diff options
Diffstat (limited to 'win32/plugins/PadSSSPSX/readmewip.txt')
| -rw-r--r-- | win32/plugins/PadSSSPSX/readmewip.txt | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/win32/plugins/PadSSSPSX/readmewip.txt b/win32/plugins/PadSSSPSX/readmewip.txt new file mode 100644 index 00000000..14443362 --- /dev/null +++ b/win32/plugins/PadSSSPSX/readmewip.txt @@ -0,0 +1,48 @@ +SSSPSX Pad - An Open Source Pad plugin for PSX and PS2 emulators
+Author: Nagisa
+Homepage: http://www.asahi-net.or.jp/~bz7t-skmt/
+
+Overview:
+-Small executable program
+-Source code under 1000 step,20kb binary
+-Open Source,under the GPL Licence
+
+
+Features:
+
+For PS1 emulators
+- Force feedback support (PCSX only)
+ Delete the following PCSX sorce code.
+ File: sio.c Line: 138
+ ---------------------
+ if (buf[parp] == 0x41) {
+ switch (value) {
+ case 0x43:
+ buf[1] = 0x43;
+ break;
+ case 0x45:
+ buf[1] = 0xf3;
+ break;
+ }
+ }
+ ---------------------
+
+For PCSX2
+-Force feedback support (maybe)
+-PADKeyEvent API support
+-Using DirectInput 9 (game controller and keyboard)
+
+Thanks to:
+http://www.hm5.aitai.ne.jp/~takuya/index.html#ds2_analisys for the valuable info
+PCSX2 team for the PadWinKeyb source code
+bositman for some report
+
+Version History:
+v1.0: -Initial Release
+v1.1: -Changed to DirectInput 9
+v1.2: -PADKeyEvent API support added
+v1.3: -DirectInput collision problem fixed
+v1.4: -Added timeout on settings dialog.If the countdown ends, the key will be set to "NONE".
+ -Changed "ESC" key action on settings dialog.If you press the "ESC" key, the setting will keep the previous one.
+ -Fixed silly bug. (dont ask me about it).
+v1.5: -Fixed 0x4D packet.
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