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* dfsound - spu.cSND\shalma_cp2010-12-091-0/+2
| | | | | | - adjust async timing for wait (reset cycles) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60924 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* dfsoundSND\shalma_cp2010-12-095-20/+50
| | | | | | | | | | | | | | | | | | | | | - Final Fantasy 7 = adsr.c - use newer PEOPS DSound Sustain level - PEOPS 1.09a win32 = fix FF7 cursor - freeze.c - add emu crash check (spu not init yet) - spu.c - improve spu async timing - set latency = 20 ms - smoother, less pops, cracks - spu.c, registers.c - VAG silence flag (keeps playing channel for IRQs) - new save states needed git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60906 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* first commit of gxvideo plugin (fork of dfxvideo)SND\gschwind_cp2010-12-0729-2/+16971
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60768 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* dfsound - spu.cSND\shalma_cp2010-12-071-5/+5
| | | | | | - compile error (DSound -> dfsound) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60761 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* dfsound - registers.c, spu.cSND\shalma_cp2010-12-062-17/+44
| | | | | | | | | | | | - VAG flag fixes - fixes missing Xenogears sounds (menu, Franz library, doors, etc.) - fixes Jungle Book - Rhythm 'n Groove (music + play) - SoundOff prevents new channel from starting - fixes Jungle Book (buzzing loop hangs) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60742 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* dfsound - spu.cSND\shalma_cp2010-12-061-2/+4
| | | | | | | | - mix fmod into output - fixes Xenogears save icon (high pitch) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60716 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* dfsound - registers.cSND\shalma_cp2010-12-061-6/+10
| | | | | | | | | - cd-xa volume hack (scale $8000-ffff to $7fff) - fixes sound output in some games - fixme later (real attenuation) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60714 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Redump.org SBI - cdrom.c, cdriso.cSND\shalma_cp2010-12-022-0/+74
| | | | | | | | | | | | | | | | | | | | | | - native support (LibCrypt) ex. TOCA World Touring Cars (Europe) 1) Run CDROM - download SBI from redump.org - place in emu folder - name "redump.sbi" - run CDROM (subchannel optional) 2) Run ISO - download SBI from redump.org - place in iso folder - "toca world cars.bin", "toca world cars.cue", "toca world cars.sbi" or "toca world cars.img", "toca world cars.ccd", "toca world cars.sbi" - run ISO (subchannel file optional) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60534 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* psxinterpreter.cSND\shalma_cp2010-11-291-1/+1
| | | | | | - dobranch = peek, don't cache git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60334 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* psxhw.cSND\shalma_cp2010-11-291-2/+2
| | | | | | | - w8 = psxHu8ref git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60333 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-291-5/+5
| | | | | | - better spu compat hack git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60327 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* V-Rally 2 - cdrom.cSND\shalma_cp2010-11-291-0/+3
| | | | | | | - spu compat hack ($0-8000 max) - fix movie sound git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60325 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60315 ↵SND\edgbla_cp2010-11-291-7/+7
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Sim Theme Park - cdrom.cSND\shalma_cp2010-11-281-3/+2
| | | | | | | | - return no adpcm data (zero) - fix speech git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60311 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Smurf Racer - cdrom.cSND\shalma_cp2010-11-281-12/+36
| | | | | | | | | | | - separate left-right attenuation - fix movie volume - eternal compatibility hack - fixme later git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60309 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Twisted Metal 4 - cdrom.cSND\shalma_cp2010-11-281-0/+5
| | | | | | | - adjust psx cdda pregap - fix in-game music git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60298 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Dukes of Hazard 2 - psxhw.cSND\shalma_cp2010-11-281-0/+13
| | | | | | | - 32-bit spu write - fix engine noise git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60292 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* gpu.cSND\shalma_cp2010-11-281-2/+7
| | | | | | | - remove 1.5x chain hack - wait for someone to do real fix git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60291 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-271-30/+30
| | | | | | | - Test: use $800 default time - ex. getlocl, nop $1000 -> $800 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60250 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Twisted Metal 3 - cdrom.cSND\shalma_cp2010-11-271-2/+4
| | | | | | | - use shorter cdlnop - fix music git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60249 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-271-79/+103
| | | | | | - (gschwnd) cleanup git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60226 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* mdec.cSND\shalma_cp2010-11-261-4/+4
| | | | | | | - (gschwnd) undo silly shalma error - revert to gschwnd mdec :) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60199 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Eggs of Steel - mdec.cSND\shalma_cp2010-11-261-4/+4
| | | | | | - tiny fix to image ptr update git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60195 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* gpu.cSND\shalma_cp2010-11-261-1/+2
