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* Updated Free Software Foundation address (Jem256).SND\dario86_cp2012-02-191-30/+30
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75156 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Experimental patchesSND\shalma_cp2011-02-021-2/+2
| | | | | | | | | | - cdrom.c - burst dma 0.3333x - cdrom.c - mono xa attenuation (Tales of Phantasia) - misc comments cleanup Disabled by default git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62851 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Experimental patchesSND\shalma_cp2011-02-021-0/+10
| | | | | | | | - spudma, otcdma - 1/3x dma timing Disabled by default git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62841 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Jungle Book - Rhythm 'n Groove - psxdma.cSND\shalma_cp2010-12-101-1/+3
| | | | | | | - use faster dma time for cpu-to-spu - fixes chapter music samples from fading out too early (output-left) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@61068 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* psxDma6 - fix missing size variable, GPUOTCDMA_INTSND\shalma_cp2010-09-051-2/+6
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56846 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Chrono Cross interlace fix (ePSXe version)SND\shalma_cp2010-09-051-66/+1
| | | | | | | | | | | GameShark Lite needs GPUSTATUS_READYFORVRAM off when not IDLE. Also fixes CDROM swapping. - Enable 'Fake GPU Busy States' to work - Perhaps we should fix PEOPS GPU to turn off READYFORVRAM instead of gpu.c (my temp solution) Please add gpu.c / gpu.h to your makefiles. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56824 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rebel Assault 2 needs longer DMA times (black screens in-game)SND\shalma_cp2010-09-051-4/+20
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56821 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* use %x instead of %lx.SND\weimingzhi_cp2010-06-021-9/+9
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@50501 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* revert the previous revert, and fixed the value in mdec1Interrupt().SND\weimingzhi_cp2010-05-211-2/+2
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48431 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Use SDL for sound plugin, reverted the change to BIAS in r48024. (and I'm ↵SND\weimingzhi_cp2010-05-191-5/+5
| | | | | | too lazy to hunt down the bug with x64 dynarec :( feel free to revert this revert if not preferred :P) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48308 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* spu dma was fixed.SND\edgbla_cp2010-05-141-2/+7
| | | | | | | Road Rash 3D, Syphon Filter 2, Twisted Metal: Small Browl, Thousand Arms... git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48088 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* BIAS was moved into rec/int.SND\edgbla_cp2010-05-141-1/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48024 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@46936 ↵SND\weimingzhi_cp2010-04-301-2/+1
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@23061 ↵SND\weimingzhi_cp2009-04-161-0/+170
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