diff options
Diffstat (limited to 'plugins/peopsxgl/externals.h')
| -rwxr-xr-x[-rw-r--r--] | plugins/peopsxgl/externals.h | 898 |
1 files changed, 449 insertions, 449 deletions
diff --git a/plugins/peopsxgl/externals.h b/plugins/peopsxgl/externals.h index 6071b7c8..4d4aea16 100644..100755 --- a/plugins/peopsxgl/externals.h +++ b/plugins/peopsxgl/externals.h @@ -1,449 +1,449 @@ -/***************************************************************************
- external.h - description
- -------------------
- begin : Sun Mar 08 2009
- copyright : (C) 1999-2009 by Pete Bernert
- web : www.pbernert.com
- ***************************************************************************/
-
-/***************************************************************************
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. See also the license.txt file for *
- * additional informations. *
- * *
- ***************************************************************************/
-
-#if defined (_MACGL)
-// if you use it, you must include it.
-#include <OpenGL/gl.h>
-#include <OpenGL/glext.h>
-#ifndef GL_COLOR_INDEX8_EXT
-#define GL_COLOR_INDEX8_EXT 0x80E5
-#endif
-#ifndef glColorTableEXT
-#define glColorTableEXT glColorTable
-#endif
-#endif
-
-#define MIRROR_TEST 1
-#define SCISSOR_TEST 1
-
-// for own sow/tow scaling
-#define OWNSCALE 1
-
-#define CLUTUSED 0x80000000
-
-#define SETCOL(x) if(x.c.lcol!=ulOLDCOL) {ulOLDCOL=x.c.lcol;glColor4ubv(x.c.col);}
-#define SETPCOL(x) if(x->c.lcol!=ulOLDCOL) {ulOLDCOL=x->c.lcol;glColor4ubv(x->c.col);}
-
-#define GL_TO_EDGE_CLAMP 0x812F
-
-#define INFO_TW 0
-#define INFO_DRAWSTART 1
-#define INFO_DRAWEND 2
-#define INFO_DRAWOFF 3
-
-#define SIGNSHIFT 21
-#define CHKMAX_X 1024
-#define CHKMAX_Y 512
-
-// GPU STATUS REGISTER bit values (c) Lewpy
-
-#define DR_NORMAL 0
-#define DR_VRAMTRANSFER 1
-
-#define GPUSTATUS_ODDLINES 0x80000000
-#define GPUSTATUS_DMABITS 0x60000000 // Two bits
-#define GPUSTATUS_READYFORCOMMANDS 0x10000000
-#define GPUSTATUS_READYFORVRAM 0x08000000
-#define GPUSTATUS_IDLE 0x04000000
-#define GPUSTATUS_DISPLAYDISABLED 0x00800000
-#define GPUSTATUS_INTERLACED 0x00400000
-#define GPUSTATUS_RGB24 0x00200000
-#define GPUSTATUS_PAL 0x00100000
-#define GPUSTATUS_DOUBLEHEIGHT 0x00080000
-#define GPUSTATUS_WIDTHBITS 0x00070000 // Three bits
-#define GPUSTATUS_MASKENABLED 0x00001000
-#define GPUSTATUS_MASKDRAWN 0x00000800
-#define GPUSTATUS_DRAWINGALLOWED 0x00000400
-#define GPUSTATUS_DITHER 0x00000200
-
-#define STATUSREG lGPUstatusRet
-
-#define GPUIsBusy (STATUSREG &= ~GPUSTATUS_IDLE)
-#define GPUIsIdle (STATUSREG |= GPUSTATUS_IDLE)
-
-#define GPUIsNotReadyForCommands (STATUSREG &= ~GPUSTATUS_READYFORCOMMANDS)
-#define GPUIsReadyForCommands (STATUSREG |= GPUSTATUS_READYFORCOMMANDS)
-
-#define KEY_RESETTEXSTORE 1
-#define KEY_SHOWFPS 2
-#define KEY_RESETOPAQUE 4
-#define KEY_RESETDITHER 8
-#define KEY_RESETFILTER 16
-#define KEY_RESETADVBLEND 32
-#define KEY_BLACKWHITE 64
-#define KEY_TOGGLEFBTEXTURE 128
-#define KEY_STEPDOWN 256
-#define KEY_TOGGLEFBREAD 512
-
-#ifndef _WINDOWS
-
-#define FALSE 0
-#define TRUE 1
-#define BOOL unsigned short
-#ifndef bool
-#define bool unsigned short
