| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | OS X fiddling | SND\MaddTheSane_cp | 2014-03-03 | 1 | -1/+1 |
| | | | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89254 e17a0e51-4ae3-4d35-97c3-1a29b211df97 | ||||
| * | Some code changes. | SND\MaddTheSane_cp | 2013-12-02 | 1 | -10/+11 |
| | | | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@88035 e17a0e51-4ae3-4d35-97c3-1a29b211df97 | ||||
| * | Apple seems to be really pushing OpenGL3, let’s see if I can make an ↵ | SND\MaddTheSane_cp | 2013-11-27 | 1 | -0/+187 |
| OpenGL 3 context on the Software renderer. We’ll begin by splitting up the renderers into different files. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87979 e17a0e51-4ae3-4d35-97c3-1a29b211df97 | |||||
