bindir = @libdir@/games/psemu/ libdir = @libdir@/games/psemu/ lib_LTLIBRARIES = libDFNet.la libDFNet_la_SOURCES = dfnet.c dfnet.h unix.c cfg.c libDFNet_la_LDFLAGS = -module -avoid-version AM_CPPFLAGS = -DLOCALE_DIR=\"${datadir}/locale/\" \ -DDATADIR=\"${datadir}/psemu/\" \ $(GTK3_CFLAGS) \ -I$(top_srcdir)/libpcsxcore -I../../include bin_PROGRAMS = cfgDFNet cfgDFNet_SOURCES = gui.c GtkResources.c GtkResources.h cfgDFNet_LDADD = $(GTK3_LIBS) # gresource.xml is dynamically generated in CMake. Mirror that here in a static way. define gresource_xml = dfnet.ui endef dfnet.gresource.xml: $(file >$@,$(gresource_xml)) dfnet_gresource: dfnet.gresource.xml $(shell $(GLIB_COMPILE_RESOURCES) --sourcedir=$(srcdir) --generate-dependencies $(srcdir)/$<) GtkResources.c: dfnet.gresource.xml $(dfnet_gresource) $(AM_V_GEN) $(GLIB_COMPILE_RESOURCES) --target=$@ --sourcedir=$(srcdir) --generate-source --c-name dfnet $< GtkResources.h: dfnet.gresource.xml $(dfnet_gresource) $(AM_V_GEN) $(GLIB_COMPILE_RESOURCES) --target=$@ --sourcedir=$(srcdir) --generate-header --c-name dfnet $< #glade_DATA = dfnet.ui #gladedir = $(datadir)/psemu/ EXTRA_DIST = $(glade_DATA) CLEANFILES = dfnet.gresource.xml GtkResources.c GtkResources.h