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-rwxr-xr-x[-rw-r--r--]plugins/peopsxgl/externals.h898
1 files changed, 449 insertions, 449 deletions
diff --git a/plugins/peopsxgl/externals.h b/plugins/peopsxgl/externals.h
index 6071b7c8..4d4aea16 100644..100755
--- a/plugins/peopsxgl/externals.h
+++ b/plugins/peopsxgl/externals.h
@@ -1,449 +1,449 @@
-/***************************************************************************
- external.h - description
- -------------------
- begin : Sun Mar 08 2009
- copyright : (C) 1999-2009 by Pete Bernert
- web : www.pbernert.com
- ***************************************************************************/
-
-/***************************************************************************
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. See also the license.txt file for *
- * additional informations. *
- * *
- ***************************************************************************/
-
-#if defined (_MACGL)
-// if you use it, you must include it.
-#include <OpenGL/gl.h>
-#include <OpenGL/glext.h>
-#ifndef GL_COLOR_INDEX8_EXT
-#define GL_COLOR_INDEX8_EXT 0x80E5
-#endif
-#ifndef glColorTableEXT
-#define glColorTableEXT glColorTable
-#endif
-#endif
-
-#define MIRROR_TEST 1
-#define SCISSOR_TEST 1
-
-// for own sow/tow scaling
-#define OWNSCALE 1
-
-#define CLUTUSED 0x80000000
-
-#define SETCOL(x) if(x.c.lcol!=ulOLDCOL) {ulOLDCOL=x.c.lcol;glColor4ubv(x.c.col);}
-#define SETPCOL(x) if(x->c.lcol!=ulOLDCOL) {ulOLDCOL=x->c.lcol;glColor4ubv(x->c.col);}
-
-#define GL_TO_EDGE_CLAMP 0x812F
-
-#define INFO_TW 0
-#define INFO_DRAWSTART 1
-#define INFO_DRAWEND 2
-#define INFO_DRAWOFF 3
-
-#define SIGNSHIFT 21
-#define CHKMAX_X 1024
-#define CHKMAX_Y 512
-
-// GPU STATUS REGISTER bit values (c) Lewpy
-
-#define DR_NORMAL 0
-#define DR_VRAMTRANSFER 1
-
-#define GPUSTATUS_ODDLINES 0x80000000
-#define GPUSTATUS_DMABITS 0x60000000 // Two bits
-#define GPUSTATUS_READYFORCOMMANDS 0x10000000
-#define GPUSTATUS_READYFORVRAM 0x08000000
-#define GPUSTATUS_IDLE 0x04000000
-#define GPUSTATUS_DISPLAYDISABLED 0x00800000
-#define GPUSTATUS_INTERLACED 0x00400000
-#define GPUSTATUS_RGB24 0x00200000
-#define GPUSTATUS_PAL 0x00100000
-#define GPUSTATUS_DOUBLEHEIGHT 0x00080000
-#define GPUSTATUS_WIDTHBITS 0x00070000 // Three bits
-#define GPUSTATUS_MASKENABLED 0x00001000
-#define GPUSTATUS_MASKDRAWN 0x00000800
-#define GPUSTATUS_DRAWINGALLOWED 0x00000400
-#define GPUSTATUS_DITHER 0x00000200
-
-#define STATUSREG lGPUstatusRet
-
-#define GPUIsBusy (STATUSREG &= ~GPUSTATUS_IDLE)
-#define GPUIsIdle (STATUSREG |= GPUSTATUS_IDLE)
-
-#define GPUIsNotReadyForCommands (STATUSREG &= ~GPUSTATUS_READYFORCOMMANDS)
-#define GPUIsReadyForCommands (STATUSREG |= GPUSTATUS_READYFORCOMMANDS)
-
-#define KEY_RESETTEXSTORE 1
-#define KEY_SHOWFPS 2
-#define KEY_RESETOPAQUE 4
-#define KEY_RESETDITHER 8
-#define KEY_RESETFILTER 16
-#define KEY_RESETADVBLEND 32
-#define KEY_BLACKWHITE 64
