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<title>xavi/psn00bsdk/examples/graphics/tilesasm/drawtiles.s, branch fix-include</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>https://gitea.privatedns.org/xavi/psn00bsdk/atom?h=fix-include</id>
<link rel='self' href='https://gitea.privatedns.org/xavi/psn00bsdk/atom?h=fix-include'/>
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<updated>2025-07-05T00:34:11+00:00</updated>
<entry>
<title>Replace .include with #include</title>
<updated>2025-07-05T00:34:11+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi92@disroot.org</email>
</author>
<published>2025-07-05T00:34:11+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/psn00bsdk/commit/?id=beb76e4dd362374b8f42cd971d394bba1074cd8d'/>
<id>urn:sha1:beb76e4dd362374b8f42cd971d394bba1074cd8d</id>
<content type='text'>
For some reason, both mipsel-unknown-elf-gcc 8.2.0 and mipsel-non-elf
15.1.0 were unable to resolve .include assembler directives.

As a workaround, it is still possible to use the preprocessor, and
therefore the usual #include preprocessor directive. However, this
requires the assembly files to use the uppercase .S file extension.
</content>
</entry>
<entry>
<title>Removed old libn00bref.odt document, added tilesasm example, examples in source form now copied on installation, more graphics primitives documented, some changes to readme</title>
<updated>2022-01-17T01:13:54+00:00</updated>
<author>
<name>U-Lameguy64-LT\Lameguy64</name>
<email>lameguy64@gmail.com</email>
</author>
<published>2022-01-17T01:13:54+00:00</published>
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