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* Vampire Hunter D - gpu.cSND\shalma_cp2010-11-081-26/+24
| | | | | | | | - allow changes to linked list in middle of dma2 chain before GPU gets to it - fixes title screen - also fixes Einhander gallery images git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59304 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Tales of Destiny 2 - gte.cSND\shalma_cp2010-11-081-3/+3
| | | | | | | | - repair SQR - IR output - fixes underwater lighting git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59303 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Valkyrie Profile - gte.cSND\shalma_cp2010-11-081-1/+1
| | | | | | | - limH to use $ffff limit - fixes world map loading git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59302 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Maximum Force - mdec.cSND\shalma_cp2010-11-081-16/+30
| | | | | | | | - stall dma1 until dma0 sent - fixes movies git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59301 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* psxmem.cSND\shalma_cp2010-11-081-2/+2
| | | | | | | - slight memory tweak - supposedly improves compatibility git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59300 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* x86_64 dynarec as wellSND\weimingzhi_cp2010-11-052-3/+45
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59210 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* ported change in r59193 to dynarec (x86-32).SND\weimingzhi_cp2010-11-053-3/+49
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59209 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Xenogears Agemo translation - psxinterpreter.cSND\shalma_cp2010-11-051-3/+156
| | | | | | | | - load delay slot - should pass emu detection - only works with interpreter git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59194 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Threads of Fate - psxinterpreter.cSND\shalma_cp2010-11-051-0/+8
| | | | | | | | - divide by zero handling - fixes Rue's quest house bug - only works with interpreter git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59193 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rebel Assault 2 - mdec.cSND\shalma_cp2010-11-051-7/+32
| | | | | | | - faster mdec times (1 cycle / byte) - fixes stage 6 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59192 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* mdec.cSND\shalma_cp2010-11-051-1/+48
| | | | | | | - Turn off MDEC1_BUSY idea - experimental: not in use git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59191 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Fighting Force 2 - cdrom.cSND\shalma_cp2010-11-051-9/+14
| | | | | | | - update subq during read_ack - fixes new game loading git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59190 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Ape Escape - cdrom.cSND\shalma_cp2010-11-051-0/+12
| | | | | | | - detect 0 dma size transfers - fixes boot git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59189 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* gte.cSND\shalma_cp2010-11-051-20/+49
| | | | | | | - add some extra MAME changes (MTC2) - experimental: not in use git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59188 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Lego Racers - gte.cSND\shalma_cp2010-11-051-3/+0
| | | | | | | | - fix mfc2 r30 (and r29) - fixes main menu loading git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59187 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Fear Effect 2 - mdec.cSND\shalma_cp2010-10-301-1/+34
| | | | | | | - check for input drain, causing infinite dma1 stalls - fixes art gallery git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58951 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58936 ↵SND\edgbla_cp2010-10-302-704/+704
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Squaresoft on PlayStation 1998 Collector's CD Vol. 1 - cdrom.cSND\shalma_cp2010-10-301-0/+5
| | | | | | | | - turn off cdda on setmode - fixes choppy movie sound git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58933 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* sio.cSND\shalma_cp2010-10-301-1/+15
| | | | | | | | - turn off rx,tx rdy when sio irq not hit - experimental idea: not in use git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58932 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdriso.cSND\shalma_cp2010-10-301-7/+7
| | | | | | | - parse ccd/mdf then cue/toc - fixes cdda playback when both ccd/cue found git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58931 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Squaresoft on PlayStation 1998 Collector's CD Vol. 1: mdec.cSND\shalma_cp2010-10-301-24/+19
| | | | | | | | - Use 300 macroblocks @ 30 fps - Should improve movie playback git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58930 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Destruction Derby: cdrom.cSND\shalma_cp2010-10-301-0/+22
| | | | | | | - Add ReadT command (read TOC?) - Fixes boot git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58929 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Tekken: cdrom.cSND\shalma_cp2010-10-302-7/+59
| | | | | | | | - CD-XA volume controls - Fixes fadeout at end of match git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58928 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Vib Ribbon: cdrom.cSND\shalma_cp2010-10-306-213/+465
| | | | | | | | - Use own decoded buffer IRQ handling, fix CD swapping, demute cd-xa volume - Game mostly playable (original + music modes) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58927 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Wild 9, Rockman X3, Twisted Metal 2: cdrom.cSND\shalma_cp2010-10-301-16/+58