-#endif
-
-#define LOWORD(l) ((unsigned short)(l))
-#define HIWORD(l) ((unsigned short)(((uint32_t)(l) >> 16) & 0xFFFF))
-#define max(a,b) (((a) > (b)) ? (a) : (b))
-#define min(a,b) (((a) < (b)) ? (a) : (b))
-#define DWORD uint32_t
-
-typedef struct RECTTAG
-{
- int left;
- int top;
- int right;
- int bottom;
-}RECT;
-
-#endif
-
-typedef struct VRAMLOADTAG
-{
- short x;
- short y;
- short Width;
- short Height;
- short RowsRemaining;
- short ColsRemaining;
- unsigned short *ImagePtr;
-} VRAMLoad_t;
-
-typedef struct PSXPOINTTAG
-{
- int x;
- int y;
-} PSXPoint_t;
-
-typedef struct PSXSPOINTTAG
-{
- short x;
- short y;
-} PSXSPoint_t;
-
-typedef struct PSXRECTTAG
-{
- short x0;
- short x1;
- short y0;
- short y1;
-} PSXRect_t;
-
-typedef struct TWINTAG
-{
- PSXRect_t Position;
- PSXRect_t OPosition;
- PSXPoint_t TextureSize;
- float UScaleFactor;
- float VScaleFactor;
-} TWin_t;
-
-typedef struct PSXDISPLAYTAG
-{
- PSXPoint_t DisplayModeNew;
- PSXPoint_t DisplayMode;
- PSXPoint_t DisplayPosition;
- PSXPoint_t DisplayEnd;
-
- int Double;
- int Height;
- int PAL;
- int InterlacedNew;
- int Interlaced;
- int InterlacedTest;
- int RGB24New;
- int RGB24;
- PSXSPoint_t DrawOffset;
- PSXRect_t DrawArea;
- PSXPoint_t GDrawOffset;
- PSXPoint_t CumulOffset;
- int Disabled;
- PSXRect_t Range;
-} PSXDisplay_t;
-
-typedef struct OGLVertexTag
-{
- GLfloat x;
- GLfloat y;
- GLfloat z;
-
- GLfloat sow;
- GLfloat tow;
-
- union COLTAG
- {
- unsigned char col[4];
- unsigned int lcol;
- } c;
-} OGLVertex;
-
-typedef union EXShortTag
-{
- unsigned char c[2];
- unsigned short s;
-} EXShort;
-
-typedef union EXLongTag
-{
- unsigned char c[4];
- unsigned int l;
- EXShort s[2];
-} EXLong;
-
-#ifndef _IN_CFG
-
-extern char *pConfigFile;
-
-#endif
-
-#ifdef _WINDOWS
-
-extern HINSTANCE hInst;
-
-#endif
-
-#ifndef _IN_DRAW
-
-extern int iResX;
-extern int iResY;
-extern BOOL bKeepRatio;
-extern RECT rRatioRect;
-extern BOOL bSnapShot;
-extern BOOL bSmallAlpha;
-extern BOOL bOpaquePass;
-extern BOOL bAdvancedBlend;
-extern BOOL bUseLines;
-extern int iTexQuality;
-extern BOOL bUseAntiAlias;
-extern BOOL bGLExt;
-extern BOOL bGLFastMovie;
-extern BOOL bGLSoft;
-extern BOOL bGLBlend;
-
-#if !defined(_MACGL)
-extern PFNGLBLENDEQU glBlendEquationEXTEx;
-extern PFNGLCOLORTABLEEXT glColorTableEXTEx;
-#else // no pointers for mac (OSX >= 10.4.3)
-#define glBlendEquationEXTEx glBlendEquationEXT
-#define glColorTableEXTEx glColorTableEXT
-#endif
-
-extern unsigned char gl_ux[8];
-extern unsigned char gl_vy[8];
-extern OGLVertex vertex[4];
-extern short sprtY,sprtX,sprtH,sprtW;
-#ifdef _WINDOWS
-extern HWND hWWindow;
-#endif
-extern BOOL bIsFirstFrame;
-extern int iWinSize;
-extern int iZBufferDepth;
-extern GLbitfield uiBufferBits;
-extern int iUseMask;
-extern int iSetMask;
-extern int iDepthFunc;
-extern BOOL bCheckMask;
-extern unsigned short sSetMask;
-extern uint32_t lSetMask;
-extern int iShowFPS;
-extern BOOL bGteAccuracy;
-extern BOOL bSetClip;
-extern int iForceVSync;
-extern int iUseExts;
-extern int iUsePalTextures;
-extern GLuint gTexScanName;
-
-#endif
-
-#ifndef _IN_SOFT
-
-extern int GlobalTextAddrX,GlobalTextAddrY,GlobalTextTP;
