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<title>xavi/psn00bsdk/libpsn00b/psxgpu, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
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<updated>2025-01-23T08:50:50+00:00</updated>
<entry>
<title>Fix typos, add missing const and improve code formatting.</title>
<updated>2025-01-23T08:50:50+00:00</updated>
<author>
<name>yogi313</name>
<email>yogi313@gmail.com</email>
</author>
<published>2025-01-23T08:19:41+00:00</published>
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<id>urn:sha1:deb1b484bcea8885ced69ba2711e5830d9a6e626</id>
<content type='text'>
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<entry>
<title>Fix TIM compatibility and improve TIM validation.</title>
<updated>2025-01-21T17:23:03+00:00</updated>
<author>
<name>yogi313</name>
<email>yogi313@gmail.com</email>
</author>
<published>2025-01-21T17:23:03+00:00</published>
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<content type='text'>
PSn00bSDK is a good SDK for testing decompiled game code and working with extracted TIM resources.
However, there is an issue where some textures that can be loaded with the PsyQ SDK
are not compatible with PSn00bSDK, causing a black screen when attempting to load them.
This commit fixes this issue.

Additionally, it adds a new check in the `GsGetTimInfo` and `GetTimInfo` functions.
The check verifies if pixel data exists before setting the corresponding fields in the structure,
preventing the loading of garbage data.
</content>
</entry>
<entry>
<title>Fix bugs in libc, psxgpu, psxpress, clean up headers</title>
<updated>2024-01-08T17:33:11+00:00</updated>
<author>
<name>spicyjpeg</name>
<email>thatspicyjpeg@gmail.com</email>
</author>
<published>2024-01-08T17:33:11+00:00</published>
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<id>urn:sha1:dd85f9f993427ae69ab905486f8ef372d3960664</id>
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</content>
</entry>
<entry>
<title>Fix setjmp.h, FntSort(), examples, rewrite system/timer</title>
<updated>2023-07-03T06:13:23+00:00</updated>
<author>
<name>spicyjpeg</name>
<email>thatspicyjpeg@gmail.com</email>
</author>
<published>2023-07-03T06:13:23+00:00</published>
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<id>urn:sha1:06e65bea3a778b2dae5af77a7935ae3868ddd4d3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix IRQ bugs, PutDispEnv() PAL screen centering</title>
<updated>2023-06-20T01:17:34+00:00</updated>
<author>
<name>spicyjpeg</name>
<email>thatspicyjpeg@gmail.com</email>
</author>
<published>2023-06-20T01:17:34+00:00</published>
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<id>urn:sha1:eaea5649a0803cc4bfeb6d21ee9f4098d4b493fc</id>
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</content>
</entry>
<entry>
<title>More library cleanups and libc fixes</title>
<updated>2023-05-21T15:22:00+00:00</updated>
<author>
<name>spicyjpeg</name>
<email>thatspicyjpeg@gmail.com</email>
</author>
<published>2023-05-21T15:22:00+00:00</published>
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<id>urn:sha1:1e058d15e29adc482074d7225b4c1ed34e63568d</id>
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</content>
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<entry>
<title>Add GPU IRQ variants of all display list APIs</title>
<updated>2023-05-11T21:08:11+00:00</updated>
<author>
<name>spicyjpeg</name>
<email>thatspicyjpeg@gmail.com</email>
</author>
<published>2023-05-11T21:08:11+00:00</published>
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<id>urn:sha1:2021cdfca29dc5c98e570a674ac97f92f47a1129</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add MoveImage(), SetDrawOpType(), GPU IRQ support</title>
<updated>2023-05-11T13:59:56+00:00</updated>
<author>
<name>spicyjpeg</name>
<email>thatspicyjpeg@gmail.com</email>
</author>
<published>2023-05-11T13:59:56+00:00</published>
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<id>urn:sha1:ca6b54f3c15a7b00a5ede64ba452f2955a421a1e</id>
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</entry>
<entry>
<title>Add argument validation to most libpsn00b functions</title>
<updated>2023-04-04T13:09:38+00:00</updated>
<author>
<name>spicyjpeg</name>
<email>thatspicyjpeg@gmail.com</email>
</author>
<published>2023-04-04T13:09:38+00:00</published>
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<id>urn:sha1:870f4dca9d7b5e86544216d0e36863d17aefef62</id>
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<entry>
<title>Add IsIdleGPU(), tweak psxgpu.h, fix mdec/strvideo</title>
<updated>2023-04-03T22:46:20+00:00</updated>
<author>
<name>spicyjpeg</name>
<email>thatspicyjpeg@gmail.com</email>
</author>
<published>2023-04-03T22:46:20+00:00</published>
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