INCLUDES = -DPIXMAPDIR=\"${datadir}/pixmaps/\" \ -DLOCALE_DIR=\"${datadir}/locale/\" \ -DDATADIR=\"${datadir}/psemu/\" \ $(GTK2_CFLAGS) $(GLADE2_CFLAGS) \ -I../../include bindir = @libdir@/games/psemu/ libdir = @libdir@/games/psemu/ lib_LTLIBRARIES = libDFSound.la libDFSound_la_SOURCES = spu.c cfg.c dma.c freeze.c psemu.c registers.c sdl.c libDFSound_la_CFLAGS = `$(SDL_CONFIG) --cflags` libDFSound_la_LDFLAGS = -module -avoid-version -lpthread -lm libDFSound_la_LDFLAGS += `$(SDL_CONFIG) --libs` bin_PROGRAMS = cfgDFSound cfgDFSound_SOURCES = spucfg-0.1df/main.c cfgDFSound_LDADD = $(GTK2_LIBS) $(GLADE2_LIBS) glade_DATA = spucfg-0.1df/dfsound.glade2 gladedir = $(datadir)/psemu/ EXTRA_DIST = $(glade_DATA)