From 34cfcc5169cafa8ae9e0d6469e20dc11c122c077 Mon Sep 17 00:00:00 2001 From: "SND\\weimingzhi_cp" Date: Fri, 18 Feb 2011 08:58:58 +0000 Subject: -(SysBeep)Added Mac OS X port of P.E.Op.S OpenGL plugin. (Patch #8361) -Fixed help message for Windows. (Issue #8028). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@63522 e17a0e51-4ae3-4d35-97c3-1a29b211df97 --- .../PeopsXgl/macsrc/PluginWindowController.h | 52 ++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100644 macosx/plugins/PeopsXgl/macsrc/PluginWindowController.h (limited to 'macosx/plugins/PeopsXgl/macsrc/PluginWindowController.h') diff --git a/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.h b/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.h new file mode 100644 index 00000000..8ead9fc6 --- /dev/null +++ b/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.h @@ -0,0 +1,52 @@ +/*************************************************************************** + PluginWindowController.h + The big bad boy that controls/creates the game window, the openGLView, and + communicates with PCSX itself + PeopsOpenGPU + + Created by Gil Pedersen on Mon April 11 2004. + Copyright (c) 2004 Gil Pedersen. + ***************************************************************************/ + +/*************************************************************************** + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. See also the license.txt file for * + * additional informations. * + * * + ***************************************************************************/ + +/* + In truth, this controller should be the ONLY place that glues between the + running PCSX gpu and the mac interface. + ATM, some of the glue is here, some of it in drawgl.m, and a couple + of bits are in the config controller... +*/ + +#define PluginWindowController NetSfPeopsOpenGLGPUPluginWindowController + +#import +#import "PluginGLView.h" + +@class PluginWindowController; + +extern NSWindow *gameWindow; +extern PluginWindowController *gameController; + +@interface PluginWindowController : NSWindowController +{ + IBOutlet NSOpenGLView *glView; + + // NSWindow *fullWindow; + bool inFullscreen; +} + ++ (id)openGameView; +- (PluginGLView *)getOpenGLView; +- (BOOL)fullscreen; +- (void)setFullscreen:(BOOL)flag; +- (void)performFullscreenSwap; +- (void)cureAllIlls; +@end -- cgit v1.2.3