pcsxr/plugins/dfxvideo/draw.c

2213 lines
57 KiB
C
Executable File

/***************************************************************************
draw.c - description
-------------------
begin : Sun Oct 28 2001
copyright : (C) 2001 by Pete Bernert
email : BlackDove@addcom.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. See also the license.txt file for *
* additional informations. *
* *
***************************************************************************/
#define _IN_DRAW
#include "externals.h"
#include "gpu.h"
#include "draw.h"
#include "prim.h"
#include "menu.h"
#include "interp.h"
#include "swap.h"
// misc globals
int iResX;
int iResY;
long lLowerpart;
BOOL bIsFirstFrame = TRUE;
BOOL bCheckMask = FALSE;
unsigned short sSetMask = 0;
unsigned long lSetMask = 0;
int iDesktopCol = 16;
int iShowFPS = 0;
int iWinSize;
int iMaintainAspect = 0;
int iUseNoStretchBlt = 0;
int iFastFwd = 0;
int iDebugMode = 0;
int iFVDisplay = 0;
PSXPoint_t ptCursorPoint[8];
unsigned short usCursorActive = 0;
// This could be used to select specific mode known to work.
// TODO implement as a cfg param if needed for wider compatibility among GPU cards
unsigned int uOverrideMode = 0x59565955U;
//unsigned int LUT16to32[65536];
//unsigned int RGBtoYUV[65536];
#include <sys/ipc.h>
#include <sys/shm.h>
#include <X11/extensions/Xvlib.h>
#include <X11/extensions/XShm.h>
int xv_port = -1;
int xv_id = -1;
int use_yuv = False;
int xv_vsync = False;
XShmSegmentInfo shminfo;
int finalw,finalh;
Screen* screen;
//extern XvImage *XvShmCreateImage(Display*, XvPortID, int, char*, int, int, XShmSegmentInfo*);
#include <time.h>
// prototypes
void hq2x_32( unsigned char * srcPtr, DWORD srcPitch, unsigned char * dstPtr, int width, int height);
void hq3x_32( unsigned char * srcPtr, DWORD srcPitch, unsigned char * dstPtr, int width, int height);
////////////////////////////////////////////////////////////////////////
// generic 2xSaI helpers
////////////////////////////////////////////////////////////////////////
void * pSaISmallBuff=NULL;
void * pSaIBigBuff=NULL;
#define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D))
static __inline int GetResult1(DWORD A, DWORD B, DWORD C, DWORD D, DWORD E)
{
int x = 0;
int y = 0;
int r = 0;
if (A == C) x+=1; else if (B == C) y+=1;
if (A == D) x+=1; else if (B == D) y+=1;
if (x <= 1) r+=1;
if (y <= 1) r-=1;
return r;
}
static __inline int GetResult2(DWORD A, DWORD B, DWORD C, DWORD D, DWORD E)
{
int x = 0;
int y = 0;
int r = 0;
if (A == C) x+=1; else if (B == C) y+=1;
if (A == D) x+=1; else if (B == D) y+=1;
if (x <= 1) r-=1;
if (y <= 1) r+=1;
return r;
}
/* Convert RGB to YUV */
__inline uint32_t rgb_to_yuv(uint8_t R, uint8_t G, uint8_t B) {
uint8_t Y = min(abs(R * 2104 + G * 4130 + B * 802 + 4096 + 131072) >> 13, 235);
uint8_t U = min(abs(R * -1214 + G * -2384 + B * 3598 + 4096 + 1048576) >> 13, 240);
uint8_t V = min(abs(R * 3598 + G * -3013 + B * -585 + 4096 + 1048576) >> 13, 240);
#ifdef __BIG_ENDIAN__
return Y << 24 | U << 16 | Y << 8 | V;
#else
return Y << 24 | V << 16 | Y << 8 | U;
#endif
}
#define colorMask8 0x00FEFEFE
#define lowPixelMask8 0x00010101
#define qcolorMask8 0x00FCFCFC
#define qlowpixelMask8 0x00030303
#define INTERPOLATE8(A, B) ((((A & colorMask8) >> 1) + ((B & colorMask8) >> 1) + (A & B & lowPixelMask8)))
#define Q_INTERPOLATE8(A, B, C, D) (((((A & qcolorMask8) >> 2) + ((B & qcolorMask8) >> 2) + ((C & qcolorMask8) >> 2) + ((D & qcolorMask8) >> 2) \
+ ((((A & qlowpixelMask8) + (B & qlowpixelMask8) + (C & qlowpixelMask8) + (D & qlowpixelMask8)) >> 2) & qlowpixelMask8))))
void Super2xSaI_ex8(unsigned char *srcPtr, DWORD srcPitch,
unsigned char *dstBitmap, int width, int height)
{
DWORD dstPitch = srcPitch<<1;
DWORD srcPitchHalf = srcPitch>>1;
int finWidth = srcPitch>>2;
DWORD line;
DWORD *dP;
DWORD *bP;
int iXA,iXB,iXC,iYA,iYB,iYC,finish;
DWORD color4, color5, color6;
DWORD color1, color2, color3;
DWORD colorA0, colorA1, colorA2, colorA3,
colorB0, colorB1, colorB2, colorB3,
colorS1, colorS2;
DWORD product1a, product1b,
product2a, product2b;
finalw=width<<1;
finalh=height<<1;
line = 0;
{
for (; height; height-=1)
{
bP = (DWORD *)srcPtr;
dP = (DWORD *)(dstBitmap + line*dstPitch);
for (finish = width; finish; finish -= 1 )
{
//--------------------------------------- B1 B2
// 4 5 6 S2
// 1 2 3 S1
// A1 A2
if(finish==finWidth) iXA=0;
else iXA=1;
if(finish>4) {iXB=1;iXC=2;}
else
if(finish>3) {iXB=1;iXC=1;}
else {iXB=0;iXC=0;}
if(line==0) {iYA=0;}
else {iYA=finWidth;}
if(height>4) {iYB=finWidth;iYC=srcPitchHalf;}
else
if(height>3) {iYB=finWidth;iYC=finWidth;}
else {iYB=0;iYC=0;}
colorB0 = *(bP- iYA - iXA);
colorB1 = *(bP- iYA);
colorB2 = *(bP- iYA + iXB);
colorB3 = *(bP- iYA + iXC);
color4 = *(bP - iXA);
color5 = *(bP);
color6 = *(bP + iXB);
colorS2 = *(bP + iXC);
color1 = *(bP + iYB - iXA);
color2 = *(bP + iYB);
color3 = *(bP + iYB + iXB);
colorS1= *(bP + iYB + iXC);
colorA0 = *(bP + iYC - iXA);
colorA1 = *(bP + iYC);
colorA2 = *(bP + iYC + iXB);
colorA3 = *(bP + iYC + iXC);
if (color2 == color6 && color5 != color3)
{
product2b = product1b = color2;
}
else
if (color5 == color3 && color2 != color6)
{
product2b = product1b = color5;
}
else
if (color5 == color3 && color2 == color6)
{
register int r = 0;
r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color1&0x00ffffff), (colorA1&0x00ffffff));
r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color4&0x00ffffff), (colorB1&0x00ffffff));
r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorA2&0x00ffffff), (colorS1&0x00ffffff));
r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorB2&0x00ffffff), (colorS2&0x00ffffff));
if (r > 0)
product2b = product1b = color6;
else
if (r < 0)
product2b = product1b = color5;
else
{
product2b = product1b = INTERPOLATE8(color5, color6);
}
}
else
{
if (color6 == color3 && color3 == colorA1 && color2 != colorA2 && color3 != colorA0)
product2b = Q_INTERPOLATE8 (color3, color3, color3, color2);
else
if (color5 == color2 && color2 == colorA2 && colorA1 != color3 && color2 != colorA3)
product2b = Q_INTERPOLATE8 (color2, color2, color2, color3);
else
product2b = INTERPOLATE8 (color2, color3);
if (color6 == color3 && color6 == colorB1 && color5 != colorB2 && color6 != colorB0)
product1b = Q_INTERPOLATE8 (color6, color6, color6, color5);
else
if (color5 == color2 && color5 == colorB2 && colorB1 != color6 && color5 != colorB3)
product1b = Q_INTERPOLATE8 (color6, color5, color5, color5);
else
product1b = INTERPOLATE8 (color5, color6);
}
if (color5 == color3 && color2 != color6 && color4 == color5 && color5 != colorA2)
product2a = INTERPOLATE8(color2, color5);
else
if (color5 == color1 && color6 == color5 && color4 != color2 && color5 != colorA0)
product2a = INTERPOLATE8(color2, color5);
else
product2a = color2;
if (color2 == color6 && color5 != color3 && color1 == color2 && color2 != colorB2)
product1a = INTERPOLATE8(color2, color5);
else
if (color4 == color2 && color3 == color2 && color1 != color5 && color2 != colorB0)
product1a = INTERPOLATE8(color2, color5);
else
product1a = color5;
*dP=product1a;
*(dP+1)=product1b;
*(dP+(srcPitchHalf))=product2a;
*(dP+1+(srcPitchHalf))=product2b;
bP += 1;
dP += 2;
}//end of for ( finish= width etc..)
