From a4905ffaa0185235cc638098dae277f8abc0a56c Mon Sep 17 00:00:00 2001 From: "SND\\MaddTheSane_cp" Date: Mon, 17 Sep 2012 01:15:40 +0000 Subject: Updating projects to build on Xcode 4.4 Added OpenGL shader support to the Mac software renderer. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@79892 e17a0e51-4ae3-4d35-97c3-1a29b211df97 --- macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj') diff --git a/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj b/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj index 677e6b41..1485ebc5 100644 --- a/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj +++ b/macosx/plugins/DFInput/DFInput.xcodeproj/project.pbxproj @@ -410,7 +410,7 @@ 089C1669FE841209C02AAC07 /* Project object */ = { isa = PBXProject; attributes = { - LastUpgradeCheck = 0420; + LastUpgradeCheck = 0440; }; buildConfigurationList = 71155B110FDFA2DE00EC0BC5 /* Build configuration list for PBXProject "DFInput" */; compatibilityVersion = "Xcode 3.2"; @@ -524,6 +524,7 @@ 71155B0D0FDFA2DE00EC0BC5 /* Debug */ = { isa = XCBuildConfiguration; buildSettings = { + COMBINE_HIDPI_IMAGES = YES; COPY_PHASE_STRIP = NO; GCC_DYNAMIC_NO_PIC = NO; GCC_GENERATE_DEBUGGING_SYMBOLS = YES; @@ -552,6 +553,7 @@ 71155B0E0FDFA2DE00EC0BC5 /* Release */ = { isa = XCBuildConfiguration; buildSettings = { + COMBINE_HIDPI_IMAGES = YES; COPY_PHASE_STRIP = YES; GCC_DYNAMIC_NO_PIC = NO; GCC_GENERATE_DEBUGGING_SYMBOLS = NO; @@ -595,7 +597,7 @@ MACOSX_DEPLOYMENT_TARGET = 10.6; ONLY_ACTIVE_ARCH = YES; OTHER_CFLAGS = ""; - SDKROOT = macosx10.6; + SDKROOT = macosx; STRIP_INSTALLED_PRODUCT = NO; SYMROOT = ../../build; VALID_ARCHS = "i386 x86_64"; @@ -619,7 +621,7 @@ ); MACOSX_DEPLOYMENT_TARGET = 10.6; OTHER_CFLAGS = ""; - SDKROOT = macosx10.6; + SDKROOT = macosx; SYMROOT = ../../build; VALID_ARCHS = "i386 x86_64"; }; -- cgit v1.2.3