From c875a3566e340e366553beb2dcd6b2bcf4d5ab18 Mon Sep 17 00:00:00 2001 From: "SND\\MaddTheSane_cp" Date: Tue, 8 Apr 2014 02:33:19 +0000 Subject: DFInput: Implement SDL2 GameController support. This change allows the user to use SDL2’s GameController API instead of the Joystick API. The Game Controller API maps the buttons similar to an Xbox 360 controller, so some tricky mapping needed to be done. Note that it currently only supports OS X. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89828 e17a0e51-4ae3-4d35-97c3-1a29b211df97 --- .../plugins/DFInput/en.lproj/Localizable.strings | 61 ++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 macosx/plugins/DFInput/en.lproj/Localizable.strings (limited to 'macosx/plugins/DFInput/en.lproj/Localizable.strings') diff --git a/macosx/plugins/DFInput/en.lproj/Localizable.strings b/macosx/plugins/DFInput/en.lproj/Localizable.strings new file mode 100644 index 00000000..f35e8d8c --- /dev/null +++ b/macosx/plugins/DFInput/en.lproj/Localizable.strings @@ -0,0 +1,61 @@ +/* + Localizable.strings + DFInput + + Created by C.W. Betts on 11/16/11. + Copyright 2011 __MyCompanyName__. All rights reserved. + */ + +"Gamepad/Keyboard/Mouse Input" = "Gamepad/Keyboard/Mouse Input"; +"Joystick: Button %d" = "Joystick: Button %d"; +"Joystick: Axis %d%c" = "Joystick: Axis %d%c"; +"Joystick: Hat %d %s" = "Joystick: Hat %d %s"; +"Keyboard: %s" = "Keyboard: %s"; + +"(Keyboard only)" = "(Keyboard only)"; +"(Not Set)" = "(Not Set)"; + +"D-Pad Up" = "D-Pad Up"; +"D-Pad Down" = "D-Pad Down"; +"D-Pad Left" = "D-Pad Left"; +"D-Pad Right" = "D-Pad Right"; +"Cross" = "Cross"; +"Circle" = "Circle"; +"Square" = "Square"; +"Triangle" = "Triangle"; +"L1" = "L1"; +"R1" = "R1"; +"L2" = "L2"; +"R2" = "R2"; +"Select" = "Select"; +"Start" = "Start"; +"L3" = "L3"; +"R3" = "R3"; +"Analog" = "Analog"; +"L-Stick Right" = "L-Stick Right"; +"L-Stick Left" = "L-Stick Left"; +"L-Stick Down" = "L-Stick Down"; +"L-Stick Up" = "L-Stick Up"; +"R-Stick Right" = "R-Stick Right"; +"R-Stick Left" = "R-Stick Left"; +"R-Stick Down" = "R-Stick Down"; +"R-Stick Up" = "R-Stick Up"; + +// Game Controller names +"Left Bumper" = "Left Bumper"; +"Right Bumper" = "Right Bumper"; +"Left Trigger" = "Left Trigger"; +"Right Trigger" = "Right Trigger"; +"Guide" = "Guide"; +"Back" = "Back"; + +// Unused right now +"Centered" = "Centered"; +"Up" = "Up"; +"Right" = "Right"; +"Rightup" = "Right-up"; +"Down" = "Down"; +"Rightdown" = "Right-down"; +"Left" = "Left"; +"Leftup" = "Left-up"; +"Leftdown" = "Left-down"; -- cgit v1.2.3