STRIP_FPIC = sh $(top_srcdir)/strip_fPIC.sh SUFFIXES = .asm .asm.lo: $(LIBTOOL) --tag=CC --mode=compile \ $(STRIP_FPIC) $(NASM) -f elf -d ELF -I${srcdir}/ $< AM_CPPFLAGS = -DLOCALE_DIR=\"${datadir}/locale/\" \ -DDATADIR=\"${datadir}/psemu/\" \ $(GTK2_CFLAGS) $(GLADE2_CFLAGS) \ -I../../libpcsxcore \ -I../../include bindir = @libdir@/games/psemu/ libdir = @libdir@/games/psemu/ noinst_LTLIBRARIES = libcfg.la libglobals.la libcfg_la_SOURCES = cfg.c libglobals_la_SOURCES = globals.c lib_LTLIBRARIES = libGXVideo.la libGXVideo_la_SOURCES = gpu.c draw.c fps.c key.c menu.c prim.c soft.c if X86_NASM libGXVideo_la_SOURCES += i386.asm AM_CPPFLAGS += -DUSE_NASM=1 endif libGXVideo_la_LDFLAGS = -module -avoid-version libGXVideo_la_LIBADD = libcfg.la libglobals.la -lX11 -lXv -lXext -lm bin_PROGRAMS = cfgGXVideo cfgGXVideo_SOURCES = gpucfg/main.c cfgGXVideo_LDADD = libcfg.la libglobals.la $(GTK2_LIBS) $(GLADE2_LIBS) -lXext glade_DATA = gpucfg/gxvideo.glade gladedir = $(datadir)/psemu/ EXTRA_DIST = $(glade_DATA)