line += 2;
srcPtr += srcPitch;
}; //endof: for (; height; height--)
}
}
////////////////////////////////////////////////////////////////////////
void Std2xSaI_ex8(unsigned char *srcPtr, DWORD srcPitch,
unsigned char *dstBitmap, int width, int height)
{
DWORD dstPitch = srcPitch<<1;
DWORD srcPitchHalf = srcPitch>>1;
int finWidth = srcPitch>>2;
DWORD line;
DWORD *dP;
DWORD *bP;
int iXA,iXB,iXC,iYA,iYB,iYC,finish;
finalw=width<<1;
finalh=height<<1;
DWORD colorA, colorB;
DWORD colorC, colorD,
colorE, colorF, colorG, colorH,
colorI, colorJ, colorK, colorL,
colorM, colorN, colorO, colorP;
DWORD product, product1, product2;
line = 0;
{
for (; height; height-=1)
{
bP = (DWORD *)srcPtr;
dP = (DWORD *)(dstBitmap + line*dstPitch);
for (finish = width; finish; finish -= 1 )
{
//---------------------------------------
// Map of the pixels: I|E F|J
// G|A B|K
// H|C D|L
// M|N O|P
if(finish==finWidth) iXA=0;
else iXA=1;
if(finish>4) {iXB=1;iXC=2;}
else
if(finish>3) {iXB=1;iXC=1;}
else {iXB=0;iXC=0;}
if(line==0) {iYA=0;}
else {iYA=finWidth;}
if(height>4) {iYB=finWidth;iYC=srcPitchHalf;}
else
if(height>3) {iYB=finWidth;iYC=finWidth;}
else {iYB=0;iYC=0;}
colorI = *(bP- iYA - iXA);
colorE = *(bP- iYA);
colorF = *(bP- iYA + iXB);
colorJ = *(bP- iYA + iXC);
colorG = *(bP - iXA);
colorA = *(bP);
colorB = *(bP + iXB);
colorK = *(bP + iXC);
colorH = *(bP + iYB - iXA);
colorC = *(bP + iYB);
colorD = *(bP + iYB + iXB);
colorL = *(bP + iYB + iXC);
colorM = *(bP + iYC - iXA);
colorN = *(bP + iYC);
colorO = *(bP + iYC + iXB);
colorP = *(bP + iYC + iXC);
if((colorA == colorD) && (colorB != colorC))
{
if(((colorA == colorE) && (colorB == colorL)) ||
((colorA == colorC) && (colorA == colorF) &&
(colorB != colorE) && (colorB == colorJ)))
{
product = colorA;
}
else
{
product = INTERPOLATE8(colorA, colorB);
}
if(((colorA == colorG) && (colorC == colorO)) ||
((colorA == colorB) && (colorA == colorH) &&
(colorG != colorC) && (colorC == colorM)))
{
product1 = colorA;
}
else
{
product1 = INTERPOLATE8(colorA, colorC);
}
product2 = colorA;
}
else
if((colorB == colorC) && (colorA != colorD))
{
if(((colorB == colorF) && (colorA == colorH)) ||
((colorB == colorE) && (colorB == colorD) &&
(colorA != colorF) && (colorA == colorI)))
{
product = colorB;
}
else
{
product = INTERPOLATE8(colorA, colorB);
}
if(((colorC == colorH) && (colorA == colorF)) ||
((colorC == colorG) && (colorC == colorD) &&
(colorA != colorH) && (colorA == colorI)))
{
product1 = colorC;
}
else
{
product1=INTERPOLATE8(colorA, colorC);
}
product2 = colorB;
}
else
if((colorA == colorD) && (colorB == colorC))
{
if (colorA == colorB)
{
product = colorA;
product1 = colorA;
product2 = colorA;
}
else
{
register int r = 0;
product1 = INTERPOLATE8(colorA, colorC);
product = INTERPOLATE8(colorA, colorB);
r += GetResult1 (colorA&0x00FFFFFF, colorB&0x00FFFFFF, colorG&0x00FFFFFF, colorE&0x00FFFFFF, colorI&0x00FFFFFF);
r += GetResult2 (colorB&0x00FFFFFF, colorA&0x00FFFFFF, colorK&0x00FFFFFF, colorF&0x00FFFFFF, colorJ&0x00FFFFFF);
r += GetResult2 (colorB&0x00FFFFFF, colorA&0x00FFFFFF, colorH&0x00FFFFFF, colorN&0x00FFFFFF, colorM&0x00FFFFFF);
r += GetResult1 (colorA&0x00FFFFFF, colorB&0x00FFFFFF, colorL&0x00FFFFFF, colorO&0x00FFFFFF, colorP&0x00FFFFFF);
if (r > 0)
product2 = colorA;
else
if (r < 0)
product2 = colorB;
else
{
product2 = Q_INTERPOLATE8(colorA, colorB, colorC, colorD);
}
}
}
else
{
product2 = Q_INTERPOLATE8(colorA, colorB, colorC, colorD);
if ((colorA == colorC) && (colorA == colorF) &&
(colorB != colorE) && (colorB == colorJ))
{
product = colorA;
}
else
if ((colorB == colorE) && (colorB == colorD) && (colorA != colorF) && (colorA == colorI))
{
product = colorB;
}
else
{
product = INTERPOLATE8(colorA, colorB);
}
if ((colorA == colorB) && (colorA == colorH) &&
(colorG != colorC) && (colorC == colorM))
{
product1 = colorA;
}
else
if ((colorC == colorG) && (colorC == colorD) &&
(colorA != colorH) && (colorA == colorI))
{
product1 = colorC;
}
else
{
product1 = INTERPOLATE8(colorA, colorC);
}
}
//////////////////////////
*dP=colorA;
*(dP+1)=product;
*(dP+(srcPitchHalf))=product1;
*(dP+1+(srcPitchHalf))=product2;
bP += 1;
dP += 2;
}//end of for ( finish= width etc..)