| | | | | | | - Start cdda playback at official track start when possible + report correct SubQ time at start - Fixes many games with music problems, choppy cdda play git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58926 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* 5-Star Racing: cdrom.cSND\shalma_cp2010-10-301-1/+3
| | | | | | | | - Don't stop cdda on gettn - Fixes music git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58925 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Duke Nukem: Land of the Babes - cdrom.cSND\shalma_cp2010-10-301-17/+31
| | | | | | | | - Fix read interrupt start timing, Seek / Reading flags - Fixes cutscene loading git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58924 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Doom - cdrom.cSND\shalma_cp2010-10-301-21/+29
| | | | | | | | | | - IRQ reschedule - Fixes boot - InuYasha CdlPause adjustment git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58923 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-10-301-1/+13
| | | | | | | - seperate burst from normal dma - Burst used in Rebel Assault 2 mission select git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58922 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* SIO_CYCLES (BaudReg * 8).SND\edgbla_cp2010-10-131-505/+500
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58374 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Stupid errorSND\shalma_cp2010-10-12509-255459/+0
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58359 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Gundam Battle Assault 2: cdrom.cSND\shalma_cp2010-10-121-3/+8
| | | | | | | | - Give CdlPause longer time to decode data - Fixes boot+gameplay, fixes Hokuto no Ken 2 (intro) - NOTE: Please delete pcsxr\pcsxr upload error git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58358 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58357 ↵SND\shalma_cp2010-10-12509-0/+255459
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58348 ↵SND\edgbla_cp2010-10-121-23/+31
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Joypad: sio.cSND\shalma_cp2010-10-121-3/+17
| | | | | | | - Remove RX,TX ready (unbreaks Twisted Metal 2 intro) - Need to examine this problem later git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58346 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Joypad: sio.cSND\shalma_cp2010-10-121-2/+10
| | | | | | | | - revert to faster SIO cycles for now (breaks too many games with BaudReg * 8 - need to find out why) - Rhapsody should still work though git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58345 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rhapsody: sio.cSND\shalma_cp2010-10-111-2/+15
| | | | | | | | - Turn off Receive / Transmit ready until SIO ready - Fixes joypad problems with both dynarec / interpreter git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58321 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Hokuto no Ken 2: cdrom.cSND\shalma_cp2010-10-101-8/+8
| | | | | | | | - return FORM1 + FORM2 when ADPCM off - fixes recent boot problem, not intro glitches git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58281 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* G-Police: cdrom.cSND\shalma_cp2010-10-101-11/+14
| | | | | | | | - Longer GetlocL time, no autopause on ADPCM - Fixes music, speech git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58258 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Crash Team Racing: cdrom.cSND\shalma_cp2010-10-091-0/+6
| | | | | | | | - SPU IRQ for every ADPCM decoded - Fixes music, speech git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58252 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* quick compile fix.SND\edgbla_cp2010-10-071-408/+409
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58192 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Wild 9: cdrom, r3000a, dmaSND\shalma_cp2010-10-075-75/+136
| | | | | | | | | - give Repplay its own interrupt handler - add DMA3 busy times - fixes music git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58184 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Judge Dredd / Xenogears: cdrom.cSND\shalma_cp2010-10-071-2/+6
| | | | | | | - Filter specific FORM2 ID ($64, $E4) - Fixes Dredd in-game sprites / Xeno movies git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58169 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Judge Dredd: cdrom.cSND\shalma_cp2010-10-061-2/+7
| | | | | | | | - Don't return FORM2 during ADPCM playback - Fixes movies, in-game play (still problems with sprites) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58149 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* CDROM Buffer: cdrom.cSND\shalma_cp2010-10-051-10/+8
| | | | | | | | - real hardware uses 16 output bytes then loops around (edgbla) (Works with GameShark music players = 17 bytes) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58115 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Twisted Metal - World Tour: cdrom.cSND\shalma_cp2010-10-052-24/+34
| | | | | | | - Don't mix DATA / AUDIO seek cursors (fixes main menu) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58113 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* BIOS: cdrom.cSND\shalma_cp2010-10-051-11/+2
| | | | | | | - Better GetStatus CD type detection git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58105 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* BIOS: cdriso.cSND\shalma_cp2010-10-051-3/+9
| | | | | | | | - use faster seeking times - GetStatus fix for BIOS ID (startup) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58103 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Firemen 2: cdrom.cSND\shalma_cp2010-10-041-0/+5
| | | | | | | | - ADPCM playing without channel filtering Fixes cutscene, briefing voices / music git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58090 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Tomb Raider 2: SeekP updates subchannel for GetlocPSND\shalma_cp2010-10-011-2/+5
| | | | | | | - Fixes main menu + music git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57996 e17a0e51-4ae3-4d35-97c3-1a29b211df97