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<title>xavi/pocketempires/Libs, branch master</title>
<subtitle>Real-time strategy video game for Gamebuino.
</subtitle>
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<link rel='self' href='https://gitea.privatedns.org/xavi/pocketempires/atom?h=master'/>
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<updated>2017-11-05T03:16:32+00:00</updated>
<entry>
<title>+ Added copy of BitmapEncoder</title>
<updated>2017-11-05T03:16:32+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-11-05T03:16:32+00:00</published>
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<content type='text'>
+ New sprite and unit "Town center"
* Provisional collision checking.
* Many other modifications.
</content>
</entry>
<entry>
<title>Renamed *Spr.c files to *Spr.inc. Adjusted dependencies for subMakes.</title>
<updated>2017-09-09T10:57:49+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-09-09T10:57:49+00:00</published>
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<content type='text'>
</content>
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<entry>
<title>Simple collision detection between units added. libgamebuino was always updating header files, so targets were always being rebuilt.</title>
<updated>2017-09-09T10:47:17+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-09-09T10:47:17+00:00</published>
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<id>urn:sha1:a7dd9781961b5f26d5dca6829e1933dff6209d23</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removed Building and GameStructures modules. Restructured SW for Unit and Player, still a lot TODO</title>
<updated>2017-09-08T16:39:22+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-09-08T16:39:22+00:00</published>
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</content>
</entry>
<entry>
<title>+ Added Makefiles for dependencies</title>
<updated>2017-08-26T15:54:03+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-08-26T15:54:03+00:00</published>
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