pcsxr/plugins/peopsxgl/Makefile.am

61 lines
1.8 KiB
Makefile
Executable File

AM_CPPFLAGS = -DPIXMAPDIR=\"${datadir}/pixmaps/\" \
-DLOCALE_DIR=\"${datadir}/locale/\" \
-DDATADIR=\"${datadir}/psemu/\" \
$(GTK3_CFLAGS) \
-I$(top_srcdir)/libpcsxcore -I../../include
bindir = @libdir@/games/psemu/
libdir = @libdir@/games/psemu/
lib_LTLIBRARIES = libpeopsxgl.la
libpeopsxgl_la_SOURCES = \
cfg.c cfg.h \
draw.c draw.h \
fps.c fps.h \
gl_ext.h \
gpu.c gpu.h \
key.c key.h \
menu.c menu.h \
prim.c prim.h \
soft.c soft.h \
texture.c texture.h \
gte_accuracy.c gte_accuracy.h \
pgxp_gpu.c pgxp_gpu.h
libpeopsxgl_la_LDFLAGS = -module -avoid-version
libpeopsxgl_la_LIBADD = -lX11 -lXxf86vm -lGL -lm
bin_PROGRAMS = cfgpeopsxgl
cfgpeopsxgl_SOURCES = gpucfg/main.c GtkResources.c GtkResources.h
cfgpeopsxgl_LDADD = $(GTK3_LIBS)
# gresource.xml is dynamically generated in CMake. Mirror that here in a static way.
#define gresource_xml =
define gresource_xml
<?xml version="1.0" encoding="UTF-8"?>
<gresources>
<gresource prefix="/org/pcsxr/peopsxgl">
<file>peopsxgl.ui</file>
</gresource>
</gresources>
endef
# FIXME
export gresource_xml
peopsxgl.gresource.xml:
# $(file >$@,$(gresource_xml))
@echo "$$gresource_xml" >$@
peopsxgl_gresource: peopsxgl.gresource.xml
$(shell $(GLIB_COMPILE_RESOURCES) --sourcedir=$(srcdir)/gpucfg --generate-dependencies $(srcdir)/$<)
GtkResources.c: peopsxgl.gresource.xml $(peopsxgl_gresource)
$(AM_V_GEN) $(GLIB_COMPILE_RESOURCES) --target=$@ --sourcedir=$(srcdir)/gpucfg --generate-source --c-name peopsxgl $<
GtkResources.h: peopsxgl.gresource.xml $(peopsxgl_gresource)
$(AM_V_GEN) $(GLIB_COMPILE_RESOURCES) --target=$@ --sourcedir=$(srcdir)/gpucfg --generate-header --c-name peopsxgl $<
#glade_DATA = gpucfg/peopsxgl.ui
#gladedir = $(datadir)/psemu/
EXTRA_DIST = $(glade_DATA)
CLEANFILES = peopsxgl.gresource.xml GtkResources.c GtkResources.h