line += 2;
srcPtr += srcPitch;
}; //endof: for (; height; height--)
}
}
////////////////////////////////////////////////////////////////////////
void SuperEagle_ex8(unsigned char *srcPtr, DWORD srcPitch,
unsigned char *dstBitmap, int width, int height)
{
DWORD dstPitch = srcPitch<<1;
DWORD srcPitchHalf = srcPitch>>1;
int finWidth = srcPitch>>2;
DWORD line;
DWORD *dP;
DWORD *bP;
int iXA,iXB,iXC,iYA,iYB,iYC,finish;
DWORD color4, color5, color6;
DWORD color1, color2, color3;
DWORD colorA1, colorA2,
colorB1, colorB2,
colorS1, colorS2;
DWORD product1a, product1b,
product2a, product2b;
finalw=width<<1;
finalh=height<<1;
line = 0;
{
for (; height; height-=1)
{
bP = (DWORD *)srcPtr;
dP = (DWORD *)(dstBitmap + line*dstPitch);
for (finish = width; finish; finish -= 1 )
{
if(finish==finWidth) iXA=0;
else iXA=1;
if(finish>4) {iXB=1;iXC=2;}
else
if(finish>3) {iXB=1;iXC=1;}
else {iXB=0;iXC=0;}
if(line==0) {iYA=0;}
else {iYA=finWidth;}
if(height>4) {iYB=finWidth;iYC=srcPitchHalf;}
else
if(height>3) {iYB=finWidth;iYC=finWidth;}
else {iYB=0;iYC=0;}
colorB1 = *(bP- iYA);
colorB2 = *(bP- iYA + iXB);
color4 = *(bP - iXA);
color5 = *(bP);
color6 = *(bP + iXB);
colorS2 = *(bP + iXC);
color1 = *(bP + iYB - iXA);
color2 = *(bP + iYB);
color3 = *(bP + iYB + iXB);
colorS1= *(bP + iYB + iXC);
colorA1 = *(bP + iYC);
colorA2 = *(bP + iYC + iXB);
if(color2 == color6 && color5 != color3)
{
product1b = product2a = color2;
if((color1 == color2) ||
(color6 == colorB2))
{
product1a = INTERPOLATE8(color2, color5);
product1a = INTERPOLATE8(color2, product1a);
}
else
{
product1a = INTERPOLATE8(color5, color6);
}
if((color6 == colorS2) ||
(color2 == colorA1))
{
product2b = INTERPOLATE8(color2, color3);
product2b = INTERPOLATE8(color2, product2b);
}
else
{
product2b = INTERPOLATE8(color2, color3);
}
}
else
if (color5 == color3 && color2 != color6)
{
product2b = product1a = color5;
if ((colorB1 == color5) ||
(color3 == colorS1))
{
product1b = INTERPOLATE8(color5, color6);
product1b = INTERPOLATE8(color5, product1b);
}
else
{
product1b = INTERPOLATE8(color5, color6);
}
if ((color3 == colorA2) ||
(color4 == color5))
{
product2a = INTERPOLATE8(color5, color2);
product2a = INTERPOLATE8(color5, product2a);
}
else
{
product2a = INTERPOLATE8(color2, color3);
}
}
else
if (color5 == color3 && color2 == color6)
{
register int r = 0;
r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color1&0x00ffffff), (colorA1&0x00ffffff));
r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (color4&0x00ffffff), (colorB1&0x00ffffff));
r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorA2&0x00ffffff), (colorS1&0x00ffffff));
r += GET_RESULT ((color6&0x00ffffff), (color5&0x00ffffff), (colorB2&0x00ffffff), (colorS2&0x00ffffff));
if (r > 0)
{
product1b = product2a = color2;
product1a = product2b = INTERPOLATE8(color5, color6);
}
else
if (r < 0)
{
product2b = product1a = color5;
product1b = product2a = INTERPOLATE8(color5, color6);
}
else
{
product2b = product1a = color5;
product1b = product2a = color2;
}
}
else
{
product2b = product1a = INTERPOLATE8(color2, color6);
product2b = Q_INTERPOLATE8(color3, color3, color3, product2b);
product1a = Q_INTERPOLATE8(color5, color5, color5, product1a);
product2a = product1b = INTERPOLATE8(color5, color3);
product2a = Q_INTERPOLATE8(color2, color2, color2, product2a);
product1b = Q_INTERPOLATE8(color6, color6, color6, product1b);
}
////////////////////////////////
*dP=product1a;
*(dP+1)=product1b;
*(dP+(srcPitchHalf))=product2a;
*(dP+1+(srcPitchHalf))=product2b;
bP += 1;
dP += 2;
}//end of for ( finish= width etc..)
line += 2;
srcPtr += srcPitch;
}; //endof: for (; height; height--)
}
}
/////////////////////////
//#include <assert.h>
static __inline void scale2x_32_def_whole(uint32_t* dst0, uint32_t* dst1, const uint32_t* src0, const uint32_t* src1, const uint32_t* src2, unsigned count)
{
//assert(count >= 2);
// first pixel
if (src0[0] != src2[0] && src1[0] != src1[1]) {
dst0[0] = src1[0] == src0[0] ? src0[0] : src1[0];
dst0[1] = src1[1] == src0[0] ? src0[0] : src1[0];
dst1[0] = src1[0] == src2[0] ? src2[0] : src1[0];
dst1[1] = src1[1] == src2[0] ? src2[0] : src1[0];
} else {
dst0[0] = src1[0];
dst0[1] = src1[0];
dst1[0] = src1[0];
dst1[1] = src1[0];
}
++src0;
++src1;
++src2;
dst0 += 2;
dst1 += 2;
// central pixels
count -= 2;
while (count) {
if (src0[0] != src2[0] && src1[-1] != src1[1]) {
dst0[0] = src1[-1] == src0[0] ? src0[0] : src1[0];
dst0[1] = src1[1] == src0[0] ? src0[0] : src1[0];
dst1[0] = src1[-1] == src2[0] ? src2[0] : src1[0];
dst1[1] = src1[1] == src2[0] ? src2[0] : src1[0];
} else {
dst0[0] = src1[0];
dst0[1] = src1[0];
dst1[0] = src1[0];
dst1[1] = src1[0];
}
++src0;
++src1;
++src2;
dst0 += 2;
dst1 += 2;
--count;
}
// last pixel
if (src0[0] != src2[0] && src1[-1] != src1[0]) {
dst0[0] = src1[-1] == src0[0] ? src0[0] : src1[0];
dst0[1] = src1[0] == src0[0] ? src0[0] : src1[0];
dst1[0] = src1[-1] == src2[0] ? src2[0] : src1[0];
dst1[1] = src1[0] == src2[0] ? src2[0] : src1[0];
} else {
dst0[0] = src1[0];
dst0[1] = src1[0];
dst1[0] = src1[0];
dst1[1] = src1[0];
}
}
void Scale2x_ex8(unsigned char *srcPtr, DWORD srcPitch,
unsigned char *dstPtr, int width, int height)
{
//const int srcpitch = srcPitch;
const int dstPitch = srcPitch<<1;
int count = height;
finalw=width<<1;
finalh=height<<1;
uint32_t *dst0 = (uint32_t *)dstPtr;
uint32_t *dst1 = dst0 + (dstPitch >> 2);
uint32_t *src0 = (uint32_t *)srcPtr;
uint32_t *src1 = src0 + (srcPitch >> 2);
uint32_t *src2 = src1 + (srcPitch >> 2);
scale2x_32_def_whole(dst0, dst1, src0, src0, src1, width);
count -= 2;
while(count) {
dst0 += dstPitch >> 1;
dst1 += dstPitch >> 1;
scale2x_32_def_whole(dst0, dst1, src0, src0, src1, width);
src0 = src1;
src1 = src2;
src2 += srcPitch >> 2;
--count;
}
dst0 += dstPitch >> 1;
dst1 += dstPitch >> 1;
scale2x_32_def_whole(dst0, dst1, src0, src1, src1, width);
}
////////////////////////////////////////////////////////////////////////
static __inline void scale3x_32_def_whole(uint32_t* dst0, uint32_t* dst1, uint32_t* dst2, const uint32_t* src0, const uint32_t* src1, const uint32_t* src2, unsigned count)
{
//assert(count >= 2);
//first pixel
if (src0[0] != src2[0] && src1[0] != src1[1]) {
dst0[0] = src1[0];
dst0[1] = (src1[0] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[0]) ? src0[0] : src1[0];
dst0[2] = src1[1] == src0[0] ? src1[1] : src1[0];
dst1[0] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0];
dst1[1] = src1[0];
dst1[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0];
dst2[0] = src1[0];
dst2[1] = (src1[0] == src2[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src2[0]) ? src2[0] : src1[0];
dst2[2] = src1[1] == src2[0] ? src1[1] : src1[0];
} else {
dst0[0] = src1[0];
dst0[1] = src1[0];
dst0[2] = src1[0];
dst1[0] = src1[0];
dst1[1] = src1[0];
dst1[2] = src1[0];