-#define KEY_TOGGLEFBTEXTURE 128
-#define KEY_STEPDOWN 256
-#define KEY_TOGGLEFBREAD 512
-
-#ifndef _WINDOWS
-
-#define FALSE 0
-#define TRUE 1
-#define BOOL unsigned short
-#ifndef bool
-#define bool unsigned short
-#endif
-
-#define LOWORD(l) ((unsigned short)(l))
-#define HIWORD(l) ((unsigned short)(((uint32_t)(l) >> 16) & 0xFFFF))
-#define max(a,b) (((a) > (b)) ? (a) : (b))
-#define min(a,b) (((a) < (b)) ? (a) : (b))
-#define DWORD uint32_t
-
-typedef struct RECTTAG
-{
- int left;
- int top;
- int right;
- int bottom;
-}RECT;
-
-#endif
-
-typedef struct VRAMLOADTAG
-{
- short x;
- short y;
- short Width;
- short Height;
- short RowsRemaining;
- short ColsRemaining;
- unsigned short *ImagePtr;
-} VRAMLoad_t;
-
-typedef struct PSXPOINTTAG
-{
- int x;
- int y;
-} PSXPoint_t;
-
-typedef struct PSXSPOINTTAG
-{
- short x;
- short y;
-} PSXSPoint_t;
-
-typedef struct PSXRECTTAG
-{
- short x0;
- short x1;
- short y0;
- short y1;
-} PSXRect_t;
-
-typedef struct TWINTAG
-{
- PSXRect_t Position;
- PSXRect_t OPosition;
- PSXPoint_t TextureSize;
- float UScaleFactor;
- float VScaleFactor;
-} TWin_t;
-
-typedef struct PSXDISPLAYTAG
-{
- PSXPoint_t DisplayModeNew;
- PSXPoint_t DisplayMode;
- PSXPoint_t DisplayPosition;
- PSXPoint_t DisplayEnd;
-
- int Double;
- int Height;
- int PAL;
- int InterlacedNew;
- int Interlaced;
- int InterlacedTest;
- int RGB24New;
- int RGB24;
- PSXSPoint_t DrawOffset;
- PSXRect_t DrawArea;
- PSXPoint_t GDrawOffset;
- PSXPoint_t CumulOffset;
- int Disabled;
- PSXRect_t Range;
-} PSXDisplay_t;
-
-typedef struct OGLVertexTag
-{
- GLfloat x;
- GLfloat y;
- GLfloat z;
-
- GLfloat sow;
- GLfloat tow;
-
- union COLTAG
- {
- unsigned char col[4];
- unsigned int lcol;
- } c;
-} OGLVertex;
-
-typedef union EXShortTag
-{
- unsigned char c[2];
- unsigned short s;
-} EXShort;
-
-typedef union EXLongTag
-{
- unsigned char c[4];
- unsigned int l;
- EXShort s[2];
-} EXLong;
-
-#ifndef _IN_CFG
-
-extern char *pConfigFile;
-
-#endif
-
-#ifdef _WINDOWS
-
-extern HINSTANCE hInst;
-
-#endif
-
-#ifndef _IN_DRAW
-
-extern int iResX;
-extern int iResY;
-extern BOOL bKeepRatio;
-extern RECT rRatioRect;
-extern BOOL bSnapShot;
-extern BOOL bSmallAlpha;
-extern BOOL bOpaquePass;
-extern BOOL bAdvancedBlend;
-extern BOOL bUseLines;
-extern int iTexQuality;
-extern BOOL bUseAntiAlias;
-extern BOOL bGLExt;
-extern BOOL bGLFastMovie;
-extern BOOL bGLSoft;
-extern BOOL bGLBlend;
-
-#if !defined(_MACGL)
-extern PFNGLBLENDEQU glBlendEquationEXTEx;
-extern PFNGLCOLORTABLEEXT glColorTableEXTEx;
-#else // no pointers for mac (OSX >= 10.4.3)
-#define glBlendEquationEXTEx glBlendEquationEXT
-#define glColorTableEXTEx glColorTableEXT
-#endif
-
-extern unsigned char gl_ux[8];
-extern unsigned char gl_vy[8];
-extern OGLVertex vertex[4];
-extern short sprtY,sprtX,sprtH,sprtW;
-#ifdef _WINDOWS
-extern HWND hWWindow;
-#endif
-extern BOOL bIsFirstFrame;
-extern int iWinSize;
