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* Destruction Derby: cdrom.cSND\shalma_cp2010-10-301-0/+22
| | | | | | | - Add ReadT command (read TOC?) - Fixes boot git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58929 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Tekken: cdrom.cSND\shalma_cp2010-10-302-7/+59
| | | | | | | | - CD-XA volume controls - Fixes fadeout at end of match git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58928 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Vib Ribbon: cdrom.cSND\shalma_cp2010-10-306-213/+465
| | | | | | | | - Use own decoded buffer IRQ handling, fix CD swapping, demute cd-xa volume - Game mostly playable (original + music modes) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58927 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Wild 9, Rockman X3, Twisted Metal 2: cdrom.cSND\shalma_cp2010-10-301-16/+58
| | | | | | | - Start cdda playback at official track start when possible + report correct SubQ time at start - Fixes many games with music problems, choppy cdda play git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58926 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* 5-Star Racing: cdrom.cSND\shalma_cp2010-10-301-1/+3
| | | | | | | | - Don't stop cdda on gettn - Fixes music git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58925 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Duke Nukem: Land of the Babes - cdrom.cSND\shalma_cp2010-10-301-17/+31
| | | | | | | | - Fix read interrupt start timing, Seek / Reading flags - Fixes cutscene loading git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58924 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Doom - cdrom.cSND\shalma_cp2010-10-301-21/+29
| | | | | | | | | | - IRQ reschedule - Fixes boot - InuYasha CdlPause adjustment git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58923 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-10-301-1/+13
| | | | | | | - seperate burst from normal dma - Burst used in Rebel Assault 2 mission select git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58922 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* SIO_CYCLES (BaudReg * 8).SND\edgbla_cp2010-10-131-505/+500
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58374 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Stupid errorSND\shalma_cp2010-10-12509-255459/+0
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58359 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Gundam Battle Assault 2: cdrom.cSND\shalma_cp2010-10-121-3/+8
| | | | | | | | - Give CdlPause longer time to decode data - Fixes boot+gameplay, fixes Hokuto no Ken 2 (intro) - NOTE: Please delete pcsxr\pcsxr upload error git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58358 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58357 ↵SND\shalma_cp2010-10-12509-0/+255459
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58348 ↵SND\edgbla_cp2010-10-121-23/+31
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Joypad: sio.cSND\shalma_cp2010-10-121-3/+17
| | | | | | | - Remove RX,TX ready (unbreaks Twisted Metal 2 intro) - Need to examine this problem later git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58346 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Joypad: sio.cSND\shalma_cp2010-10-121-2/+10
| | | | | | | | - revert to faster SIO cycles for now (breaks too many games with BaudReg * 8 - need to find out why) - Rhapsody should still work though git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58345 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rhapsody: sio.cSND\shalma_cp2010-10-111-2/+15
| | | | | | | | - Turn off Receive / Transmit ready until SIO ready - Fixes joypad problems with both dynarec / interpreter git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58321 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Hokuto no Ken 2: cdrom.cSND\shalma_cp2010-10-101-8/+8
| | | | | | | | - return FORM1 + FORM2 when ADPCM off - fixes recent boot problem, not intro glitches git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58281 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* G-Police: cdrom.cSND\shalma_cp2010-10-101-11/+14
| | | | | | | | - Longer GetlocL time, no autopause on ADPCM - Fixes music, speech git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58258 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Crash Team Racing: cdrom.cSND\shalma_cp2010-10-091-0/+6
| | | | | | | | - SPU IRQ for every ADPCM decoded - Fixes music, speech git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58252 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* quick compile fix.SND\edgbla_cp2010-10-071-408/+409
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58192 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Wild 9: cdrom, r3000a, dmaSND\shalma_cp2010-10-075-75/+136
| | | | | | | | | - give Repplay its own interrupt handler - add DMA3 busy times - fixes music git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58184 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Judge Dredd / Xenogears: cdrom.cSND\shalma_cp2010-10-071-2/+6
| | | | | | | - Filter specific FORM2 ID ($64, $E4) - Fixes Dredd in-game sprites / Xeno movies git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58169 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Judge Dredd: cdrom.cSND\shalma_cp2010-10-061-2/+7
| | | | | | | | - Don't return FORM2 during ADPCM playback - Fixes movies, in-game play (still problems with sprites) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58149 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* CDROM Buffer: cdrom.cSND\shalma_cp2010-10-051-10/+8
| | | | | | | | - real hardware uses 16 output bytes then loops around (edgbla) (Works with GameShark music players = 17 bytes) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58115 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Twisted Metal - World Tour: cdrom.cSND\shalma_cp2010-10-052-24/+34
| | | | | | | - Don't mix DATA / AUDIO seek cursors (fixes main menu) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58113 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* BIOS: cdrom.cSND\shalma_cp2010-10-051-11/+2
