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* Smurf Racer - cdrom.cSND\shalma_cp2010-11-281-12/+36
| | | | | | | | | | | - separate left-right attenuation - fix movie volume - eternal compatibility hack - fixme later git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60309 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Twisted Metal 4 - cdrom.cSND\shalma_cp2010-11-281-0/+5
| | | | | | | - adjust psx cdda pregap - fix in-game music git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60298 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Dukes of Hazard 2 - psxhw.cSND\shalma_cp2010-11-281-0/+13
| | | | | | | - 32-bit spu write - fix engine noise git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60292 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* gpu.cSND\shalma_cp2010-11-281-2/+7
| | | | | | | - remove 1.5x chain hack - wait for someone to do real fix git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60291 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-271-30/+30
| | | | | | | - Test: use $800 default time - ex. getlocl, nop $1000 -> $800 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60250 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Twisted Metal 3 - cdrom.cSND\shalma_cp2010-11-271-2/+4
| | | | | | | - use shorter cdlnop - fix music git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60249 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-271-79/+103
| | | | | | - (gschwnd) cleanup git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60226 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* mdec.cSND\shalma_cp2010-11-261-4/+4
| | | | | | | - (gschwnd) undo silly shalma error - revert to gschwnd mdec :) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60199 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Eggs of Steel - mdec.cSND\shalma_cp2010-11-261-4/+4
| | | | | | - tiny fix to image ptr update git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60195 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* gpu.cSND\shalma_cp2010-11-261-1/+2
| | | | | | | - reinstall old compatibility hack (1.5x dma chain) - fix this later I guess git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60186 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Eggs of Steel - mdec.cSND\shalma_cp2010-11-261-24/+90
| | | | | | | - (gschwnd) use partial decode buffer - fix corrupt movies, bg git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60185 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Eggs of Steel - cdrom.cSND\shalma_cp2010-11-251-2/+16
| | | | | | | - longer seekl time - fix new game git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60142 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Crusaders of Might and Magic - cdrom.cSND\shalma_cp2010-11-241-10/+22
| | | | | | | - fix seek, getlocl, read_ack times - fix cutscene speech (start + play) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60064 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Updated xcode project.SND\weimingzhi_cp2010-11-241-1/+32
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60063 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rockman X5 - cdrom.cSND\shalma_cp2010-11-241-1/+1
| | | | | | | - no data ack - fix music restart git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60062 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* psxinterpreter.cSND\shalma_cp2010-11-231-2/+2
| | | | | | - (nhyone) fix load delay bgez, bgezal git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60032 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60002 ↵SND\weimingzhi_cp2010-11-238-0/+4878
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* readded powerpc dynarec.SND\weimingzhi_cp2010-11-2328-6183/+5177
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60001 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Dexter's Laboratory - Mandark's Lab - cdrom.cSND\shalma_cp2010-11-231-1/+1
| | | | | | | - detect last cdda track - fix new game git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59991 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Space Hulk - Vengeance of the Blood Angels - cdrom.cSND\shalma_cp2010-11-221-8/+9
| | | | | | | - channel off = use first file - fix music, speech git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59955 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-221-4/+2
| | | | | | | - minor repplay fake subq fix git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59923 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Crusaders of Might and Magic - cdrom.cSND\shalma_cp2010-11-211-4/+2
| | | | | | | - Give top priority to cdr commands - fix intro movie git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59905 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Crusaders of Might and Magic - cdrom.cSND\shalma_cp2010-11-211-1/+3
| | | | | | | - Send FORM2 for 2340 read + ADPCM on - fix 3DO logo git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59904 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Breath of Fire 3 - cdrom.cSND\shalma_cp2010-11-211-21/+7
| | | | | | | | - remove r59791 hack (breaks game) - fix sleep issue git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59900 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Xenogears - psxinterpreter.cSND\shalma_cp2010-11-211-0/+12
| | | | | | | | - lbu v1 - beq v1 = no load delay - fix battle loading (interpreter only) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59863 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Duke Nukem - Time to Kill - cdrom.cSND\shalma_cp2010-11-201-7/+8