-extern int iZBufferDepth;
-extern GLbitfield uiBufferBits;
-extern int iUseMask;
-extern int iSetMask;
-extern int iDepthFunc;
-extern BOOL bCheckMask;
-extern unsigned short sSetMask;
-extern uint32_t lSetMask;
-extern int iShowFPS;
-extern BOOL bGteAccuracy;
-extern BOOL bSetClip;
-extern int iForceVSync;
-extern int iUseExts;
-extern int iUsePalTextures;
-extern GLuint gTexScanName;
-
-#endif
-
-#ifndef _IN_SOFT
-
-extern int GlobalTextAddrX,GlobalTextAddrY,GlobalTextTP;
-extern int GlobalTextREST,GlobalTextABR,GlobalTextPAGE;
-extern short ly0,lx0,ly1,lx1,ly2,lx2,ly3,lx3;
-extern short g_m1;
-extern short g_m2;
-extern short g_m3;
-extern short DrawSemiTrans;
-
-#endif
-
-#ifndef _IN_PRIMDRAW
-
-extern BOOL bNeedUploadTest;
-extern BOOL bNeedUploadAfter;
-extern BOOL bTexEnabled;
-extern BOOL bBlendEnable;
-extern BOOL bDrawDither;
-extern int iFilterType;
-extern BOOL bFullVRam;
-extern BOOL bUseMultiPass;
-extern int iOffscreenDrawing;
-extern BOOL bOldSmoothShaded;
-extern BOOL bUsingTWin;
-extern BOOL bUsingMovie;
-extern PSXRect_t xrMovieArea;
-extern PSXRect_t xrUploadArea;
-extern PSXRect_t xrUploadAreaIL;
-extern PSXRect_t xrUploadAreaRGB24;
-extern GLuint gTexName;
-extern BOOL bDrawNonShaded;
-extern BOOL bDrawMultiPass;
-extern GLubyte ubGloColAlpha;
-extern GLubyte ubGloAlpha;
-extern short sSprite_ux2;
-extern short sSprite_vy2;
-extern BOOL bRenderFrontBuffer;
-extern uint32_t ulOLDCOL;
-extern uint32_t ulClutID;
-extern void (*primTableJ[256])(unsigned char *);
-extern void (*primTableSkip[256])(unsigned char *);
-extern unsigned short usMirror;
-extern uint32_t dwCfgFixes;
-extern uint32_t dwActFixes;
-extern uint32_t dwEmuFixes;
-extern BOOL bUseFixes;
-extern int iSpriteTex;
-extern int iDrawnSomething;
-
-extern int drawX;
-extern int drawY;
-extern int drawW;
-extern int drawH;
-extern short sxmin;
-extern short sxmax;
-extern short symin;
-extern short symax;
-
-#endif
-
-#ifndef _IN_TEXTURE
-
-extern unsigned char ubOpaqueDraw;
-extern GLint giWantedRGBA;
-extern GLint giWantedFMT;
-extern GLint giWantedTYPE;
-extern void (*LoadSubTexFn) (int,int,short,short);
-extern int GlobalTexturePage;
-extern uint32_t (*TCF[]) (uint32_t);
-extern unsigned short (*PTCF[]) (unsigned short);
-extern uint32_t (*PalTexturedColourFn) (uint32_t);
-extern BOOL bUseFastMdec;
-extern BOOL bUse15bitMdec;
-extern int iFrameTexType;
-extern int iFrameReadType;
-extern int iClampType;
-extern int iSortTexCnt;
-extern BOOL bFakeFrontBuffer;
-extern GLuint gTexFrameName;
-extern GLuint gTexBlurName;
-extern int iVRamSize;
-extern int iTexGarbageCollection;
-extern int iFTexA;
-extern int iFTexB;
-extern int iHiResTextures;
-extern BOOL bIgnoreNextTile;
-
-#endif
-
-#ifndef _IN_GPU
-
-extern VRAMLoad_t VRAMWrite;
-extern VRAMLoad_t VRAMRead;
-extern int iDataWriteMode;
-extern int iDataReadMode;
-extern int iColDepth;
-extern BOOL bChangeRes;
-extern BOOL bWindowMode;
