STRIP_FPIC = sh $(top_srcdir)/strip_fPIC.sh SUFFIXES = .asm .asm.lo: $(LIBTOOL) --tag=CC --mode=compile \ $(STRIP_FPIC) $(NASM) -f elf -d ELF -I${srcdir}/ $< AM_CPPFLAGS = -DLOCALE_DIR=\"${datadir}/locale/\" \ -DDATADIR=\"${datadir}/psemu/\" \ $(GTK3_CFLAGS)\ -I$(top_srcdir)/libpcsxcore \ -I../../include bindir = @libdir@/games/psemu/ libdir = @libdir@/games/psemu/ lib_LTLIBRARIES = libDFXVideo.la libDFXVideo_la_SOURCES = gpu.c gpu.h cfg.c cfg.h draw.c draw.h fps.c fps.h key.c key.h menu.c menu.h prim.c prim.h soft.c soft.h zn.c swap.h externals.h hq2x.h hq3x.h interp.h if X86_NASM libDFXVideo_la_SOURCES += i386.asm macros.inc AM_CPPFLAGS += -DUSE_NASM=1 endif libDFXVideo_la_LDFLAGS = -module -avoid-version libDFXVideo_la_LIBADD = -lX11 -lXv -lXext -lm bin_PROGRAMS = cfgDFXVideo cfgDFXVideo_SOURCES = gpucfg-0.1df/main.c GtkResources.c GtkResources.h cfgDFXVideo_LDADD = $(GTK3_LIBS) -lXext # gresource.xml is dynamically generated in CMake. Mirror that here in a static way. define gresource_xml = dfxvideo.ui endef dfxvideo.gresource.xml: $(file >$@,$(gresource_xml)) dfxvideo_gresource: dfxvideo.gresource.xml $(shell $(GLIB_COMPILE_RESOURCES) --sourcedir=$(srcdir)/gpucfg-0.1df --generate-dependencies $(srcdir)/$<) GtkResources.c: dfxvideo.gresource.xml $(dfxvideo_gresource) $(AM_V_GEN) $(GLIB_COMPILE_RESOURCES) --target=$@ --sourcedir=$(srcdir)/gpucfg-0.1df --generate-source --c-name dfxvideo $< GtkResources.h: dfxvideo.gresource.xml $(dfxvideo_gresource) $(AM_V_GEN) $(GLIB_COMPILE_RESOURCES) --target=$@ --sourcedir=$(srcdir)/gpucfg-0.1df --generate-header --c-name dfxvideo $< #glade_DATA = gpucfg-0.1df/dfxvideo.ui #gladedir = $(datadir)/psemu/ EXTRA_DIST = $(glade_DATA) CLEANFILES = dfxvideo.gresource.xml GtkResources.c GtkResources.h