pcsxr/libpcsxcore/pgxp_value.c

68 lines
1.5 KiB
C

#include "pgxp_value.h"
#include "limits.h"
void SetValue(PGXP_value *pV, u32 psxV)
{
psx_value psx;
psx.d = psxV;
pV->x = psx.sw.l;
pV->y = psx.sw.h;
pV->z = 0.f;
pV->flags = VALID_01;
pV->value = psx.d;
}
void MakeValid(PGXP_value *pV, u32 psxV)
{
psx_value psx;
psx.d = psxV;
if (VALID_01 != (pV->flags & VALID_01))
{
pV->x = psx.sw.l;
pV->y = psx.sw.h;
pV->z = 0.f;
pV->flags = VALID_01;
pV->value = psx.d;
}
}
void Validate(PGXP_value *pV, u32 psxV)
{
// assume pV is not NULL
pV->flags &= (pV->value == psxV) ? ALL : INV_VALID_ALL;
}
void MaskValidate(PGXP_value *pV, u32 psxV, u32 mask, u32 validMask)
{
// assume pV is not NULL
pV->flags &= ((pV->value & mask) == (psxV & mask)) ? ALL : (ALL ^ (validMask));
}
u32 ValueToTolerance(PGXP_value *pV, u32 psxV, float tolerance)
{
psx_value psx;
psx.d = psxV;
u32 retFlags = VALID_ALL;
if (fabs(pV->x - psx.sw.l) >= tolerance)
retFlags = retFlags & (VALID_1 | VALID_2 | VALID_3);
if (fabs(pV->y - psx.sw.h) >= tolerance)
retFlags = retFlags & (VALID_0 | VALID_2 | VALID_3);
return retFlags;
}
/// float logical arithmetic ///
double f16Sign(double in) { u32 s = in * (double)((u32)1 << 16); return ((double)*((s32*)&s)) / (double)((s32)1 << 16); }
double f16Unsign(double in) { return (in >= 0) ? in : ((double)in + (double)USHRT_MAX + 1); }
double fu16Trunc(double in) { u32 u = in * (double)((u32)1 << 16); return (double)u / (double)((u32)1 << 16); }
double f16Overflow(double in)
{
double out = 0;
s64 v = ((s64)in) >> 16;
out = v;
return out;
}