-extern char szDispBuf[];
-extern char szGPUKeys[];
-extern PSXDisplay_t PSXDisplay;
-extern PSXDisplay_t PreviousPSXDisplay;
-extern uint32_t ulKeybits;
-extern TWin_t TWin;
-extern BOOL bDisplayNotSet;
-extern int lGPUstatusRet;
-extern short imageX0,imageX1;
-extern short imageY0,imageY1;
-extern int lClearOnSwap,lClearOnSwapColor;
-extern unsigned char *psxVub;
-extern signed char *psxVsb;
-extern unsigned short *psxVuw;
-extern signed short *psxVsw;
-extern uint32_t *psxVul;
-extern signed int *psxVsl;
-extern GLfloat gl_z;
-extern BOOL bNeedRGB24Update;
-extern BOOL bChangeWinMode;
-extern GLuint uiScanLine;
-extern int iUseScanLines;
-extern float iScanlineColor[]; /* 4 element array of RGBA float */
-extern int lSelectedSlot;
-extern int iScanBlend;
-extern BOOL bInitCap;
-extern int iBlurBuffer;
-extern int iLastRGB24;
-extern int iRenderFVR;
-extern int iNoScreenSaver;
-extern uint32_t ulGPUInfoVals[];
-extern BOOL bNeedInterlaceUpdate;
-extern BOOL bNeedWriteUpload;
-extern BOOL bSkipNextFrame;
-extern uint32_t vBlank;
-
-extern int bFullScreen;
-
-#endif
-
-#ifndef _IN_MENU
-
-extern uint32_t dwCoreFlags;
-extern GLuint gTexPicName;
-extern PSXPoint_t ptCursorPoint[];
-extern unsigned short usCursorActive;
-
-#endif
-
-#ifndef _IN_FPS
-
-extern BOOL bUseFrameLimit;
-extern BOOL bUseFrameSkip;
-extern float fFrameRate;
-extern float fFrameRateHz;
-extern int iFrameLimit;
-extern float fps_skip;
-extern float fps_cur;
-
-#endif
-
-#ifndef _IN_KEY
-
-extern uint32_t ulKeybits;
-
-#endif
-
-#ifndef _IN_ZN
-
-extern uint32_t dwGPUVersion;
-extern int iGPUHeight;
-extern int iGPUHeightMask;
-extern int GlobalTextIL;
-extern int iTileCheat;
-
-#endif
+/***************************************************************************
+ external.h - description
+ -------------------
+ begin : Sun Mar 08 2009
+ copyright : (C) 1999-2009 by Pete Bernert
+ web : www.pbernert.com
+ ***************************************************************************/
+
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. See also the license.txt file for *
+ * additional informations. *
+ * *
+ ***************************************************************************/
+
+#if defined (_MACGL)
+// if you use it, you must include it.
+#include <OpenGL/gl.h>
+#include <OpenGL/glext.h>
+#ifndef GL_COLOR_INDEX8_EXT
+#define GL_COLOR_INDEX8_EXT 0x80E5
+#endif
+#ifndef glColorTableEXT
+#define glColorTableEXT glColorTable
+#endif
+#endif
+
+#define MIRROR_TEST 1
+#define SCISSOR_TEST 1
+
+// for own sow/tow scaling
+#define OWNSCALE 1
+
+#define CLUTUSED 0x80000000
+
+#define SETCOL(x) if(x.c.lcol!=ulOLDCOL) {ulOLDCOL=x.c.lcol;glColor4ubv(x.c.col);}
+#define SETPCOL(x) if(x->c.lcol!=ulOLDCOL) {ulOLDCOL=x->c.lcol;glColor4ubv(x->c.col);}
+
+#define GL_TO_EDGE_CLAMP 0x812F
+
+#define INFO_TW 0
+#define INFO_DRAWSTART 1
+#define INFO_DRAWEND 2
+#define INFO_DRAWOFF 3
+
+#define SIGNSHIFT 21
