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path: root/macosx/plugins/DFInput/Base.lproj/NetPcsxrHIDInputPluginMain.xib
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* OS X: DFInput fixes:SND\MaddTheSane_cp2014-10-081-14/+19
| | | | | | Set the window delegate from the nib, instead of relying on setting the notifications by NSNotificationCenter. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@91801 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* OS X: change the Xcode development version on xibs to "default" (6.0).SND\MaddTheSane_cp2014-09-271-6/+4
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@91640 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* OS X: Set the development target of xibs to Xcode 5.1SND\MaddTheSane_cp2014-07-211-16/+5
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@91016 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* DFInput: Implement SDL2 GameController support.SND\MaddTheSane_cp2014-04-081-30/+43
| | | | | | | | This change allows the user to use SDL2’s GameController API instead of the Joystick API. The Game Controller API maps the buttons similar to an Xbox 360 controller, so some tricky mapping needed to be done. Note that it currently only supports OS X. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89828 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* OS X: Messing with xib constraints.SND\MaddTheSane_cp2014-03-031-7/+7
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89253 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* OS X:SND\MaddTheSane_cp2014-01-051-23/+27
| | | | | | Fiddling with XIB constraints. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@88251 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Updating PCSX-R version to 1.9.95.SND\MaddTheSane_cp2013-11-101-0/+281
Setting the minimum OS X version to 10.9. Using base localization on OS X. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87797 e17a0e51-4ae3-4d35-97c3-1a29b211df97