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path: root/libpcsxcore/pgxp_cpu.c
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* Initialise GTE and CPU regsiters (invalidate)iCatButler2016-06-301-0/+6
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* Disable debug modeiCatButler2016-06-291-1/+4
| | | | - Also add stub for RFE operation
* Imporved CPU integrationiCatButler2016-06-271-112/+164
| | | | | | | | | | | | | | | | | - Change PGXP integration to use wrapper functions - Use modified function lookup tables to call wrappers or default funnctions based on mode - Implement wrappers for interpreter too, recompiler sometimes calls interpreter functions - Add UI elements for selecting CPU modes - Only call precision version of NCLIP in modes where there are not going to be stale vertices in GTE registers - Added support for CP0 co-processor functions - Improve support for CPU functions (still broken in many games) - Improved debug output to show values for inputs before they're modified GPU plugin - Ignore stale vertices (occurs when CPU mode no longer writes to memory) - Add Cyan vertex colouring for stale vertices
* CPU op fixesiCatButler2016-06-111-35/+42
| | | | | - SH: Use appropriate masking when validating 16-bit values before storing - Shift operations: on shifts larger than 16bits, first shift elements along, then apply arithmetic for remainder
* Initial PGXP CPU commitiCatButler2016-06-071-0/+737
- Restructured project to base interface on PSX instructions - Support for all relevant CPU arithmetic and logic instructions - Debug output available via deferred PGXP calls - Remove most dependencies on PCSXR - Still very much a work in progress (lots of errors) - Add extra debug information to GPU plugin (w values)