+#define CHKMAX_X 1024
+#define CHKMAX_Y 512
+
+// GPU STATUS REGISTER bit values (c) Lewpy
+
+#define DR_NORMAL 0
+#define DR_VRAMTRANSFER 1
+
+#define GPUSTATUS_ODDLINES 0x80000000
+#define GPUSTATUS_DMABITS 0x60000000 // Two bits
+#define GPUSTATUS_READYFORCOMMANDS 0x10000000
+#define GPUSTATUS_READYFORVRAM 0x08000000
+#define GPUSTATUS_IDLE 0x04000000
+#define GPUSTATUS_DISPLAYDISABLED 0x00800000
+#define GPUSTATUS_INTERLACED 0x00400000
+#define GPUSTATUS_RGB24 0x00200000
+#define GPUSTATUS_PAL 0x00100000
+#define GPUSTATUS_DOUBLEHEIGHT 0x00080000
+#define GPUSTATUS_WIDTHBITS 0x00070000 // Three bits
+#define GPUSTATUS_MASKENABLED 0x00001000
+#define GPUSTATUS_MASKDRAWN 0x00000800
+#define GPUSTATUS_DRAWINGALLOWED 0x00000400
+#define GPUSTATUS_DITHER 0x00000200
+
+#define STATUSREG lGPUstatusRet
+
+#define GPUIsBusy (STATUSREG &= ~GPUSTATUS_IDLE)
+#define GPUIsIdle (STATUSREG |= GPUSTATUS_IDLE)
+
+#define GPUIsNotReadyForCommands (STATUSREG &= ~GPUSTATUS_READYFORCOMMANDS)
+#define GPUIsReadyForCommands (STATUSREG |= GPUSTATUS_READYFORCOMMANDS)
+
+#define KEY_RESETTEXSTORE 1
+#define KEY_SHOWFPS 2
+#define KEY_RESETOPAQUE 4
+#define KEY_RESETDITHER 8
+#define KEY_RESETFILTER 16
+#define KEY_RESETADVBLEND 32
+#define KEY_BLACKWHITE 64
+#define KEY_TOGGLEFBTEXTURE 128
+#define KEY_STEPDOWN 256
+#define KEY_TOGGLEFBREAD 512
+
+#ifndef _WINDOWS
+
+#define FALSE 0
+#define TRUE 1
+#define BOOL unsigned short
+#ifndef bool
+#define bool unsigned short
+#endif
+
+#define LOWORD(l) ((unsigned short)(l))
+#define HIWORD(l) ((unsigned short)(((uint32_t)(l) >> 16) & 0xFFFF))
+#define max(a,b) (((a) > (b)) ? (a) : (b))
+#define min(a,b) (((a) < (b)) ? (a) : (b))
+#define DWORD uint32_t
+
+typedef struct RECTTAG
+{
+ int left;
+ int top;
+ int right;
+ int bottom;
+}RECT;
+
+#endif
+
+typedef struct VRAMLOADTAG
+{
+ short x;
+ short y;
+ short Width;
+ short Height;
+ short RowsRemaining;
+ short ColsRemaining;
+ unsigned short *ImagePtr;
+} VRAMLoad_t;
+
+typedef struct PSXPOINTTAG
+{
+ int x;
+ int y;
+} PSXPoint_t;
+
+typedef struct PSXSPOINTTAG
+{
+ short x;
+ short y;
+} PSXSPoint_t;
+
+typedef struct PSXRECTTAG
+{
+ short x0;
+ short x1;
+ short y0;
+ short y1;
+} PSXRect_t;
+
+typedef struct TWINTAG
+{
+ PSXRect_t Position;
+ PSXRect_t OPosition;
+ PSXPoint_t TextureSize;
+ float UScaleFactor;
+ float VScaleFactor;
+} TWin_t;
+
+typedef struct PSXDISPLAYTAG
+{
+ PSXPoint_t DisplayModeNew;
+ PSXPoint_t DisplayMode;
+ PSXPoint_t DisplayPosition;
+ PSXPoint_t DisplayEnd;
+
+ int Double;
+ int Height;
+ int PAL;
+ int InterlacedNew;
+ int Interlaced;
+ int InterlacedTest;
+ int RGB24New;
+ int RGB24;
+ PSXSPoint_t DrawOffset;
+ PSXRect_t DrawArea;
+ PSXPoint_t GDrawOffset;
+ PSXPoint_t CumulOffset;
+ int Disabled;
+ PSXRect_t Range;
+} PSXDisplay_t;
+
+typedef struct OGLVertexTag
+{
+ GLfloat x;
+ GLfloat y;
+ GLfloat z;
+
+ GLfloat sow;
+ GLfloat tow;
+
+ union COLTAG
+ {
