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xavi/pocketempires
master
Real-time strategy video game for Gamebuino.
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*
* Increased MAX_SELECTION_DISTANCE, but this should be done according to Base...
HEAD
master
XaviDCR92
2018-08-05
12
-1231
/
+1487
*
+ Added callback for button B released.
XaviDCR92
2018-08-05
1
-6
/
+93
*
* Cursor: fixed invalid returned position when cursor was pointing to anythin...
XaviDCR92
2018-08-05
2
-5
/
+24
*
* Sprite data width and height is now extracted from Sprite class.
XaviDCR92
2018-08-05
6
-27
/
+97
*
+ Started unit selection implementation. Not finished yet.
XaviDCR92
2018-08-02
10
-1165
/
+1298
*
+ BaseUnit.cpp, BaseUnit.h: added simple member functions for extracting Base...
XaviDCR92
2018-07-26
4
-6
/
+69
*
* Menu.cpp: actions for CHOICE_SINGLE_PLAYER_GAME have been moved to a new fu...
XaviDCR92
2018-07-26
22
-1574
/
+2171
*
don't know
XaviDCR92
2018-07-13
5
-1032
/
+1049
*
Camera is now an independent instance, and HumanPlayer only holds a reference...
XaviDCR92
2018-07-10
17
-1317
/
+1578
*
More work on Unit/BaseUnit concepts.
XaviDCR92
2018-07-10
18
-1229
/
+1669
*
Unit renamed to BaseUnit.
XaviDCR92
2018-07-09
3
-29
/
+39
*
Fixed "includes/defines/local variables" headers.
XaviDCR92
2018-07-09
9
-144
/
+193
*
Calls to HumanPlayer and Camera button pressed event handlers are now automat...
XaviDCR92
2018-07-09
6
-16
/
+121
*
Game has been restructured in favor of OOP
XaviDCR92
2018-07-09
38
-4908
/
+3065
*
Kinda improved pathfinding algorithm. Still some work TODO.
XaviDCR92
2017-11-10
10
-1747
/
+1825
*
*Removed decceleration for camera.
XaviDCR92
2017-11-05
10
-1947
/
+2063
*
Deprecated use of sprintf() in favor of custom routine Systemitoa().
XaviDCR92
2017-11-05
12
-2080
/
+2037
*
* Modified shadows for Town centre.
XaviDCR92
2017-11-05
18
-1995
/
+2163
*
+ Added copy of BitmapEncoder
XaviDCR92
2017-11-05
39
-2009
/
+5197
*
Renamed *Spr.c files to *Spr.inc. Adjusted dependencies for subMakes.
XaviDCR92
2017-09-09
7
-16
/
+16
*
Test
XaviDCR92
2017-09-09
1
-1
/
+1
*
Simple collision detection between units added. libgamebuino was always updat...
XaviDCR92
2017-09-09
13
-1773
/
+1850
*
Removed Building and GameStructures modules. Restructured SW for Unit and Pla...
XaviDCR92
2017-09-08
34
-2871
/
+2806
*
* TYPE_BUILDING_ID and TYPE_UNIT_ID partially implemented
XaviDCR92
2017-08-26
6
-1104
/
+1109
*
+ Added Makefiles for dependencies
XaviDCR92
2017-08-26
7
-12
/
+139
*
-Deleted *.elf
XaviDCR92
2017-08-26
2
-1214
/
+1539
*
*Makefile MMCU was not set for linking (text overflow occurred)
XaviDCR92
2017-08-26
8
-1326
/
+3476
*
*Makefile MMCU was not set for linking (text overflow occurred)
XaviDCR92
2017-08-26
2
-8
/
+0
*
Merge branch 'master' of https://github.com/XaviDCR92/PocketEmpires
XaviDCR92
2017-08-26
6
-19
/
+453
|
\
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*
+ Added MouseSpr and Unit modules.
XaviDCR92
2017-08-26
6
-19
/
+453
*
|
+ Added Makefile configuration file for all projects.\n*Updated Makefile for ...
XaviDCR92
2017-08-26
2
-0
/
+21
|
/
*
* Player can now select nearest unit or building. Multiple buildings and unit...
XaviDCR92
2017-03-12
16
-1320
/
+1421
*
* Nearest unit and/or building is found (no sqrt method used).
XaviDCR92
2017-03-09
20
-1170
/
+1605
*
+ Initial commit. Added source, sprites and final executable.
XaviDCR92
2017-03-07
40
-0
/
+4062