| | | | | | | | - (de)mute does not set spu cd-xa - fix music / speech volume git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59851 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdriso.cSND\shalma_cp2010-11-201-2/+2
| | | | | | - one more commit (static function) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59830 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-201-0/+4
| | | | | | | - fix msf2sec, sec2msf (oops!) - for cdda subq faking git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59828 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-201-23/+165
| | | | | | | - add basic internal subq faking (cdda games) - allows ccd/img/no sub, bin/cue, direct cdrom (no subchannel reading), .. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59816 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-191-2/+14
| | | | | | | - don't let cd-xa volume write to register (ex. cdrwrite3) - might fix something git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59791 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* psxmem.cSND\shalma_cp2010-11-191-5/+5
| | | | | | | - set mem penalty to 1 constant (redo) - should improve stability git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59790 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* ir3000a.cSND\shalma_cp2010-11-191-5/+5
| | | | | | | - (nhyone) fix jr - bltz - should improve stability git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59789 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Megaman Legends - cdrom.cSND\shalma_cp2010-11-181-1/+1
| | | | | | | - don't use ACK interrupt on XA read data - fix cut speech git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59752 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Croc 2 - cdrom.cSND\shalma_cp2010-11-181-16/+3
| | | | | | | | - Do not return FORM2 during ADPCM play - fixes cutscenes git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59727 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Valkyrie Profile - gte.cSND\shalma_cp2010-11-181-1/+1
| | | | | | | - use edgbla value of limH $1000 - seems to work, unverified value git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59726 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Lode Runner - ir3000a.cSND\shalma_cp2010-11-171-1/+17
| | | | | | | - Stop branch logic during jr - beq - fixes boot (dynarec) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59715 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Silhouette Mirage - cdrom.c / r3000a.cSND\shalma_cp2010-11-154-2/+85
| | | | | | | - check cdda autopause - fix looping music git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59671 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-151-0/+3
| | | | | | - add repplay safety check git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59641 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rockman X5 - cdrom.cSND\shalma_cp2010-11-151-6/+4
| | | | | | | - reschedule read interrupts - fixes music playback git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59611 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Motor Toon Grand Prix 2 - gte.cSND\shalma_cp2010-11-141-5/+0
| | | | | | | | - repair mtc2 - r7,r29 - fixes disappearing objects git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59605 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Savestate pic offset was fixed.SND\edgbla_cp2010-11-142-0/+4
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59592 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-131-5/+2
| | | | | | - redo last hack git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59553 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rockman X5 - cdrom.cSND\shalma_cp2010-11-131-6/+9
| | | | | | | - use longer read time for non-seeked sector - fixes capcom logo git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59552 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* F12 - reset, a bit buggy.SND\edgbla_cp2010-11-132-5/+8
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59548 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* gpu.cSND\shalma_cp2010-11-131-664/+2
| | | | | | | - demolish ugly gpu chain slice hack - now many broken games should run okay again git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59547 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rockman X3 - mdec.cSND\shalma_cp2010-11-131-1/+5
| | | | | | | | - Use longer dma time - fixes intro movie git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59546 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* gpu.cSND\shalma_cp2010-11-131-12/+38
| | | | | | | | | | - Repair chain slice: prim48, prim4c, prim58, prim5c (thanks gschwnd) - Repair chain slice: packet80 (peops) - FF9: remove battle hangs, garbage git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59545 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Final Fantasy 4 - gpu.cSND\shalma_cp2010-11-121-15/+562
| | | | | | | | | | - detect internal vram transfers ($80 packet) - fixes backdrops - remove dma chain timing hack git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59501 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Tekken 3 - gpu.cSND\shalma_cp2010-11-121-4/+10
| | | | | | | - Add infinite dma loop check to chain slice - Fixes post-replay flicker git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59480 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Vampire Hunter D - gpu.cSND\shalma_cp2010-11-121-23/+77
| | | | | | | | | - Use DMA2 chain slicing to GPU sync better - Fixes Skullmonkeys menus, gameplay backdrops git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59451 e17a0e51-4ae3-4d35-97c3-1a29b211df97