diff options
Diffstat (limited to 'win32/plugins/dfxvideo/DFXVideo.dsp')
| -rwxr-xr-x[-rw-r--r--] | win32/plugins/dfxvideo/DFXVideo.dsp | 478 |
1 files changed, 239 insertions, 239 deletions
diff --git a/win32/plugins/dfxvideo/DFXVideo.dsp b/win32/plugins/dfxvideo/DFXVideo.dsp index 717f8d1a..9e32cbb8 100644..100755 --- a/win32/plugins/dfxvideo/DFXVideo.dsp +++ b/win32/plugins/dfxvideo/DFXVideo.dsp @@ -1,239 +1,239 @@ -# Microsoft Developer Studio Project File - Name="DFXVideo" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
-CFG=DFXVideo - Win32 Release
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "DFXVideo.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "DFXVideo.mak" CFG="DFXVideo - Win32 Release"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "DFXVideo - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "DFXVideo - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "DFXVideo - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /G5 /MD /W3 /GX /O2 /I ".\\" /I ".\winsrc" /I "..\.." /I "..\..\glue" /I "..\..\..\plugins\dfxvideo" /I "..\..\..\libpcsxcore" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "__i386__" /FR /YX /FD /c
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x407 /d "NDEBUG"
-# ADD RSC /l 0x407 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
-# ADD LINK32 user32.lib gdi32.lib winmm.lib advapi32.lib vfw32.lib /nologo /subsystem:windows /dll /machine:I386
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=rem copy release\DFXVideo.dll d:\emus\epsxe\plugins rem copy release\DFXVideo.dll d:\emus\zinc\renderer.znc
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "DFXVideo - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I ".\\" /I ".\winsrc" /I "..\..\glue" /I "..\..\..\plugins\dfxvideo" /I "..\..\..\libpcsxcore" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x407 /d "_DEBUG"
-# ADD RSC /l 0x407 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 user32.lib gdi32.lib winmm.lib advapi32.lib vfw32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /pdbtype:sept
-
-!ENDIF
-
-# Begin Target
-
-# Name "DFXVideo - Win32 Release"
-# Name "DFXVideo - Win32 Debug"
-# Begin Group "winsrc"
-
-# PROP Default_Filter ""
-# Begin Group "directx"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=.\winsrc\d3d.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\d3dcaps.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\d3dtypes.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\ddraw.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\dxguid.c
-# End Source File
-# End Group
-# Begin Source File
-
-SOURCE=.\winsrc\cfg.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\draw.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\fps.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\key.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\record.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\record.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\winsrc\winmain.c
-# End Source File
-# End Group
-# Begin Group "dfxvideo"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\cfg.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\draw.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\externals.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\fps.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\gpu.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\gpu.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\hq2x.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\hq3x.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\interp.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\key.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\menu.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\menu.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\prim.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\prim.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\soft.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\soft.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\swap.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\plugins\dfxvideo\zn.c
-# End Source File
-# End Group
-# Begin Source File
-
-SOURCE=.\DFXVideo.def
-# End Source File
-# Begin Source File
-
-SOURCE=.\DFXVideo.rc
-# End Source File
-# Begin Source File
-
-SOURCE=.\resource.h
-# End Source File
-# End Target
-# End Project
+# Microsoft Developer Studio Project File - Name="DFXVideo" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=DFXVideo - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "DFXVideo.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "DFXVideo.mak" CFG="DFXVideo - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "DFXVideo - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "DFXVideo - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "DFXVideo - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /G5 /MD /W3 /GX /O2 /I ".\\" /I ".\winsrc" /I "..\.." /I "..\..\glue" /I "..\..\..\plugins\dfxvideo" /I "..\..\..\libpcsxcore" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "__i386__" /FR /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "NDEBUG" +# ADD RSC /l 0x407 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 user32.lib gdi32.lib winmm.lib advapi32.lib vfw32.lib /nologo /subsystem:windows /dll /machine:I386 +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Cmds=rem copy release\DFXVideo.dll d:\emus\epsxe\plugins rem copy release\DFXVideo.dll d:\emus\zinc\renderer.znc +# End Special Build Tool + +!ELSEIF "$(CFG)" == "DFXVideo - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I ".\\" /I ".\winsrc" /I "..\..\glue" /I "..\..\..\plugins\dfxvideo" /I "..\..\..\libpcsxcore" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "_DEBUG" +# ADD RSC /l 0x407 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 user32.lib gdi32.lib winmm.lib advapi32.lib vfw32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "DFXVideo - Win32 Release" +# Name "DFXVideo - Win32 Debug" +# Begin Group "winsrc" + +# PROP Default_Filter "" +# Begin Group "directx" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\winsrc\d3d.h +# End Source File +# Begin Source File + +SOURCE=.\winsrc\d3dcaps.h +# End Source File +# Begin Source File + +SOURCE=.\winsrc\d3dtypes.h +# End Source File +# Begin Source File + +SOURCE=.\winsrc\ddraw.h +# End Source File +# Begin Source File + +SOURCE=.\winsrc\dxguid.c +# End Source File +# End Group +# Begin Source File + +SOURCE=.\winsrc\cfg.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\draw.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\fps.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\key.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\record.c +# End Source File +# Begin Source File + +SOURCE=.\winsrc\record.h +# End Source File +# Begin Source File + +SOURCE=.\winsrc\winmain.c +# End Source File +# End Group +# Begin Group "dfxvideo" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\cfg.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\draw.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\externals.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\fps.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\gpu.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\gpu.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\hq2x.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\hq3x.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\interp.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\key.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\menu.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\menu.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\prim.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\prim.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\soft.c +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\soft.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\swap.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\plugins\dfxvideo\zn.c +# End Source File +# End Group +# Begin Source File + +SOURCE=.\DFXVideo.def +# End Source File +# Begin Source File + +SOURCE=.\DFXVideo.rc +# End Source File +# Begin Source File + +SOURCE=.\resource.h +# End Source File +# End Target +# End Project |
