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This change allows the user to use SDL2’s GameController API instead of the Joystick API.
The Game Controller API maps the buttons similar to an Xbox 360 controller, so some tricky mapping needed to be done.
Note that it currently only supports OS X.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89828 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87141 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87115 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87114 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Moving a few things around on the Mac side of the plug-ins.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87025 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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of the OS X plug-ins.
Do some localization support work on DFInput on OS X.
Bump the version in the info.plist file for DFInput to 1.5.
Other code changes and improvements on the Mac port.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87023 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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