| | | | | | | - reinstall old compatibility hack (1.5x dma chain) - fix this later I guess git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60186 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Eggs of Steel - mdec.cSND\shalma_cp2010-11-261-24/+90
| | | | | | | - (gschwnd) use partial decode buffer - fix corrupt movies, bg git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60185 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Eggs of Steel - cdrom.cSND\shalma_cp2010-11-251-2/+16
| | | | | | | - longer seekl time - fix new game git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60142 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Crusaders of Might and Magic - cdrom.cSND\shalma_cp2010-11-241-10/+22
| | | | | | | - fix seek, getlocl, read_ack times - fix cutscene speech (start + play) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60064 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Updated xcode project.SND\weimingzhi_cp2010-11-241-1/+32
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60063 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Rockman X5 - cdrom.cSND\shalma_cp2010-11-241-1/+1
| | | | | | | - no data ack - fix music restart git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60062 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* psxinterpreter.cSND\shalma_cp2010-11-231-2/+2
| | | | | | - (nhyone) fix load delay bgez, bgezal git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60032 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60002 ↵SND\weimingzhi_cp2010-11-238-0/+4878
| | | | e17a0e51-4ae3-4d35-97c3-1a29b211df97
* readded powerpc dynarec.SND\weimingzhi_cp2010-11-2328-6183/+5177
| | | | git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60001 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Dexter's Laboratory - Mandark's Lab - cdrom.cSND\shalma_cp2010-11-231-1/+1
| | | | | | | - detect last cdda track - fix new game git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59991 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Space Hulk - Vengeance of the Blood Angels - cdrom.cSND\shalma_cp2010-11-221-8/+9
| | | | | | | - channel off = use first file - fix music, speech git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59955 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-221-4/+2
| | | | | | | - minor repplay fake subq fix git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59923 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Crusaders of Might and Magic - cdrom.cSND\shalma_cp2010-11-211-4/+2
| | | | | | | - Give top priority to cdr commands - fix intro movie git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59905 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Crusaders of Might and Magic - cdrom.cSND\shalma_cp2010-11-211-1/+3
| | | | | | | - Send FORM2 for 2340 read + ADPCM on - fix 3DO logo git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59904 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Breath of Fire 3 - cdrom.cSND\shalma_cp2010-11-211-21/+7
| | | | | | | | - remove r59791 hack (breaks game) - fix sleep issue git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59900 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Xenogears - psxinterpreter.cSND\shalma_cp2010-11-211-0/+12
| | | | | | | | - lbu v1 - beq v1 = no load delay - fix battle loading (interpreter only) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59863 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Duke Nukem - Time to Kill - cdrom.cSND\shalma_cp2010-11-201-7/+8
| | | | | | | | - (de)mute does not set spu cd-xa - fix music / speech volume git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59851 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdriso.cSND\shalma_cp2010-11-201-2/+2
| | | | | | - one more commit (static function) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59830 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-201-0/+4
| | | | | | | - fix msf2sec, sec2msf (oops!) - for cdda subq faking git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59828 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-201-23/+165
| | | | | | | - add basic internal subq faking (cdda games) - allows ccd/img/no sub, bin/cue, direct cdrom (no subchannel reading), .. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59816 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* cdrom.cSND\shalma_cp2010-11-191-2/+14
| | | | | | | - don't let cd-xa volume write to register (ex. cdrwrite3) - might fix something git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59791 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* psxmem.cSND\shalma_cp2010-11-191-5/+5
| | | | | | | - set mem penalty to 1 constant (redo) - should improve stability git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59790 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* ir3000a.cSND\shalma_cp2010-11-191-5/+5
| | | | | | | - (nhyone) fix jr - bltz - should improve stability git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59789 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Megaman Legends - cdrom.cSND\shalma_cp2010-11-181-1/+1
| | | | | | | - don't use ACK interrupt on XA read data - fix cut speech git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59752 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Croc 2 - cdrom.cSND\shalma_cp2010-11-181-16/+3
| | | | | | | | - Do not return FORM2 during ADPCM play - fixes cutscenes git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59727 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Valkyrie Profile - gte.cSND\shalma_cp2010-11-181-1/+1
| | | | | | | - use edgbla value of limH $1000 - seems to work, unverified value git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59726 e17a0e51-4ae3-4d35-97c3-1a29b211df97
* Lode Runner - ir3000a.cSND\shalma_cp2010-11-171-1/+17
| | | | | | | - Stop branch logic during jr - beq - fixes boot (dynarec) git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59715 e17a0e51-4ae3-4d35-97c3-1a29b211df97