From 9628a367530657e7fefb17be0a125dbe3f5d7614 Mon Sep 17 00:00:00 2001 From: "SND\\MaddTheSane_cp" Date: Thu, 22 Aug 2013 20:05:38 +0000 Subject: Use SDL2.framework from /Library/Frameworks on OS X instead of miniSDL. Remove SDL code on OS X's plug-ins subdirectory. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86848 e17a0e51-4ae3-4d35-97c3-1a29b211df97 --- macosx/plugins/Common/SDL/src/audio/SDL_wave.h | 65 -------------------------- 1 file changed, 65 deletions(-) delete mode 100644 macosx/plugins/Common/SDL/src/audio/SDL_wave.h (limited to 'macosx/plugins/Common/SDL/src/audio/SDL_wave.h') diff --git a/macosx/plugins/Common/SDL/src/audio/SDL_wave.h b/macosx/plugins/Common/SDL/src/audio/SDL_wave.h deleted file mode 100644 index 3ecea82e..00000000 --- a/macosx/plugins/Common/SDL/src/audio/SDL_wave.h +++ /dev/null @@ -1,65 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2010 Sam Lantinga - - This library is SDL_free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* WAVE files are little-endian */ - -/*******************************************/ -/* Define values for Microsoft WAVE format */ -/*******************************************/ -#define RIFF 0x46464952 /* "RIFF" */ -#define WAVE 0x45564157 /* "WAVE" */ -#define FACT 0x74636166 /* "fact" */ -#define LIST 0x5453494c /* "LIST" */ -#define FMT 0x20746D66 /* "fmt " */ -#define DATA 0x61746164 /* "data" */ -#define PCM_CODE 0x0001 -#define MS_ADPCM_CODE 0x0002 -#define IEEE_FLOAT_CODE 0x0003 -#define IMA_ADPCM_CODE 0x0011 -#define MP3_CODE 0x0055 -#define WAVE_MONO 1 -#define WAVE_STEREO 2 - -/* Normally, these three chunks come consecutively in a WAVE file */ -typedef struct WaveFMT -{ -/* Not saved in the chunk we read: - Uint32 FMTchunk; - Uint32 fmtlen; -*/ - Uint16 encoding; - Uint16 channels; /* 1 = mono, 2 = stereo */ - Uint32 frequency; /* One of 11025, 22050, or 44100 Hz */ - Uint32 byterate; /* Average bytes per second */ - Uint16 blockalign; /* Bytes per sample block */ - Uint16 bitspersample; /* One of 8, 12, 16, or 4 for ADPCM */ -} WaveFMT; - -/* The general chunk found in the WAVE file */ -typedef struct Chunk -{ - Uint32 magic; - Uint32 length; - Uint8 *data; -} Chunk; -/* vi: set ts=4 sw=4 expandtab: */ -- cgit v1.2.3