// // DF Netplay Plugin // // Based on netSock 0.2 by linuzappz. // The Plugin is free source code. // #ifndef __DFNET_H__ #define __DFNET_H__ #include "config.h" #include #include #include #include #include #include #include #ifdef ENABLE_NLS #include #include #define _(x) gettext(x) #define N_(x) (x) #elif defined(_MACOSX) #ifdef __cplusplus extern "C" { #endif #ifdef PCSXRCORE __private_extern char* Pcsxr_locale_text(char* toloc); #define _(String) Pcsxr_locale_text(String) #define N_(String) String #else #ifndef PCSXRPLUG #warning please define the plug being built to use Mac OS X localization! #define _(msgid) msgid #define N_(msgid) msgid #else //Kludge to get the preprocessor to accept PCSXRPLUG as a variable. #define PLUGLOC_x(x,y) x ## y #define PLUGLOC_y(x,y) PLUGLOC_x(x,y) #define PLUGLOC PLUGLOC_y(PCSXRPLUG,_locale_text) __private_extern char* PLUGLOC(char* toloc); #define _(String) PLUGLOC(String) #define N_(String) String #endif #ifdef __cplusplus } #endif #endif #else #define _(x) (x) #define N_(x) (x) #endif typedef void* HWND; struct timeval tm; #define CALLBACK long timeGetTime(); #include "psemu_plugin_defs.h" typedef struct { int PlayerNum; unsigned short PortNum; char ipAddress[32]; } Config; Config conf; void LoadConf(); void SaveConf(); int sock; char *PadSendData; char *PadRecvData; char PadSendSize; char PadRecvSize; char PadSize[2]; int PadCount; int PadCountMax; int PadInit; int Ping; volatile int WaitCancel; fd_set rset; fd_set wset; long sockInit(); long sockShutdown(); long sockOpen(); void sockCreateWaitDlg(); void sockDlgUpdate(); void sockDestroyWaitDlg(); int sockPing(); int ShowPauseDlg(); void SysMessage(const char *fmt, ...); size_t SEND(const void *pData, int Size, int Mode); size_t RECV(void *pData, int Size, int Mode); #endif