dst2[0] = src1[0];
dst2[1] = src1[0];
dst2[2] = src1[0];
}
++src0;
++src1;
++src2;
dst0 += 3;
dst1 += 3;
dst2 += 3;
//central pixels
count -= 2;
while (count) {
if (src0[0] != src2[0] && src1[-1] != src1[1]) {
dst0[0] = src1[-1] == src0[0] ? src1[-1] : src1[0];
dst0[1] = (src1[-1] == src0[0] && src1[0] != src0[1]) || (src1[1] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0];
dst0[2] = src1[1] == src0[0] ? src1[1] : src1[0];
dst1[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0];
dst1[1] = src1[0];
dst1[2] = (src1[1] == src0[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src0[1]) ? src1[1] : src1[0];
dst2[0] = src1[-1] == src2[0] ? src1[-1] : src1[0];
dst2[1] = (src1[-1] == src2[0] && src1[0] != src2[1]) || (src1[1] == src2[0] && src1[0] != src2[-1]) ? src2[0] : src1[0];
dst2[2] = src1[1] == src2[0] ? src1[1] : src1[0];
} else {
dst0[0] = src1[0];
dst0[1] = src1[0];
dst0[2] = src1[0];
dst1[0] = src1[0];
dst1[1] = src1[0];
dst1[2] = src1[0];
dst2[0] = src1[0];
dst2[1] = src1[0];
dst2[2] = src1[0];
}
++src0;
++src1;
++src2;
dst0 += 3;
dst1 += 3;
dst2 += 3;
--count;
}
// last pixel
if (src0[0] != src2[0] && src1[-1] != src1[0]) {
dst0[0] = src1[-1] == src0[0] ? src1[-1] : src1[0];
dst0[1] = (src1[-1] == src0[0] && src1[0] != src0[0]) || (src1[0] == src0[0] && src1[0] != src0[-1]) ? src0[0] : src1[0];
dst0[2] = src1[0];
dst1[0] = (src1[-1] == src0[0] && src1[0] != src2[-1]) || (src1[-1] == src2[0] && src1[0] != src0[-1]) ? src1[-1] : src1[0];
dst1[1] = src1[0];
dst1[2] = (src1[0] == src0[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src0[0]) ? src1[0] : src1[0];
dst2[0] = src1[-1] == src2[0] ? src1[-1] : src1[0];
dst2[1] = (src1[-1] == src2[0] && src1[0] != src2[0]) || (src1[0] == src2[0] && src1[0] != src2[-1]) ? src2[0] : src1[0];
dst2[2] = src1[0];
} else {
dst0[0] = src1[0];
dst0[1] = src1[0];
dst0[2] = src1[0];
dst1[0] = src1[0];
dst1[1] = src1[0];
dst1[2] = src1[0];
dst2[0] = src1[0];
dst2[1] = src1[0];
dst2[2] = src1[0];
}
}
void Scale3x_ex8(unsigned char *srcPtr, DWORD srcPitch,
unsigned char *dstPtr, int width, int height)
{
int count = height;
int dstPitch = srcPitch*3;
int dstRowPixels = dstPitch>>2;
finalw=width*3;
finalh=height*3;
uint32_t *dst0 = (uint32_t *)dstPtr;
uint32_t *dst1 = dst0 + dstRowPixels;
uint32_t *dst2 = dst1 + dstRowPixels;
uint32_t *src0 = (uint32_t *)srcPtr;
uint32_t *src1 = src0 + (srcPitch >> 2);
uint32_t *src2 = src1 + (srcPitch >> 2);
scale3x_32_def_whole(dst0, dst1, dst2, src0, src0, src2, width);
count -= 2;
while(count) {
dst0 += dstRowPixels*3;
dst1 += dstRowPixels*3;
dst2 += dstRowPixels*3;
scale3x_32_def_whole(dst0, dst1, dst2, src0, src1, src2, width);
src0 = src1;
src1 = src2;
src2 += srcPitch >> 2;
--count;
}
dst0 += dstRowPixels*3;
dst1 += dstRowPixels*3;
dst2 += dstRowPixels*3;
scale3x_32_def_whole(dst0, dst1, dst2, src0, src1, src1, width);
}
////////////////////////////////////////////////////////////////////////
#ifndef MAX
#define MAX(a,b) (((a) > (b)) ? (a) : (b))
#define MIN(a,b) (((a) < (b)) ? (a) : (b))
#endif
////////////////////////////////////////////////////////////////////////
// X STUFF :)
////////////////////////////////////////////////////////////////////////
static Cursor cursor;
XVisualInfo vi;
static XVisualInfo *myvisual;
Display *display;
static Colormap colormap;
Window window;
Window overlay;
static GC hGC;
static XImage * Ximage;
static XImage * XPimage=0;
char * pCaptionText;
static int fx=0;
static Atom xv_intern_atom_if_exists( Display *display, char const * atom_name )
{
XvAttribute * attributes;
int attrib_count,i;
Atom xv_atom = None;
attributes = XvQueryPortAttributes( display, xv_port, &attrib_count );
if( attributes!=NULL )
{
for ( i = 0; i < attrib_count; ++i )
{
if ( strcmp(attributes[i].name, atom_name ) == 0 )
{
xv_atom = XInternAtom( display, atom_name, False );
break; // found what we want, break out
}
}
XFree( attributes );
}
return xv_atom;
}
// close display
void DestroyDisplay(void)
{
if(display)
{
XFreeColormap(display, colormap);
if(hGC)
{
XFreeGC(display,hGC);
hGC = 0;
}
if (overlay)
{
XDestroyWindow(display, overlay);
overlay = 0;
}
if(Ximage)
{
XDestroyImage(Ximage);
Ximage=0;
}
XShmDetach(display,&shminfo);
shmdt(shminfo.shmaddr);
shmctl(shminfo.shmid,IPC_RMID,NULL);
Atom atom_vsync = xv_intern_atom_if_exists(display, "XV_SYNC_TO_VBLANK");
if (atom_vsync != None) {
XvSetPortAttribute(display, xv_port, atom_vsync, xv_vsync);
}
XSync(display,False);
XCloseDisplay(display);
}
}
static int depth=0;
int root_window_id=0;
// Create display
void CreateDisplay(void)
{
XSetWindowAttributes winattr;
int myscreen;
XEvent event;
XSizeHints hints;
XWMHints wm_hints;
MotifWmHints mwmhints;
Atom mwmatom;
Atom delwindow;
XGCValues gcv;
int i;
int ret, j, p;
int formats;
unsigned int p_num_adaptors=0, p_num_ports=0;
XvAdaptorInfo *ai;
XvImageFormatValues *fo;
XClassHint* classHint;
int yuv_port = -1, yuv_id = -1;
int rgb_port = -1, rgb_id = -1;
int xv_depth = 0;
// Open display
display = XOpenDisplay(NULL);
if (!display)
{
fprintf (stderr,"Failed to open display!!!\n");
DestroyDisplay();
return;
}
// desktop fullscreen switch
if (!iWindowMode) fx = 1;
screen=DefaultScreenOfDisplay(display);
myscreen=DefaultScreen(display);
root_window_id=RootWindow(display, myscreen);
//Look for an Xvideo RGB port
ret = XvQueryAdaptors(display, root_window_id, &p_num_adaptors, &ai);
if (ret != Success) {
if (ret == XvBadExtension)
printf("XvBadExtension returned at XvQueryExtension.\n");
else
if (ret == XvBadAlloc)
printf("XvBadAlloc returned at XvQueryExtension.\n");
else
printf("other error happaned at XvQueryAdaptors.\n");
exit(-1);
}
depth = DefaultDepth(display, myscreen);
for (i = 0; i < p_num_adaptors; i++) {
p_num_ports = ai[i].base_id + ai[i].num_ports;
for (p = ai[i].base_id; p < p_num_ports; p++) {
fo = XvListImageFormats(display, p, &formats);
for (j = 0; j < formats; j++) {
//Check for compatible YUV modes for backup
//hmm, should I bother check guid == 55595659-0000-0010-8000-00aa00389b71?
//and check byte order? fo[j].byte_order == LSBFirst
#ifdef __BIG_ENDIAN__
if ( fo[j].type == XvYUV && fo[j].bits_per_pixel == 16 && fo[j].format == XvPacked && strncmp("YUYV", fo[j].component_order, 5) == 0 )
#else
if ( fo[j].type == XvYUV && fo[j].bits_per_pixel == 16 && fo[j].format == XvPacked && strncmp("UYVY", fo[j].component_order, 5) == 0 )
#endif
{
yuv_port = p;
yuv_id = fo[j].id;
}
if (fo[j].type == XvRGB && fo[j].bits_per_pixel == 32)
{
rgb_port = p;
rgb_id = fo[j].id;
xv_depth = fo[j].depth;
printf("RGB mode found. id: %x, depth: %d\n", xv_id, xv_depth);
if (xv_depth != depth) {
printf("Warning: Depth does not match screen depth (%d)\n", depth);
}
else {
//break out of loops
j = formats;
p = p_num_ports;
i = p_num_adaptors;
}
}
// Are we searching for a specific mode?