| | | | | | | - Better GetStatus CD type detection git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58105 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* BIOS: cdriso.cSND\shalma_cp2010-10-051-3/+9
| | | | | | | | - use faster seeking times - GetStatus fix for BIOS ID (startup) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58103 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Firemen 2: cdrom.cSND\shalma_cp2010-10-041-0/+5
| | | | | | | | - ADPCM playing without channel filtering Fixes cutscene, briefing voices / music git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58090 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Tomb Raider 2: SeekP updates subchannel for GetlocPSND\shalma_cp2010-10-011-2/+5
| | | | | | | - Fixes main menu + music git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57996 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* dfxvideo, peopsxgl: ode bit fix (Cosmowarrior Rei/iS - Internal Section).SND\edgbla_cp2010-10-014-546/+564
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57994 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* quick compile fixSND\weimingzhi_cp2010-09-291-2/+2
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57851 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rayman, BIOS Music Player, GameShark Music PlayersSND\shalma_cp2010-09-283-194/+438
| | | | | | | | | | | | - cdriso.c: Forward + Backward (rewind) support, Data track wiping during audio play, GetStatus (time) fixes - cdrom.c: CdlForward, CdlBackward, CdlID (auto boot Music CDs with BIOS), CdlStop, CdlPause, CdlPlay (support BIOS play + pause / resume), CdlGetlocP (timing, output results), REPPLAY (report play times - Rayman, BIOS) now work - cdrom.h: Forward, Backward states; Larger result buffer NOTE: Must use iso images with subchannel data for Rayman and Music Players to work. And use latest PCSX-r PEOPS DSound plugin. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57823 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* BIOS: cache flushingSND\shalma_cp2010-09-262-1/+6
| | | | | | | - Only affects interpreter git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57733 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* coff binary support (experimental).SND\weimingzhi_cp2010-09-262-37/+89
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57729 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* only load the net yaroze library when running EXE.SND\weimingzhi_cp2010-09-225-46/+61
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57503 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57465 ↵SND\weimingzhi_cp2010-09-212-10/+17
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* load net yaroze library if exists at startup.SND\weimingzhi_cp2010-09-191-4/+13
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57379 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rebel Assault 2SND\shalma_cp2010-09-162-13/+26
| | | | | | | | - MDEC: Fix DMA timing (byte ptrs) - GPU: Fix DMA timing (word sizes, chain counting) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57226 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* a little cleanupSND\weimingzhi_cp2010-09-131-8/+5
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57141 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* a little less aggressiveSND\weimingzhi_cp2010-09-131-2/+2
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57140 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Merged change from ↵SND\weimingzhi_cp2010-09-134-196/+210
| | | | | | | | | http://forums.ngemu.com/pcsx-discussion/116599-developers-wanted-pcsx-revival-9.html#post1902678 with minor amendments. GPU DMA chain timing (FF7 opening CG and maybe other games too - not tested with rebel assault 2 though). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57139 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* R3000: Crash Bandicoot 2SND\shalma_cp2010-09-111-10/+13
| | | | | | | | - Remove GTE bit toggle hack - Don't run interrupt when GTE in pipeline git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57066 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* SIO - GameShark CDX Dongle (correct BG init value; thanks kevstah2004)SND\shalma_cp2010-09-111-1/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57061 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* SIO - Avoid GameShark CDX Enhancement crash (DMA3 buffer overrun)SND\shalma_cp2010-09-091-1/+18
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56988 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* SIO - GameShark CDX dongle now supports memory card I/O (fixes CDX 3.3 BG ↵SND\shalma_cp2010-09-091-76/+181
| | | | | | and code list errors) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56987 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Gpu - Disable extra safety check (test this later)SND\shalma_cp2010-09-091-1/+1
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56984 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Gpu - remove ePSXe Chrono Cross interlace hack (several reports it causes ↵SND\shalma_cp2010-09-092-4/+3
| | | | | | | | | problems - use GPU plugin Chrono Cross fix + GPU fake busy states) Interpreter - remove psxBASIC CP0 check (redundant) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56983 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* CDROM: GameShark CDX 3.3 - low-level status reading (CD swap trick)SND\shalma_cp2010-09-072-1/+70
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56921 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* SIO: GameShark CDX - add extra keys, allows more rebooting (ex. Xenogears)SND\shalma_cp2010-09-071-8/+56
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56920 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* ported the change in r56828 to dynarec (is the check in psxBASIC() really ↵SND\weimingzhi_cp2010-09-0722-5231/+562
| | | | | | necessary?), removed powerpc dynarec (cannot test and likely broken). git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56896 e17a0e51-4ae3-4d35-97c3-1a29b211df97