From 3fc56dbe4ad7e9deaeaef8c209a68e1de986f6fa Mon Sep 17 00:00:00 2001 From: "SND\\weimingzhi_cp" Date: Sat, 19 Feb 2011 02:25:15 +0000 Subject: -Reverted some changes to make the code build again on Tiger. -Removed x86_64 from Deployment configuration. -macosx: Use SDL for sound plugin, removed Carbon backend. -(MaddTheSane)Fixed memory leaks (Patch #8427). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@63548 e17a0e51-4ae3-4d35-97c3-1a29b211df97 --- macosx/plugins/Common/SDL/src/audio/SDL_wave.h | 65 ++++++++++++++++++++++++++ 1 file changed, 65 insertions(+) create mode 100644 macosx/plugins/Common/SDL/src/audio/SDL_wave.h (limited to 'macosx/plugins/Common/SDL/src/audio/SDL_wave.h') diff --git a/macosx/plugins/Common/SDL/src/audio/SDL_wave.h b/macosx/plugins/Common/SDL/src/audio/SDL_wave.h new file mode 100644 index 00000000..3c1f1234 --- /dev/null +++ b/macosx/plugins/Common/SDL/src/audio/SDL_wave.h @@ -0,0 +1,65 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is SDL_free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* WAVE files are little-endian */ + +/*******************************************/ +/* Define values for Microsoft WAVE format */ +/*******************************************/ +#define RIFF 0x46464952 /* "RIFF" */ +#define WAVE 0x45564157 /* "WAVE" */ +#define FACT 0x74636166 /* "fact" */ +#define LIST 0x5453494c /* "LIST" */ +#define FMT 0x20746D66 /* "fmt " */ +#define DATA 0x61746164 /* "data" */ +#define PCM_CODE 0x0001 +#define MS_ADPCM_CODE 0x0002 +#define IEEE_FLOAT_CODE 0x0003 +#define IMA_ADPCM_CODE 0x0011 +#define MP3_CODE 0x0055 +#define WAVE_MONO 1 +#define WAVE_STEREO 2 + +/* Normally, these three chunks come consecutively in a WAVE file */ +typedef struct WaveFMT +{ +/* Not saved in the chunk we read: + Uint32 FMTchunk; + Uint32 fmtlen; +*/ + Uint16 encoding; + Uint16 channels; /* 1 = mono, 2 = stereo */ + Uint32 frequency; /* One of 11025, 22050, or 44100 Hz */ + Uint32 byterate; /* Average bytes per second */ + Uint16 blockalign; /* Bytes per sample block */ + Uint16 bitspersample; /* One of 8, 12, 16, or 4 for ADPCM */ +} WaveFMT; + +/* The general chunk found in the WAVE file */ +typedef struct Chunk +{ + Uint32 magic; + Uint32 length; + Uint8 *data; +} Chunk; +/* vi: set ts=4 sw=4 expandtab: */ -- cgit v1.2.3