/*
if ( fo[j].id == uOverrideMode) {
if (fo[j].type == XvYUV) {
xv_id = yuv_id = fo[j].id;
xv_port = yuv_port = p;
use_yuv = True;
} else if (fo[j].type == XvRGB) {
xv_id = rgb_id = fo[j].id;
xv_port = rgb_port = p;
//xv_depth = fo[j].depth;
use_yuv = False;
}
// Get out
j = formats;
p = p_num_ports;
i = p_num_adaptors;
//break;
}*/
}
if (fo)
XFree(fo);
}
if (yuv_port != -1) i = p_num_adaptors; // TODO: at least intel adapters >0 just display black image
}
if (p_num_adaptors > 0)
XvFreeAdaptorInfo(ai);
if (xv_port == -1 && rgb_port == -1 && yuv_port == -1)
{
printf("RGB or YUV not available for this adapter. See xvinfo. Quitting.\n");
exit(-1);
}
else if (xv_port != -1) {
printf("Using explicit mode id = %x.\n", uOverrideMode);
}
else if (rgb_port == -1 && yuv_port != -1)
{
use_yuv = True;
printf("RGB not found. Using YUV.\n");
xv_port = yuv_port;
xv_id = yuv_id;
}
else if (xv_depth && xv_depth != depth && yuv_port != -1)
{
use_yuv = True;
printf("Acceptable RGB mode not found. Using YUV.\n");
xv_port = yuv_port;
xv_id = yuv_id;
}
else if (rgb_port != -1) {
xv_port = rgb_port;
xv_id = rgb_id;
}
if ((dwActFixes&0x800)) { // Try to use Xv's sync
Atom atom_vsync = xv_intern_atom_if_exists(display, "XV_SYNC_TO_VBLANK");
if (atom_vsync != None) {
XvGetPortAttribute(display, xv_port, atom_vsync, &xv_vsync);
XvSetPortAttribute(display, xv_port, atom_vsync, 0);
}
}
myvisual = 0;
if(XMatchVisualInfo(display,myscreen, depth, TrueColor, &vi))
myvisual = &vi;
if (!myvisual)
{
fprintf(stderr,"Failed to obtain visual!\n");
DestroyDisplay();
return;
}
if(myvisual->red_mask==0x00007c00 &&
myvisual->green_mask==0x000003e0 &&
myvisual->blue_mask==0x0000001f)
{iColDepth=15;}
else
if(myvisual->red_mask==0x0000f800 &&
myvisual->green_mask==0x000007e0 &&
myvisual->blue_mask==0x0000001f)
{iColDepth=16;}
else
if(myvisual->red_mask==0x00ff0000 &&
myvisual->green_mask==0x0000ff00 &&
myvisual->blue_mask==0x000000ff)
{iColDepth=32;}
else
{
iColDepth=0;
/* fprintf(stderr,"COLOR DEPTH NOT SUPPORTED!\n");
fprintf(stderr,"r: %08lx\n",myvisual->red_mask);
fprintf(stderr,"g: %08lx\n",myvisual->green_mask);
fprintf(stderr,"b: %08lx\n",myvisual->blue_mask);
DestroyDisplay();
return;*/
}
// pffff... much work for a simple blank cursor... oh, well...
if(iWindowMode) cursor=XCreateFontCursor(display,XC_left_ptr);
else
{
Pixmap p1,p2;
XImage * img;
XColor b,w;
char * idata;
XGCValues GCv;
GC GCc;
memset(&b,0,sizeof(XColor));
memset(&w,0,sizeof(XColor));
idata=(char *)malloc(8);
memset(idata,0,8);
p1=XCreatePixmap(display,RootWindow(display,myvisual->screen),8,8,1);
p2=XCreatePixmap(display,RootWindow(display,myvisual->screen),8,8,1);
img = XCreateImage(display,myvisual->visual,
1,XYBitmap,0,idata,8,8,8,1);
GCv.function = GXcopy;
GCv.foreground = ~0;
GCv.background = 0;
GCv.plane_mask = AllPlanes;
GCc = XCreateGC(display,p1,
(GCFunction|GCForeground|GCBackground|GCPlaneMask),&GCv);
XPutImage(display, p1,GCc,img,0,0,0,0,8,8);
XPutImage(display, p2,GCc,img,0,0,0,0,8,8);
XFreeGC(display, GCc);
cursor = XCreatePixmapCursor(display,p1,p2,&b,&w,0,0);
XFreePixmap(display,p1);
XFreePixmap(display,p2);
XDestroyImage(img); // will free idata as well
}
colormap=XCreateColormap(display,root_window_id,
myvisual->visual,AllocNone);
winattr.background_pixel=BlackPixelOfScreen(screen);
winattr.border_pixel=WhitePixelOfScreen(screen);
winattr.bit_gravity=ForgetGravity;
winattr.win_gravity=NorthWestGravity;
winattr.backing_store=NotUseful;
winattr.override_redirect=False;
winattr.save_under=False;
winattr.event_mask=ExposureMask |
VisibilityChangeMask |
FocusChangeMask |
KeyPressMask | KeyReleaseMask |
ButtonPressMask | ButtonReleaseMask |
PointerMotionMask;
winattr.do_not_propagate_mask=0;
winattr.colormap=colormap;
winattr.cursor=None;
window=XCreateWindow(display,root_window_id,
0,0,iResX,iResY,
0,myvisual->depth,
InputOutput,myvisual->visual,
CWBorderPixel | CWBackPixel |
CWEventMask | CWDontPropagate |
CWColormap | CWCursor | CWEventMask,
&winattr);
if(!window)
{
fprintf(stderr,"Failed in XCreateWindow()!!!\n");
DestroyDisplay();
return;
}
overlay=XCreateWindow(display,window,
iResX - 128,0,128,96,
0,myvisual->depth,
InputOutput,myvisual->visual,
CWBorderPixel | CWBackPixel |
CWEventMask | CWDontPropagate |
CWColormap | CWCursor | CWEventMask,
&winattr);
if(!overlay)
{
fprintf(stderr,"Failed in XCreateWindow()!!!\n");
DestroyDisplay();
return;
}
delwindow = XInternAtom(display,"WM_DELETE_WINDOW",0);
XSetWMProtocols(display, window, &delwindow, 1);
hints.flags=USPosition|USSize;
hints.base_width = iResX;
hints.base_height = iResY;
wm_hints.input=1;
wm_hints.flags=InputHint;
XSetWMHints(display,window,&wm_hints);
XSetWMNormalHints(display,window,&hints);
if(!pCaptionText)
pCaptionText = "P.E.Op.S SoftX PSX Gpu";
// set the WM_NAME and WM_CLASS of the window
// set the titlebar name
XStoreName(display, window, pCaptionText);
// set the name and class hints for the window manager to use
classHint = XAllocClassHint();
if(classHint)
{
classHint->res_name = pCaptionText;
classHint->res_class = pCaptionText;
}
XSetClassHint(display, window, classHint);
XFree(classHint);
XDefineCursor(display,window,cursor);
// hack to get rid of window title bar
if (fx)
{
mwmhints.flags=MWM_HINTS_DECORATIONS;
mwmhints.decorations=0;
mwmatom=XInternAtom(display,"_MOTIF_WM_HINTS",0);
XChangeProperty(display,window,mwmatom,mwmatom,32,
PropModeReplace,(unsigned char *)&mwmhints,4);
}
XMapRaised(display,window);
XClearWindow(display,window);
XWindowEvent(display,window,ExposureMask,&event);
if (fx) // fullscreen
{
XResizeWindow(display,window,screen->width,screen->height);
hints.min_width = hints.max_width = hints.base_width = screen->width;
hints.min_height= hints.max_height = hints.base_height = screen->height;
XSetWMNormalHints(display,window,&hints);
// set the window layer for GNOME
{
XEvent xev;
memset(&xev, 0, sizeof(xev));
xev.xclient.type = ClientMessage;
xev.xclient.serial = 0;
xev.xclient.send_event = 1;
xev.xclient.message_type = XInternAtom(display, "_NET_WM_STATE", 0);
xev.xclient.window = window;
xev.xclient.format = 32;
xev.xclient.data.l[0] = 1;
xev.xclient.data.l[1] = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", 0);
xev.xclient.data.l[2] = 0;
xev.xclient.data.l[3] = 0;
xev.xclient.data.l[4] = 0;
XSendEvent(display, root_window_id, 0,
SubstructureRedirectMask | SubstructureNotifyMask, &xev);
}
}
gcv.foreground = 0x0000FF00; // green letters for the FPS bar; do we need to take care of endianess?
gcv.background = 0x00000000;
gcv.graphics_exposures = False;
hGC = XCreateGC(display,window,
GCGraphicsExposures | GCForeground | GCBackground, &gcv);
if(!hGC)
{
fprintf(stderr,"No gfx context!!!\n");
DestroyDisplay();
}
uint32_t color;
/* fix the green back ground in YUV mode */
if(use_yuv)
color = rgb_to_yuv(0x00, 0x00, 0x00);
else
color = 0;
/*
Allocate max that could be needed:
Big(est?) PSX res: 640x512
32bpp (times 4)
2xsai func= 3xwidth,3xheight
= approx 11.8mb
*/
shminfo.shmid = shmget(IPC_PRIVATE, 640*512*4*3*3, IPC_CREAT | 0777);
shminfo.shmaddr = shmat(shminfo.shmid, 0, 0);
shminfo.readOnly = 0;
if (!XShmAttach(display, &shminfo)) {
printf("XShmAttach failed !\n");
exit (-1);
}
{
uint32_t *pShmaddr = (uint32_t *)shminfo.shmaddr;
for(i = 0; i < 640*512*3*3; ++i)
pShmaddr[i] = color;
}
}
void (*p2XSaIFunc) (unsigned char *, DWORD, unsigned char *, int, int);
unsigned char *pBackBuffer = 0;
void BlitScreen32(unsigned char *surf, int32_t x, int32_t y)
{
unsigned char *pD;
unsigned int startxy;
uint32_t lu;
unsigned short s;
unsigned short row, column;
unsigned short dx = PreviousPSXDisplay.Range.x1;
unsigned short dy = PreviousPSXDisplay.DisplayMode.y;
int32_t lPitch = PSXDisplay.DisplayMode.x << 2;
uint32_t *destpix;
if (PreviousPSXDisplay.Range.y0) // centering needed?