+ unsigned char col[4];
+ unsigned int lcol;
+ } c;
+} OGLVertex;
+
+typedef union EXShortTag
+{
+ unsigned char c[2];
+ unsigned short s;
+} EXShort;
+
+typedef union EXLongTag
+{
+ unsigned char c[4];
+ unsigned int l;
+ EXShort s[2];
+} EXLong;
+
+#ifndef _IN_CFG
+
+extern char *pConfigFile;
+
+#endif
+
+#ifdef _WINDOWS
+
+extern HINSTANCE hInst;
+
+#endif
+
+#ifndef _IN_DRAW
+
+extern int iResX;
+extern int iResY;
+extern BOOL bKeepRatio;
+extern RECT rRatioRect;
+extern BOOL bSnapShot;
+extern BOOL bSmallAlpha;
+extern BOOL bOpaquePass;
+extern BOOL bAdvancedBlend;
+extern BOOL bUseLines;
+extern int iTexQuality;
+extern BOOL bUseAntiAlias;
+extern BOOL bGLExt;
+extern BOOL bGLFastMovie;
+extern BOOL bGLSoft;
+extern BOOL bGLBlend;
+
+#if !defined(_MACGL)
+extern PFNGLBLENDEQU glBlendEquationEXTEx;
+extern PFNGLCOLORTABLEEXT glColorTableEXTEx;
+#else // no pointers for mac (OSX >= 10.4.3)
+#define glBlendEquationEXTEx glBlendEquationEXT
+#define glColorTableEXTEx glColorTableEXT
+#endif
+
+extern unsigned char gl_ux[8];
+extern unsigned char gl_vy[8];
+extern OGLVertex vertex[4];
+extern short sprtY,sprtX,sprtH,sprtW;
+#ifdef _WINDOWS
+extern HWND hWWindow;
+#endif
+extern BOOL bIsFirstFrame;
+extern int iWinSize;
+extern int iZBufferDepth;
+extern GLbitfield uiBufferBits;
+extern int iUseMask;
+extern int iSetMask;
+extern int iDepthFunc;
+extern BOOL bCheckMask;
+extern unsigned short sSetMask;
+extern uint32_t lSetMask;
+extern int iShowFPS;
+extern BOOL bGteAccuracy;
+extern BOOL bSetClip;
+extern int iForceVSync;
+extern int iUseExts;
+extern int iUsePalTextures;
+extern GLuint gTexScanName;
+
+#endif
+
+#ifndef _IN_SOFT
+
+extern int GlobalTextAddrX,GlobalTextAddrY,GlobalTextTP;
+extern int GlobalTextREST,GlobalTextABR,GlobalTextPAGE;
+extern short ly0,lx0,ly1,lx1,ly2,lx2,ly3,lx3;
+extern short g_m1;
+extern short g_m2;
+extern short g_m3;
+extern short DrawSemiTrans;
+
+#endif
+
+#ifndef _IN_PRIMDRAW
+
+extern BOOL bNeedUploadTest;
+extern BOOL bNeedUploadAfter;
+extern BOOL bTexEnabled;
+extern BOOL bBlendEnable;
+extern BOOL bDrawDither;
+extern int iFilterType;
+extern BOOL bFullVRam;
+extern BOOL bUseMultiPass;
+extern int iOffscreenDrawing;
+extern BOOL bOldSmoothShaded;
+extern BOOL bUsingTWin;
+extern BOOL bUsingMovie;
+extern PSXRect_t xrMovieArea;
+extern PSXRect_t xrUploadArea;
+extern PSXRect_t xrUploadAreaIL;
+extern PSXRect_t xrUploadAreaRGB24;
+extern GLuint gTexName;
+extern BOOL bDrawNonShaded;
+extern BOOL bDrawMultiPass;
+extern GLubyte ubGloColAlpha;
+extern GLubyte ubGloAlpha;
+extern short sSprite_ux2;
+extern short sSprite_vy2;
+extern BOOL bRenderFrontBuffer;
+extern uint32_t ulOLDCOL;
+extern uint32_t ulClutID;
+extern void (*primTableJ[256])(unsigned char *);
+extern void (*primTableSkip[256])(unsigned char *);
+extern unsigned short usMirror;
+extern uint32_t dwCfgFixes;
+extern uint32_t dwActFixes;
+extern uint32_t dwEmuFixes;
