treeaa83e37f4e59207ec41b3d47796875755462c63f /changelog.txt
parentda79082d2c5e0dcbc899a359f6f49ec8cca90d66 (diff)
downloadpsn00bsdk-01fe30bd8bae59ab954751b08bcc1d158eff7edb.tar.gz
Added int*_t and uint*_t variable types and updated type definitions in psxgpu and psxcd, to improve compatibility with code written for the official SDK.
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diff --git a/changelog.txt b/changelog.txt
index b7cac11..666e3c5 100644
--- a/changelog.txt
+++ b/changelog.txt
@@ -2,6 +2,21 @@ PSn00bSDK changelog
Items that are lower in the log are more recently implemented.
+07-01-2021 by Lameguy64:
+
+* Libpsn00b: Added int8_t, int16_t, int32_t, int64_t, uint8_t, uint16_t,
+ uint32_t and uint64_t variable types in sys/types.h.
+
+* psxgte: Replaced unsigned int variable types with u_long to further
+ improve compatibility with code written for the official Sony SDK and
+ to make my tutorial examples easier to compile on PSn00bSDK. Example
+ programs have been updated to account for this change.
+
+* psxcd: Changed type of 2nd argument of CdRead() from u_int to u_long,
+ as well as changing the type of the size element in CdlFILE from u_int
+ to u_long.
+
+
02-17-2021 by Lameguy64:
* Improved build instructions in readme file and fixed some typos.