{
memset(surf, 0, (PreviousPSXDisplay.Range.y0 >> 1) * lPitch);
dy -= PreviousPSXDisplay.Range.y0;
surf += (PreviousPSXDisplay.Range.y0 >> 1) * lPitch;
memset(surf + dy * lPitch,
0, ((PreviousPSXDisplay.Range.y0 + 1) >> 1) * lPitch);
}
if (PreviousPSXDisplay.Range.x0)
{
for (column = 0; column < dy; column++)
{
destpix = (uint32_t *)(surf + (column * lPitch));
memset(destpix, 0, PreviousPSXDisplay.Range.x0 << 2);
}
surf += PreviousPSXDisplay.Range.x0 << 2;
}
if (PSXDisplay.RGB24)
{
for (column = 0; column < dy; column++)
{
startxy = ((1024) * (column + y)) + x;
pD = (unsigned char *)&psxVuw[startxy];
destpix = (uint32_t *)(surf + (column * lPitch));
for (row = 0; row < dx; row++)
{
lu = *((uint32_t *)pD);
destpix[row] =
0xff000000 | (RED(lu) << 16) | (GREEN(lu) << 8) | (BLUE(lu));
pD += 3;
}
}
}
else
{
for (column = 0;column<dy;column++)
{
startxy = (1024 * (column + y)) + x;
destpix = (uint32_t *)(surf + (column * lPitch));
for (row = 0; row < dx; row++)
{
s = GETLE16(&psxVuw[startxy++]);
destpix[row] =
(((s << 19) & 0xf80000) | ((s << 6) & 0xf800) | ((s >> 7) & 0xf8)) | 0xff000000;
}
}
}
}
void BlitToYUV(unsigned char * surf,int32_t x,int32_t y)
{
unsigned char * pD;
unsigned int startxy;
uint32_t lu;unsigned short s;
unsigned short row,column;
unsigned short dx = PreviousPSXDisplay.Range.x1;
unsigned short dy = PreviousPSXDisplay.DisplayMode.y;
int R,G,B;
int32_t lPitch = PSXDisplay.DisplayMode.x << 2;
uint32_t *destpix;
if (PreviousPSXDisplay.Range.y0) // centering needed?
{
for (column = 0; column < (PreviousPSXDisplay.Range.y0 >> 1); column++)
{
destpix = (uint32_t *)(surf + column * lPitch);
for (row = 0; row < dx; row++)
{
destpix[row] = (4 << 24) | (128 << 16) | (4 << 8) | 128;
}
}
dy -= PreviousPSXDisplay.Range.y0;
surf += (PreviousPSXDisplay.Range.y0 >> 1) * lPitch;
for (column = 0; column < (PreviousPSXDisplay.Range.y0 + 1) >> 1; column++)
{
destpix = (uint32_t *)(surf + (dy + column) * lPitch);
for (row = 0; row < dx; row++)
{
destpix[row] = (4 << 24) | (128 << 16) | (4 << 8) | 128;
}
}
}
if (PreviousPSXDisplay.Range.x0)
{
for (column = 0; column < dy; column++)
{
destpix = (uint32_t *)(surf + (column * lPitch));
for (row = 0; row < PreviousPSXDisplay.Range.x0; row++)
{
destpix[row] = (4 << 24) | (128 << 16) | (4 << 8) | 128;
}
}
surf += PreviousPSXDisplay.Range.x0 << 2;
}
if (PSXDisplay.RGB24)
{
for (column = 0; column < dy; column++)
{
startxy = (1024 * (column + y)) + x;
pD = (unsigned char *)&psxVuw[startxy];
destpix = (uint32_t *)(surf + (column * lPitch));
for (row = 0; row < dx; row++)
{
lu = *((uint32_t *)pD);
R = RED(lu);
G = GREEN(lu);
B = BLUE(lu);
destpix[row] = rgb_to_yuv(R, G, B);
pD += 3;
}
}
}
else
{
for (column = 0; column < dy; column++)
{
startxy = (1024 * (column + y)) + x;
destpix = (uint32_t *)(surf + (column * lPitch));
for (row = 0; row < dx; row++)
{
s = GETLE16(&psxVuw[startxy++]);
R = (s << 3) &0xf8;
G = (s >> 2) &0xf8;
B = (s >> 7) &0xf8;
destpix[row] = rgb_to_yuv(R, G, B);
}
}
}
}
//dst will have half the pitch (32bit to 16bit)
void RGB2YUV(uint32_t *s, int width, int height, uint32_t *d)
{
int x,y;
int R,G,B, Y1,Y2,U,V;
for (y=0; y<height; y++) {
for(x=0; x<width>>1; x++) {
R = (*s >> 16) & 0xff;
G = (*s >> 8) & 0xff;
B = *s & 0xff;
s++;
Y1 = min(abs(R * 2104 + G * 4130 + B * 802 + 4096 + 131072) >> 13, 235);
U = min(abs(R * -1214 + G * -2384 + B * 3598 + 4096 + 1048576) >> 13, 240);
V = min(abs(R * 3598 + G * -3013 + B * -585 + 4096 + 1048576) >> 13, 240);
R = (*s >> 16) & 0xff;
G = (*s >> 8) & 0xff;
B = *s & 0xff;
s++;
Y2 = min(abs(R * 2104 + G * 4130 + B * 802 + 4096 + 131072) >> 13, 235);
#ifdef __BIG_ENDIAN__
*d = V | Y2 << 8 | U << 16 | Y1 << 24;
#else
*d = U | Y1 << 8 | V << 16 | Y2 << 24;
#endif
d++;
}
}
}
extern time_t tStart;
/* compute the position and the size of output screen
* The aspect of the psx output mode is preserved.
