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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@90999 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Some OS X bug fixes.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87971 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Fixing a few bugs.
Get rid of a few deprecated notices.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87842 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87114 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Enable the emulog on OS X debug, and have create and use a log in ~/Library/Logs/PCSXR.
Delete the hack that enabled PCSXR logs to go to the console in debug mode.
Use modern syntax to create static NSArrays (and retain them in non-ARC code).
Simplify the pauseSafeWithBlock to just create a new dispatch queue and run pauseSafe on the queue.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85931 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85818 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85559 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85558 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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destination path.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82899 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82566 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Register when we drag a disc image (or double click) to Pcsxr in the recent menu.
Comment out ReleasePlugins() in SysClose: it was causing a pointer to be released twice when you changed a plug-in (specifically, the GPU).
Cleaning up the Recent items code. One notable case is only releasing objects we have ownership of (this is pointless in ARC, but necessary in 32-bit code).
Had to rewrite -[PluginList setActivePlugin:forType:] because the previous version wasn't ARC-friendly.
If we select a disc while the emulator is running, load the disc into the current session.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82136 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81971 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@78288 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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reworked application:openFile: to check if a PcsxrFileHandle supports a file then, if it does, uses the specified PcsxrFileHandle.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@73485 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Store the full path in PcsxrPlugin to check against in verifyOK function.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@73440 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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currently it uses hierarchy with the built-in plug-in path at the bottom and the user plug-in path at the top. I should probably do it by plug-in version.
PlayStation plug-in double-clicked on Mac OS X are now moved to the user directory instead of the App's built-in plug-in directory. the previous method could cause problems if write support wasn't set in PCSXR, such as if it was created from a different user.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@73439 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Added a new function to the PcsxrFileHandle protocol that says what types of UTIs it supports. Currently only used when selecting discs or memory cards from an open dialog, and not used in checking if an app can open a file.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@73437 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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format appears to have originated from the Alcohol 120% software.
Added support for bin/cue by opening the cue file, then getting the .bin file name from the .cue.
Added handling of freeze states and disc images.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@73179 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@73141 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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