| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83457 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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cdlRead on cdda tested on real hardware
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83456 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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please don't commit untested code like this, or at least add a comment..
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83455 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82898 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82886 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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0x1b command is issued. Refaktored CDROM debug logs.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82833 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82429 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82378 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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most changes verified on real thing
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82377 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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based on tests on real hardware
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82376 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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because last commit removed wrong read stop
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82244 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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breaks N2O, does not make sense too
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82243 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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returned by some plugins
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82239 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82238 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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fixes HLE
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82226 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82224 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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not needed in ReARMed for some reason.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82209 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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also fixes interpreter "Slow Boot"
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82199 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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also adjust ReadTOC timing and logs
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82198 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82156 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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- lots of hacks cleaned up
- removes port3 reschedule (fixes FMVs with Brave Fencer Musashi, etc still working)
- based on new information from Mednafen, nocash, and a few tests of my own
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82129 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82118 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82116 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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cdrom code now reads with ISOreadCDDA() and sends to SPU, thread code is
not used. This will also make a merge from PCSX ReARMed easier.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82099 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82044 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81299 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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zero error
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@79981 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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distorted speech in Resident Evil series.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75683 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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Tactics, Ridge Racer Type 4 opening sequence and other games (issue #8067);
- reenabled CD-XA attenuation by shalma; CD-XA fading effect supported in the main menu in Resident Evil, at the end of the fight in Tekken 3 and in Street Fighter Alpha 3 (issue #9593).
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75584 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75156 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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but I don't know how to approach them.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72824 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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This should bring the number of warnings when compiling the Mac version with Clang and the -Wall option down to zero.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72386 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72138 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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e17a0e51-4ae3-4d35-97c3-1a29b211df97
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e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@67225 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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out the stuff.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64536 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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e17a0e51-4ae3-4d35-97c3-1a29b211df97
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64524 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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This solves FF7 slowdowns and seems to keep games that need this delay working.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@63410 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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- cdrom.c- Vib Ribbon (decoded buffer - do in spu)
- cdrom.c- Crash Team Racing (decoded buffer - do in spu)
- xa.c- xa+cdda decoded buffer (fix mistakes)
- spu.c- voice 1/3 decoded buffer (optional)
Disabled
> Please treat all shalma-hopkat work as suspicious (faulty + not hw-accurate)
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@63195 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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- bios - no cd - fix hangs (diskerror)
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@63004 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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- cdrom.c- fix stereo xa attenuation
Disabled by default
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62922 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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1- cdrom.c
Remove IRQ clear - read reschedule
Fix xa streaming timing (ex. Final Fantasy Tactics)
2- cdrom.c
BIOS music player - init attenuators
3- r3000a.c
Set spu async to ~10 apu cycle updates
Correct Square sound effects
Disabled by default
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62890 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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-cdrom.c - fix mono xa attenuation
Disabled by default
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62855 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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- cdrom.c - burst dma 0.3333x
- cdrom.c - mono xa attenuation (Tales of Phantasia)
- misc comments cleanup
Disabled by default
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62851 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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- fix cdda attenuation (Tekken 1)
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62845 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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- gpu.c - use 1/3x dma time (max time allowed by X-Files - system interrupt timing)
- cdrom.c - fix dma wrap pointers
Disabled by default - enable yourself for now
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62840 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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1- gpu.c
We don't emulate bus conflicts. Especially with DMA.
Lower vram2mem, mem2vram times (1 -> 0.25)
- fixes X-Files videos
2- cdrom.c
Duke Nukem - Time to Kill uses CD attenuation values for XA music, speech
- fix volume slider
3- cdrom.c
Add cdrom dma wrapping
- possible Ape Escape additional fixes (>2352 transfers in several places)
All disabled - view diff and activate at your own risk (accuracy regressions)
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62832 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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- mute data track 01
- fix cdlplay resume
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62711 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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