* Note: dest dx,dy,dw,dh are both input and output variables
*/
__inline void MaintainAspect(uint32_t * dx, uint32_t * dy, uint32_t * dw, uint32_t * dh)
{
double ratio_x = ((double)*dw) / ((double)PSXDisplay.DisplayMode.x) ;
double ratio_y = ((double)*dh) / ((double)PSXDisplay.DisplayMode.y);
double ratio;
if (ratio_x < ratio_y) {
ratio = ratio_x;
} else {
ratio = ratio_y;
}
uint32_t tw = (uint32_t) floor(PSXDisplay.DisplayMode.x * ratio);
uint32_t th = (uint32_t) floor(PSXDisplay.DisplayMode.y * ratio);
*dx = (uint32_t) floor((*dw - tw) / 2.0);
*dy = (uint32_t) floor((*dh - th) / 2.0);
*dw = tw;
*dh = th;
}
void DoBufferSwap(void)
{
Window _dw;
XvImage *xvi;
unsigned int dstx, dsty;
unsigned int _d, _w, _h; //don't care about _d
finalw = PSXDisplay.DisplayMode.x;
finalh = PSXDisplay.DisplayMode.y;
if (finalw == 0 || finalh == 0)
return;
XSync(display,False);
if(use_yuv) {
if (iUseNoStretchBlt==0 || finalw > 320 || finalh > 256) {
BlitToYUV((unsigned char *)shminfo.shmaddr, PSXDisplay.DisplayPosition.x, PSXDisplay.DisplayPosition.y);
finalw <<= 1;
} else {
BlitScreen32((unsigned char *)pBackBuffer, PSXDisplay.DisplayPosition.x, PSXDisplay.DisplayPosition.y);
p2XSaIFunc(pBackBuffer, finalw<<2, (unsigned char *)pSaIBigBuff,finalw,finalh);
RGB2YUV( (uint32_t*)pSaIBigBuff, finalw, finalh, (uint32_t*)shminfo.shmaddr);
}
} else if(iUseNoStretchBlt==0 || finalw > 320 || finalh > 256) {
BlitScreen32((unsigned char *)shminfo.shmaddr, PSXDisplay.DisplayPosition.x, PSXDisplay.DisplayPosition.y);
} else {
BlitScreen32((unsigned char *)pBackBuffer, PSXDisplay.DisplayPosition.x, PSXDisplay.DisplayPosition.y);
p2XSaIFunc(pBackBuffer, finalw<<2, (unsigned char *)shminfo.shmaddr,finalw,finalh);
}
XGetGeometry(display, window, &_dw, (int *)&_d, (int *)&_d, &_w, &_h, &_d, &_d);
xvi = XvShmCreateImage(display, xv_port, xv_id, 0, finalw, finalh, &shminfo);
xvi->data = shminfo.shmaddr;
if (!screen) screen=DefaultScreenOfDisplay(display);
//screennum = DefaultScreen(display);
if (!iWindowMode) {
_w = screen->width;
_h = screen->height;
}
dstx = 0;
dsty = 0;
if (iMaintainAspect)
MaintainAspect(&dstx, &dsty, &_w, &_h);
/*Whistler: too slow/laggy so commented out for now
if(iRumbleTime)
{
dstx += (rand() % iRumbleVal) - iRumbleVal / 2;
_w -= (rand() % iRumbleVal) - iRumbleVal / 2;
dsty += (rand() % iRumbleVal) - iRumbleVal / 2;
_h -= (rand() % iRumbleVal) - iRumbleVal / 2;
iRumbleTime--;
}
*/
XvShmPutImage(display, xv_port, window, hGC, xvi,
0,0, //src x,y
finalw,finalh, //src w,h
dstx,dsty, //dst x,y
_w, _h, //dst w,h
1
);
DisplayPic();
if(ulKeybits&KEY_SHOWFPS) //DisplayText(); c // paint menu text
{
if(szDebugText[0] && ((time(NULL) - tStart) < 2))
{
strcpy(szDispBuf,szDebugText);
}
else
{
szDebugText[0]=0;
strcat(szDispBuf,szMenuBuf);
}
//XPutImage(display,window,hGC, XFimage,
// 0, 0, 0, 0, 220,15);
XDrawImageString(display,window,hGC,2,13,szDispBuf,strlen(szDispBuf));
}
XFree(xvi);
}
void DoClearScreenBuffer(void) // CLEAR DX BUFFER
{
Window _dw;
unsigned int _d, _w, _h; //don't care about _d
XGetGeometry(display, window, &_dw, (int *)&_d, (int *)&_d, &_w, &_h, &_d, &_d);
//XSync(display,False);
}
void DoClearFrontBuffer(void) // CLEAR DX BUFFER
{/*
XSync(display,False);*/
}
int Xinitialize()
{
iDesktopCol=32;
if(iUseNoStretchBlt>0)
{
pBackBuffer=(unsigned char *)malloc(640*512*sizeof(uint32_t));
memset(pBackBuffer,0,640*512*sizeof(uint32_t));
if (use_yuv) {
pSaIBigBuff=malloc(640*512*4*3*3);
memset(pSaIBigBuff,0,640*512*4*3*3);
}
}
p2XSaIFunc=NULL;
if(iUseNoStretchBlt==1)
{
p2XSaIFunc=Std2xSaI_ex8;
}
if(iUseNoStretchBlt==2)
{
p2XSaIFunc=Super2xSaI_ex8;
}
if(iUseNoStretchBlt==3)
{
p2XSaIFunc=SuperEagle_ex8;
}
if(iUseNoStretchBlt==4)
{
p2XSaIFunc=Scale2x_ex8;
}
if(iUseNoStretchBlt==5)
{
p2XSaIFunc=Scale3x_ex8;
}
if(iUseNoStretchBlt==6)
{
p2XSaIFunc=hq2x_32;
}
if(iUseNoStretchBlt==7)
{
p2XSaIFunc=hq3x_32;
}
bUsingTWin=FALSE;
InitMenu();
bIsFirstFrame = FALSE; // done
if(iShowFPS)
{
iShowFPS=0;
ulKeybits|=KEY_SHOWFPS;
szDispBuf[0]=0;
BuildDispMenu(0);
}
return 0;
}
void Xcleanup() // X CLEANUP
{
CloseMenu();
if(iUseNoStretchBlt>0)
{
if(pBackBuffer) free(pBackBuffer);
pBackBuffer=0;
if(pSaIBigBuff) free(pSaIBigBuff);
pSaIBigBuff=0;
}
}
unsigned long ulInitDisplay(void)
{
CreateDisplay(); // x stuff
Xinitialize(); // init x
return (unsigned long)display;
}
void CloseDisplay(void)
{
Xcleanup(); // cleanup dx
DestroyDisplay();
}
void CreatePic(unsigned char * pMem)
{
unsigned char * p=(unsigned char *)malloc(128*96*4);
unsigned char * ps; int x,y;
ps=p;
if(iDesktopCol==16)
{
unsigned short s;
for(y=0;y<96;y++)
{
for(x=0;x<128;x++)
{
s=(*(pMem+0))>>3;
s|=((*(pMem+1))&0xfc)<<3;
s|=((*(pMem+2))&0xf8)<<8;
pMem+=3;
*((unsigned short *)(ps+y*256+x*2))=s;
}
}
}
else
if(iDesktopCol==15)
{
unsigned short s;
for(y=0;y<96;y++)
{
for(x=0;x<128;x++)
{
s=(*(pMem+0))>>3;
s|=((*(pMem+1))&0xfc)<<2;
s|=((*(pMem+2))&0xf8)<<7;
pMem+=3;
*((unsigned short *)(ps+y*256+x*2))=s;
}
}
}
else
if(iDesktopCol==32)
{
uint32_t l;
for(y=0;y<96;y++)
{
for(x=0;x<128;x++)
{
l= *(pMem+0);
l|=(*(pMem+1))<<8;
l|=(*(pMem+2))<<16;
pMem+=3;
*((uint32_t *)(ps+y*512+x*4))=l;
}
}
}
XPimage = XCreateImage(display,myvisual->visual,
depth, ZPixmap, 0,
(char *)p,
128, 96,
depth>16 ? 32 : 16,
0);
}
void DestroyPic(void)
{
if(XPimage)
{
XDestroyImage(XPimage);
XPimage=0;
}
}
void DisplayPic(void)
{
static int mapped = 0;
if (XPimage) {
if (!mapped) {
XMapWindow(display, overlay);
mapped = 1;
}
XPutImage(display,overlay,hGC, XPimage,
0,0, 0,0, 128,96);
} else {
if (mapped) {
XUnmapWindow(display, overlay);
mapped = 0;
}
}
}
void ShowGpuPic(void)
{
}
void ShowTextGpuPic(void)
{
}
static void hq2x_32_def(uint32_t * dst0, uint32_t * dst1, const uint32_t * src0, const uint32_t * src1, const uint32_t * src2, unsigned count)
{
static unsigned char cache_vert_mask[640];
unsigned char cache_horiz_mask = 0;
unsigned i;
unsigned char mask;
uint32_t c[9];
if (src0 == src1) //processing first row
memset(cache_vert_mask, 0, count);
for(i=0;i<count;++i) {
c[1] = src0[0];
c[4] = src1[0];
c[7] = src2[0];
if (i>0) {
c[0] = src0[-1];
c[3] = src1[-1];
