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<title>xavi/pocketempires/Sprites, branch master</title>
<subtitle>Real-time strategy video game for Gamebuino.
</subtitle>
<id>https://gitea.privatedns.org/xavi/pocketempires/atom?h=master</id>
<link rel='self' href='https://gitea.privatedns.org/xavi/pocketempires/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/pocketempires/'/>
<updated>2018-07-09T17:26:13+00:00</updated>
<entry>
<title>Game has been restructured in favor of OOP</title>
<updated>2018-07-09T17:26:13+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-07-09T17:26:13+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/pocketempires/commit/?id=f0b654b9bf3bc2a93c1f89d4cc3edcf77b948555'/>
<id>urn:sha1:f0b654b9bf3bc2a93c1f89d4cc3edcf77b948555</id>
<content type='text'>
</content>
</entry>
<entry>
<title>* Modified shadows for Town centre.</title>
<updated>2017-11-05T04:38:31+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-11-05T04:38:31+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/pocketempires/commit/?id=8fba2176bc34aa7e507f0b9d983427bb5e522e17'/>
<id>urn:sha1:8fba2176bc34aa7e507f0b9d983427bb5e522e17</id>
<content type='text'>
* Bugfixes in unit movement and collision detection. Now it should work fine.
* Added include guards to all *.i files.
* Other minor changes
</content>
</entry>
<entry>
<title>+ Added copy of BitmapEncoder</title>
<updated>2017-11-05T03:16:32+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-11-05T03:16:32+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/pocketempires/commit/?id=2cf2d608af862e812e7fd3ac580f869141a96fa7'/>
<id>urn:sha1:2cf2d608af862e812e7fd3ac580f869141a96fa7</id>
<content type='text'>
+ New sprite and unit "Town center"
* Provisional collision checking.
* Many other modifications.
</content>
</entry>
<entry>
<title>* Nearest unit and/or building is found (no sqrt method used).</title>
<updated>2017-03-09T22:59:53+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-03-09T22:59:53+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/pocketempires/commit/?id=f416816883545433ea33ca410983371e657dba18'/>
<id>urn:sha1:f416816883545433ea33ca410983371e657dba18</id>
<content type='text'>
* Preliminar unit/building selection algorithm.
* Added cursor onscreen.
- Removed old Peasant sprites. Only 2 sprites needed!
</content>
</entry>
<entry>
<title>+ Initial commit. Added source, sprites and final executable.</title>
<updated>2017-03-07T19:57:09+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-03-07T19:57:09+00:00</published>
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<id>urn:sha1:8ec41b4410aba535008daf991ea59a8740951d44</id>
<content type='text'>
</content>
</entry>
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