From b697f2a8b4100865f6fa2c28faacd8b96f6c7880 Mon Sep 17 00:00:00 2001 From: "SND\\weimingzhi_cp" Date: Thu, 30 Dec 2010 03:31:55 +0000 Subject: intltoolize. (for gtkbuilder) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@61593 e17a0e51-4ae3-4d35-97c3-1a29b211df97 --- plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade | 1208 ------------------------ 1 file changed, 1208 deletions(-) delete mode 100644 plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade (limited to 'plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade') diff --git a/plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade b/plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade deleted file mode 100644 index 538c08ce..00000000 --- a/plugins/peopsxgl/gpucfg/gpucfg-newstyle2.glade +++ /dev/null @@ -1,1208 +0,0 @@ - - - - - - - - - - - - 0: Emulated vram - ok most times - - - 1: Gfx card buffer reads - - - 2: Gfx card buffer moves - - - 3: Gfx buffer reads - - - 4: Full Software (FVP) - - - - - - - - - - - 0: None - Fastest, most glitches - - - 1: Minimum - Missing screens - - - 2: Standard - OK for most games - - - 3: Enhanced - Shows more stuff - - - 4: Extended - Causing garbage - - - - - - - - - - - 0: Emulated vram - Needs FVP - - - 1: Black - Fast, no effects - - - 2: Gfx card buffer - Can be slow - - - 3: Gfx card - - - - - - - - - - - 0: None (standard) - - - 1: 2xSaI (much vram needed) - - - 2: Scaled (needs tex filtering) - - - - - - - - - - - 0: None - - - 1: Standard - Glitches will happen - - - 2: Extended - No black borders - - - 3: Standard without sprites - unfiltered 2D - - - 4: Extended without sprites - unfiltered 2D - - - 5: Standard + smoothed sprites - - - 6: Extended + smoothed sprites - - - - - - - - - - - 0: don't care - Use driver's default textures - - - 1: 4444 - Fast, but less colorful - - - 2: 5551 - Nice colors, bad transparency - - - 3: 8888 - Best colors, more ram needed - - - 4: BGR8888 - Faster on some cards - - - - - 5 - P.E.Op.S. MesaGL PSX GPU configuration... - False - True - center - normal - - - vertical - - - 5 - - - 0 - - - 5 - vertical - - - True - 2 - 3 - - - Fullscreen - True - False - True - - - 2 - 3 - - - - - True - 5 - - - - 1 - 2 - - - - - True - - - - 1 - 2 - 1 - 2 - - - - - 0 - Width: - right - - - - - 0 - Height: - right - - - 1 - 2 - - - - - - - - 0 - - - - - Dithering - False - False - True - - - False - False - 1 - - - - - Keep psx aspect ratio - False - False - True - - - False - False - 2 - - - - - - - Window options - - - - - 0 - - - - - 0 - - - 5 - vertical - - - True - - - True - vertical - 2 - - - 0 - Quality: - - - False - 0 - - - - - 0 - Filtering: - - - False - 1 - - - - - 0 - HiRes Tex: - - - False - 2 - - - - - 0 - - - - - True - vertical - 2 - - - liststore1 - - - - 0 - - - - - 0 - - - - - liststore2 - - - - 0 - - - - - 1 - - - - - liststore3 - - - - 0 - - - - - 2 - - - - - 1 - - - - - 0 - - - - - - - VRam size in MBytes (0..1024, 0=auto): - center - - - False - 0 - - - - - True - - - False - False - 5 - 1 - - - - - 1 - - - - - - - Textures - - - - - 1 - - - - - 0 - - - - - True - 5 - - - 0 - - - 5 - vertical - - - Show FPS display on startup - True - False - True - - - False - False - 0 - - - - - Use FPS limit - True - False - True - - - False - 1 - - - - - Use Frame skipping - True - False - True - - - False - False - 2 - - - - - FPS limit auto-detection - True - False - True - rdbLimMan - - - False - False - 3 - - - - - - - FPS limit manual - True - False - True - True - - - False - False - 0 - - - - - True - - - False - False - 5 - 1 - - - - - FPS - center - - - False - False - 2 - - - - - False - False - 4 - - - - - - - Framerate - - - - - 0 - - - - - 0 - - - 5 - vertical - - - True - - - True - vertical - - - True - - - True - vertical - 2 - - - 0 - Offscreen Drawing: - - - False - 0 - - - - - 0 - Framebuffer textures: - - - False - 1 - - - - - 0 - Framebuffer access: - - - False - 2 - - - - - 0 - - - - - True - vertical - 2 - - - liststore5 - - - - 0 - 0 - - - - - False - False - 0 - - - - - liststore6 - - - - 0 - - - - - False - False - 1 - - - - - liststore4 - - - - 0 - - - - - 2 - - - - - 1 - - - - - 0 - - - - - Mask bit detection (needed by a few games, zbuffer) - True - False - True - - - 1 - - - - - Alpha Multipass (correct opaque texture areas) - True - False - True - - - 2 - - - - - Advanced blending (Accurate psx color emulation) - True - False - True - - - 3 - - - - - 0 - - - - - 0 - - - - - - - Compatibility - - - - - 1 - - - - - 1 - - - - - 5 - - - 0 - - - 5 - vertical - - - - - Scanlines - False - False - True - - - False - False - 0 - - - - - Blending (0..255,-1=dot): - center - - - False - False - 13 - 1 - - - - - True - - - False - False - 2 - - - - - False - False - 0 - - - - - Unfiltered MDECs (small movie speedup) - False - False - True - - - False - False - 1 - - - - - Force 15 bit framebuffer updates (faster movies) - False - False - True - - - False - False - 2 - - - - - Line mode (polygons will not get filled) - False - False - True - - - False - False - 3 - - - - - Polygon anti-aliasing (slow with most cards) - False - False - True - - - False - False - 4 - - - - - Use OpenGL extensions (recommended) - False - False - True - - - False - False - 5 - - - - - Screen smoothing (can be slow or unsupported) - False - False - True - - - False - False - 6 - - - - - - - Misc - - - - - 0 - - - - - 0 - - - 5 - vertical - - - Use game fixes - False - False - True - - - 0 - - - - - 9 - 2 - True - - - 01: Battle cursor (FF7) - False - False - True - - - - - 02: Direct FB updates - False - False - True - - - 1 - 2 - - - - - 04: Black brightness (Lunar) - False - False - True - - - 2 - 3 - - - - - 08: Swap front detection - False - False - True - - - 3 - 4 - - - - - 10: Disable coord check - False - False - True - - - 4 - 5 - - - - - 20: No blue glitches (LoD) - False - False - True - - - 5 - 6 - - - - - 40: Soft FB access - False - False - True - - - 6 - 7 - - - - - 80: PC fps calculation - False - False - True - - - 7 - 8 - - - - - 100: Old frame skipping - False - False - True - - - 8 - 9 - - - - - 200: Yellow rect (FF9) - False - False - True - - - 1 - 2 - - - - - 400: No subtr. blending - False - False - True - - - 1 - 2 - 1 - 2 - - - - - 800: Lazy upload (DW7) - False - False - True - - - 1 - 2 - 2 - 3 - - - - - 1000: Odd/even hack - False - False - True - - - 1 - 2 - 3 - 4 - - - - - 2000: Adjust screen width - False - False - True - - - 1 - 2 - 4 - 5 - - - - - 4000: Old texture filtering - False - False - True - - - 1 - 2 - 5 - 6 - - - - - 8000: Additional uploads - False - False - True - - - 1 - 2 - 6 - 7 - - - - - 10000: unused - False - False - True - - - 1 - 2 - 7 - 8 - - - - - 20000: fake 'gpu busy' - False - False - True - - - 1 - 2 - 8 - 9 - - - - - 1 - - - - - - - Special game fixes - - - - - 1 - - - - - 2 - - - - - center - - - gtk-ok - True - False - False - True - - - False - False - 0 - - - - - gtk-cancel - True - False - False - True - - - False - False - 1 - - - - - False - end - 3 - - - - - - btnSave - btnCancel - - - - 5 - dialog - P.E.Op.S. MesaGL PSX GPU - 1.78 - Coded by: Pete Bernert - Release date: 01.04.2009 - http://www.pbernert.com - http://www.pbernert.com - - - True - vertical - 2 - - - - - - True - end - - - False - end - 0 - - - - - - -- cgit v1.2.3