20 200 60 1 10 Emulated VRam - Ok most times Gfx card buffer reads Gfx card buffer moves Gfx card buffer reads and moves Full Software (FVP) Emulated VRam - Needs FVP Black - Fast, no effects Gfx card buffer - Can be slow Gfx card and soft - Slow None - Fastest, most glitches Minimum - Missing screens Standard - OK for most games Enhanced - Shows more stuff Extended - Causing garbage None (Standard) 2xSaI (Much vram needed) Scaled (Needs tex filtering) None Standard - Glitches will happen Extended - No black borders Standard without sprites - Unfiltered 2D Extended without sprites - Unfiltered 2D Standard + smoothed sprites Extended + smoothed sprites Don't care - Use driver's default textures 4444 - Fast, but less colorful 5551 - Nice colors, bad transparency 8888 - Best colors, more ram needed BGR8888 - Faster on some cards Disabled Default (Doom, Hexen, Soul Blade) Aggressive (Dark Forces, Duke Nukem) -1 255 1 10 1024 1 10 9999 1 10 9999 1 10 False 5 OpenGL Driver configuration False center normal True False vertical 2 True False end Fast True True True Autoconfigure for fast display False False 0 True Beautiful True True True Auto configure for beautiful display False False 1 True gtk-ok True True True True False False 2 gtk-cancel True True True True False False 3 False True end 0 True True True False 10 vertical 5 True False 5 5 True True x True 1 0 True True y True 1 1 True False Width: 0 0 0 True False Height: 0 0 1 False False 0 Fullscreen True True False 0 True False False 1 Dithering True True False 0 True False False 2 Keep psx aspect ratio True True False 0 True False False 3 Force 4:3 aspect ratio True True False 0 True False False 4 True False Window options False True False 10 vertical 5 True False 5 5 True True False Quality: 0 0 0 True False Filtering: 0 0 1 True False HiRes Tex: 0 0 2 True False liststore6 0 1 0 True False liststore5 0 1 1 True False liststore4 0 1 2 False False 0 True False 5 True False VRam size in MBytes (0..1024, 0=auto): 0 False False 0 True True v False False 1 False False 1 1 False True False Textures 1 False True False 10 vertical 5 Show FPS display on startup True True False 0 True False False 0 Use FPS limit True True False 0 True False True 1 True False 20 True False vertical 5 FPS limit auto-detector True True False 0 True True radFPSLimitManual False True 0 True False 5 FPS limit manual True True False 0 True True False False 0 True False True f False False 1 True False FPS False False 2 False True 1 False True 2 Use Frame skipping True True False 0 True False False 3 2 True False Framerate 2 False True False 10 vertical 5 True False 5 5 True True False Offscreen drawing: 0 0 0 True False Framebuffer textures: 0 0 1 True False Framebuffer access: 0 0 2 True False liststore3 0 1 0 True False liststore2 0 1 1 True False liststore1 0 1 2 True False Line Hack Mode: 0 0 3 True False liststore7 0 1 3 False False 0 Mask bit detection (Needed by a few games, zbuffer) True True False 0 True False True 1 Alpha multipass (Correct opaque texture areas) True True False 0 True False True 2 Advanced blending (Accurate psx color emulation) True True False 0 True False True 3 3 True False Compatibility 3 False True False 10 vertical 5 True False 5 Scanlines Blending (0..255, -1=dot): True True False 0 True False True 0 True True s False True 1 False True 0 Unfiltered MDECs (Small movie speedup) True True False 0 True False True 1 Force 15 bit framebuffer updates (Faster movies) True True False 0 True False True 2 Line mode (Polygons will not get filled) True True False 0 True False True 3 Polygon anti-aliasing (Slow with most cards) True True False 0 True False True 4 Use OpenGL extensions (Recommended) True True False 0 True False True 5 Screen smoothing (Can be slow or unsupported) True True False 0 True False True 6 Gte accuracy True True False 0 True False True 7 4 True False Misc 4 False True False 10 vertical 5 Use game fixes True True False 0 True True True 0 True False 20 True False 5 5 True Battle cursor (FF7) True True False 0 True 0 0 Yellow rect (FF9) True True False 0 True 1 0 Direct FB updates True True False 0 True 0 1 Black brightness (Lunar) True True False 0 True 0 2 Swap front detection True True False 0 True 0 3 Disable coord check True True False 0 True 0 4 No blue glitches (LoD) True True False 0 True 0 5 Soft FB access True True False 0 True 0 6 PC FPS calculation True True False 0 True 0 7 Old frame skipping True True False 0 True 0 8 No subtr. blending True True False 0 True 1 1 Lazy upload (DW7) True True False 0 True 1 2 Odd/even hack True True False 0 True 1 3 Adjust screen width True True False 0 True 1 4 Old texture filtering True True False 0 True 1 5 Additional uploads True True False 0 True 1 6 Unused False True False 0 True 1 8 Fake 'GPU busy' True True False 0 True 1 7 True True 1 5 True False Special game fixes 5 False False True 0 btnFast btnBeautiful btnSave btnCancel