c[6] = src2[-1];
} else {
c[0] = c[1];
c[3] = c[4];
c[6] = c[7];
}
if (i<count-1) {
c[2] = src0[1];
c[5] = src1[1];
c[8] = src2[1];
} else {
c[2] = c[1];
c[5] = c[4];
c[8] = c[7];
}
mask = 0;
mask |= interp_32_diff(c[0], c[4]) << 0;
mask |= cache_vert_mask[i];
mask |= interp_32_diff(c[2], c[4]) << 2;
mask |= cache_horiz_mask;
cache_horiz_mask = interp_32_diff(c[5], c[4]) << 3;
mask |= cache_horiz_mask << 1; // << 3 << 1 == << 4
mask |= interp_32_diff(c[6], c[4]) << 5;
cache_vert_mask[i] = interp_32_diff(c[7], c[4]) << 1;
mask |= cache_vert_mask[i] << 5; // << 1 << 5 == << 6
mask |= interp_32_diff(c[8], c[4]) << 7;
#define P0 dst0[0]
#define P1 dst0[1]
#define P2 dst1[0]
#define P3 dst1[1]
#define MUR interp_32_diff(c[1], c[5])
#define MDR interp_32_diff(c[5], c[7])
#define MDL interp_32_diff(c[7], c[3])
#define MUL interp_32_diff(c[3], c[1])
#define IC(p0) c[p0]
#define I11(p0,p1) interp_32_11(c[p0], c[p1])
#define I211(p0,p1,p2) interp_32_211(c[p0], c[p1], c[p2])
#define I31(p0,p1) interp_32_31(c[p0], c[p1])
#define I332(p0,p1,p2) interp_32_332(c[p0], c[p1], c[p2])
#define I431(p0,p1,p2) interp_32_431(c[p0], c[p1], c[p2])
#define I521(p0,p1,p2) interp_32_521(c[p0], c[p1], c[p2])
#define I53(p0,p1) interp_32_53(c[p0], c[p1])
#define I611(p0,p1,p2) interp_32_611(c[p0], c[p1], c[p2])
#define I71(p0,p1) interp_32_71(c[p0], c[p1])
#define I772(p0,p1,p2) interp_32_772(c[p0], c[p1], c[p2])
#define I97(p0,p1) interp_32_97(c[p0], c[p1])
#define I1411(p0,p1,p2) interp_32_1411(c[p0], c[p1], c[p2])
#define I151(p0,p1) interp_32_151(c[p0], c[p1])
switch (mask) {
#include "hq2x.h"
}
#undef P0
#undef P1
#undef P2
#undef P3
#undef MUR
#undef MDR
#undef MDL
#undef MUL
#undef IC
#undef I11
#undef I211
#undef I31
#undef I332
#undef I431
#undef I521
#undef I53
#undef I611
#undef I71
#undef I772
#undef I97
#undef I1411
#undef I151
src0 += 1;
src1 += 1;
src2 += 1;
dst0 += 2;
dst1 += 2;
}
}
void hq2x_32( unsigned char * srcPtr, DWORD srcPitch, unsigned char * dstPtr, int width, int height)
{
const int dstPitch = srcPitch<<1;
int count = height;
finalw=width*2;
finalh=height*2;
uint32_t *dst0 = (uint32_t *)dstPtr;
uint32_t *dst1 = dst0 + (dstPitch >> 2);
uint32_t *src0 = (uint32_t *)srcPtr;
uint32_t *src1 = src0 + (srcPitch >> 2);
uint32_t *src2 = src1 + (srcPitch >> 2);
hq2x_32_def(dst0, dst1, src0, src0, src1, width);
count -= 2;
while(count) {
dst0 += dstPitch >> 1; //next 2 lines (dstPitch / 4 char per int * 2)
dst1 += dstPitch >> 1;
hq2x_32_def(dst0, dst1, src0, src1, src2, width);
src0 = src1;
src1 = src2;
src2 += srcPitch >> 2;
--count;
}
dst0 += dstPitch >> 1;
dst1 += dstPitch >> 1;
hq2x_32_def(dst0, dst1, src0, src1, src1, width);
}
static void hq3x_32_def(uint32_t* dst0, uint32_t* dst1, uint32_t* dst2, const uint32_t* src0, const uint32_t* src1, const uint32_t* src2, unsigned count)
{
static unsigned char cache_vert_mask[640];
unsigned char cache_horiz_mask = 0;
unsigned i;
unsigned char mask;
uint32_t c[9];
if (src0 == src1) //processing first row
memset(cache_vert_mask, 0, count);
for(i=0;i<count;++i) {
c[1] = src0[0];
c[4] = src1[0];
c[7] = src2[0];
if (i>0) {
c[0] = src0[-1];
c[3] = src1[-1];
c[6] = src2[-1];
} else {
c[0] = c[1];
c[3] = c[4];
c[6] = c[7];
}
if (i<count-1) {
c[2] = src0[1];
c[5] = src1[1];
c[8] = src2[1];
} else {
c[2] = c[1];
c[5] = c[4];
c[8] = c[7];
}
mask = 0;
mask |= interp_32_diff(c[0], c[4]) << 0;
mask |= cache_vert_mask[i];
mask |= interp_32_diff(c[2], c[4]) << 2;
mask |= cache_horiz_mask;
cache_horiz_mask = interp_32_diff(c[5], c[4]) << 3;
mask |= cache_horiz_mask << 1; // << 3 << 1 == << 4
mask |= interp_32_diff(c[6], c[4]) << 5;
cache_vert_mask[i] = interp_32_diff(c[7], c[4]) << 1;
mask |= cache_vert_mask[i] << 5; // << 1 << 5 == << 6
mask |= interp_32_diff(c[8], c[4]) << 7;
#define P0 dst0[0]
#define P1 dst0[1]
#define P2 dst0[2]
#define P3 dst1[0]
#define P4 dst1[1]
#define P5 dst1[2]
#define P6 dst2[0]
#define P7 dst2[1]
#define P8 dst2[2]
#define MUR interp_32_diff(c[1], c[5])
#define MDR interp_32_diff(c[5], c[7])
#define MDL interp_32_diff(c[7], c[3])
#define MUL interp_32_diff(c[3], c[1])
#define IC(p0) c[p0]
#define I11(p0,p1) interp_32_11(c[p0], c[p1])
#define I211(p0,p1,p2) interp_32_211(c[p0], c[p1], c[p2])
#define I31(p0,p1) interp_32_31(c[p0], c[p1])
#define I332(p0,p1,p2) interp_32_332(c[p0], c[p1], c[p2])
#define I431(p0,p1,p2) interp_32_431(c[p0], c[p1], c[p2])
#define I521(p0,p1,p2) interp_32_521(c[p0], c[p1], c[p2])
#define I53(p0,p1) interp_32_53(c[p0], c[p1])
#define I611(p0,p1,p2) interp_32_611(c[p0], c[p1], c[p2])
#define I71(p0,p1) interp_32_71(c[p0], c[p1])
#define I772(p0,p1,p2) interp_32_772(c[p0], c[p1], c[p2])
#define I97(p0,p1) interp_32_97(c[p0], c[p1])
#define I1411(p0,p1,p2) interp_32_1411(c[p0], c[p1], c[p2])
#define I151(p0,p1) interp_32_151(c[p0], c[p1])
switch (mask) {
#include "hq3x.h"
}
#undef P0
#undef P1
#undef P2
#undef P3
#undef P4
#undef P5
#undef P6
#undef P7
#undef P8
#undef MUR
#undef MDR
#undef MDL
#undef MUL
#undef IC
#undef I11
#undef I211
#undef I31
#undef I332
#undef I431
#undef I521
#undef I53
#undef I611
#undef I71
#undef I772
#undef I97
#undef I1411
#undef I151
src0 += 1;
src1 += 1;
src2 += 1;
dst0 += 3;
dst1 += 3;
dst2 += 3;
}
}
void hq3x_32( unsigned char * srcPtr, DWORD srcPitch, unsigned char * dstPtr, int width, int height)
{
int count = height;
int dstPitch = srcPitch*3;
int dstRowPixels = dstPitch>>2;
finalw=width*3;
finalh=height*3;
uint32_t *dst0 = (uint32_t *)dstPtr;
uint32_t *dst1 = dst0 + dstRowPixels;
uint32_t *dst2 = dst1 + dstRowPixels;
uint32_t *src0 = (uint32_t *)srcPtr;
uint32_t *src1 = src0 + (srcPitch >> 2);
uint32_t *src2 = src1 + (srcPitch >> 2);
hq3x_32_def(dst0, dst1, dst2, src0, src0, src2, width);
count -= 2;
while(count) {
dst0 += dstRowPixels * 3;
dst1 += dstRowPixels * 3;
dst2 += dstRowPixels * 3;
hq3x_32_def(dst0, dst1, dst2, src0, src1, src2, width);
src0 = src1;
src1 = src2;
src2 += srcPitch >> 2;
--count;
}
dst0 += dstRowPixels * 3;
dst1 += dstRowPixels * 3;
dst2 += dstRowPixels * 3;
hq3x_32_def(dst0, dst1, dst2, src0, src1, src1, width);
}