+extern BOOL bUseFixes;
+extern int iSpriteTex;
+extern int iDrawnSomething;
+
+extern int drawX;
+extern int drawY;
+extern int drawW;
+extern int drawH;
+extern short sxmin;
+extern short sxmax;
+extern short symin;
+extern short symax;
+
+#endif
+
+#ifndef _IN_TEXTURE
+
+extern unsigned char ubOpaqueDraw;
+extern GLint giWantedRGBA;
+extern GLint giWantedFMT;
+extern GLint giWantedTYPE;
+extern void (*LoadSubTexFn) (int,int,short,short);
+extern int GlobalTexturePage;
+extern uint32_t (*TCF[]) (uint32_t);
+extern unsigned short (*PTCF[]) (unsigned short);
+extern uint32_t (*PalTexturedColourFn) (uint32_t);
+extern BOOL bUseFastMdec;
+extern BOOL bUse15bitMdec;
+extern int iFrameTexType;
+extern int iFrameReadType;
+extern int iClampType;
+extern int iSortTexCnt;
+extern BOOL bFakeFrontBuffer;
+extern GLuint gTexFrameName;
+extern GLuint gTexBlurName;
+extern int iVRamSize;
+extern int iTexGarbageCollection;
+extern int iFTexA;
+extern int iFTexB;
+extern int iHiResTextures;
+extern BOOL bIgnoreNextTile;
+
+#endif
+
+#ifndef _IN_GPU
+
+extern VRAMLoad_t VRAMWrite;
+extern VRAMLoad_t VRAMRead;
+extern int iDataWriteMode;
+extern int iDataReadMode;
+extern int iColDepth;
+extern BOOL bChangeRes;
+extern BOOL bWindowMode;
+extern char szDispBuf[];
+extern char szGPUKeys[];
+extern PSXDisplay_t PSXDisplay;
+extern PSXDisplay_t PreviousPSXDisplay;
+extern uint32_t ulKeybits;
+extern TWin_t TWin;
+extern BOOL bDisplayNotSet;
+extern int lGPUstatusRet;
+extern short imageX0,imageX1;
+extern short imageY0,imageY1;
+extern int lClearOnSwap,lClearOnSwapColor;
+extern unsigned char *psxVub;
+extern signed char *psxVsb;
+extern unsigned short *psxVuw;
+extern signed short *psxVsw;
+extern uint32_t *psxVul;
+extern signed int *psxVsl;
+extern GLfloat gl_z;
+extern BOOL bNeedRGB24Update;
+extern BOOL bChangeWinMode;
+extern GLuint uiScanLine;
+extern int iUseScanLines;
+extern float iScanlineColor[]; /* 4 element array of RGBA float */
+extern int lSelectedSlot;
+extern int iScanBlend;
+extern BOOL bInitCap;
+extern int iBlurBuffer;
+extern int iLastRGB24;
+extern int iRenderFVR;
+extern int iNoScreenSaver;
+extern uint32_t ulGPUInfoVals[];
+extern BOOL bNeedInterlaceUpdate;
+extern BOOL bNeedWriteUpload;
+extern BOOL bSkipNextFrame;
+extern uint32_t vBlank;
+
+extern int bFullScreen;
+
+#endif
+
+#ifndef _IN_MENU
+
+extern uint32_t dwCoreFlags;
+extern GLuint gTexPicName;
+extern PSXPoint_t ptCursorPoint[];
+extern unsigned short usCursorActive;
+
+#endif
+
+#ifndef _IN_FPS
+
+extern BOOL bUseFrameLimit;
+extern BOOL bUseFrameSkip;
+extern float fFrameRate;
+extern float fFrameRateHz;
+extern int iFrameLimit;
+extern float fps_skip;
+extern float fps_cur;
+
+#endif
+
+#ifndef _IN_KEY
+
+extern uint32_t ulKeybits;
+
+#endif
+
+#ifndef _IN_ZN
+
+extern uint32_t dwGPUVersion;
+extern int iGPUHeight;
+extern int iGPUHeightMask;
+extern int GlobalTextIL;
+extern int iTileCheat;
+
+#endif