48 lines
1.6 KiB
Makefile
48 lines
1.6 KiB
Makefile
bindir = @libdir@/games/psemu/
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libdir = @libdir@/games/psemu/
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lib_LTLIBRARIES = libDFInput.la
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libDFInput_la_SOURCES = cfg.c pad.c pad.h sdljoy.c xkb.c analog.c util.c util.h
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libDFInput_la_LDFLAGS = -module -avoid-version
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libDFInput_la_LIBADD = -lpthread -lX11 $(SDL2_LIBS) $(SDL_LIBS)
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AM_CPPFLAGS = -DLOCALE_DIR=\"${datadir}/locale/\" \
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-DDATADIR=\"${datadir}/psemu/\" \
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$(GTK3_CFLAGS) \
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-I../../include -I$(top_srcdir)/libpcsxcore $(SDL2_CFLAGS) $(SDL_CFLAGS)
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bin_PROGRAMS = cfgDFInput
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cfgDFInput_SOURCES = cfg-gtk.c pad.h GtkResources.c GtkResources.h
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cfgDFInput_LDADD = $(GTK3_LIBS) $(SDL2_LIBS) $(SDL_LIBS) -lX11
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# gresource.xml is dynamically generated in CMake. Mirror that here in a static way.
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#define gresource_xml =
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define gresource_xml
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<?xml version="1.0" encoding="UTF-8"?>
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<gresources>
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<gresource prefix="/org/pcsxr/dfinput">
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<file>dfinput.ui</file>
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</gresource>
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</gresources>
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endef
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# FIXME
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export gresource_xml
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dfinput.gresource.xml:
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# $(file >$@,$(gresource_xml))
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@echo "$$gresource_xml" >$@
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dfinput_gresource: dfinput.gresource.xml
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$(shell $(GLIB_COMPILE_RESOURCES) --sourcedir=$(srcdir) --generate-dependencies $(srcdir)/$<)
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GtkResources.c: dfinput.gresource.xml $(dfinput_gresource)
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$(AM_V_GEN) $(GLIB_COMPILE_RESOURCES) --target=$@ --sourcedir=$(srcdir) --generate-source --c-name dfinput $<
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GtkResources.h: dfinput.gresource.xml $(dfinput_gresource)
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$(AM_V_GEN) $(GLIB_COMPILE_RESOURCES) --target=$@ --sourcedir=$(srcdir) --generate-header --c-name dfinput $<
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#glade_DATA = dfinput.ui
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#gladedir = $(datadir)/psemu/
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EXTRA_DIST = $(glade_DATA)
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CLEANFILES = dfinput.gresource.xml GtkResources.c GtkResources.h
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