-extern int GlobalTextREST,GlobalTextABR,GlobalTextPAGE;
-extern short ly0,lx0,ly1,lx1,ly2,lx2,ly3,lx3;
-extern short g_m1;
-extern short g_m2;
-extern short g_m3;
-extern short DrawSemiTrans;
-
-#endif
-
-#ifndef _IN_PRIMDRAW
-
-extern BOOL bNeedUploadTest;
-extern BOOL bNeedUploadAfter;
-extern BOOL bTexEnabled;
-extern BOOL bBlendEnable;
-extern BOOL bDrawDither;
-extern int iFilterType;
-extern BOOL bFullVRam;
-extern BOOL bUseMultiPass;
-extern int iOffscreenDrawing;
-extern BOOL bOldSmoothShaded;
-extern BOOL bUsingTWin;
-extern BOOL bUsingMovie;
-extern PSXRect_t xrMovieArea;
-extern PSXRect_t xrUploadArea;
-extern PSXRect_t xrUploadAreaIL;
-extern PSXRect_t xrUploadAreaRGB24;
-extern GLuint gTexName;
-extern BOOL bDrawNonShaded;
-extern BOOL bDrawMultiPass;
-extern GLubyte ubGloColAlpha;
-extern GLubyte ubGloAlpha;
-extern short sSprite_ux2;
-extern short sSprite_vy2;
-extern BOOL bRenderFrontBuffer;
-extern uint32_t ulOLDCOL;
-extern uint32_t ulClutID;
-extern void (*primTableJ[256])(unsigned char *);
-extern void (*primTableSkip[256])(unsigned char *);
-extern unsigned short usMirror;
-extern uint32_t dwCfgFixes;
-extern uint32_t dwActFixes;
-extern uint32_t dwEmuFixes;
-extern BOOL bUseFixes;
-extern int iSpriteTex;
-extern int iDrawnSomething;
-
-extern int drawX;
-extern int drawY;
-extern int drawW;
-extern int drawH;
-extern short sxmin;
-extern short sxmax;
-extern short symin;
-extern short symax;
-
-#endif
-
-#ifndef _IN_TEXTURE
-
-extern unsigned char ubOpaqueDraw;
-extern GLint giWantedRGBA;
-extern GLint giWantedFMT;
-extern GLint giWantedTYPE;
-extern void (*LoadSubTexFn) (int,int,short,short);
-extern int GlobalTexturePage;
-extern uint32_t (*TCF[]) (uint32_t);
-extern unsigned short (*PTCF[]) (unsigned short);
-extern uint32_t (*PalTexturedColourFn) (uint32_t);
-extern BOOL bUseFastMdec;
-extern BOOL bUse15bitMdec;
-extern int iFrameTexType;
-extern int iFrameReadType;
-extern int iClampType;
-extern int iSortTexCnt;
-extern BOOL bFakeFrontBuffer;
-extern GLuint gTexFrameName;
-extern GLuint gTexBlurName;
-extern int iVRamSize;
-extern int iTexGarbageCollection;
-extern int iFTexA;
-extern int iFTexB;
-extern int iHiResTextures;
-extern BOOL bIgnoreNextTile;
-
-#endif
-
-#ifndef _IN_GPU
-
-extern VRAMLoad_t VRAMWrite;
-extern VRAMLoad_t VRAMRead;
-extern int iDataWriteMode;
-extern int iDataReadMode;
-extern int iColDepth;
-extern BOOL bChangeRes;
-extern BOOL bWindowMode;
-extern char szDispBuf[];
-extern char szGPUKeys[];
-extern PSXDisplay_t PSXDisplay;
-extern PSXDisplay_t PreviousPSXDisplay;
-extern uint32_t ulKeybits;
-extern TWin_t TWin;
-extern BOOL bDisplayNotSet;
-extern int lGPUstatusRet;
-extern short imageX0,imageX1;
-extern short imageY0,imageY1;
-extern int lClearOnSwap,lClearOnSwapColor;
-extern unsigned char *psxVub;
-extern signed char *psxVsb;
-extern unsigned short *psxVuw;
-extern signed short *psxVsw;
-extern uint32_t *psxVul;
-extern signed int *psxVsl;
-extern GLfloat gl_z;
-extern BOOL bNeedRGB24Update;
-extern BOOL bChangeWinMode;
-extern GLuint uiScanLine;
-extern int iUseScanLines;
-extern float iScanlineColor[]; /* 4 element array of RGBA float */
-extern int lSelectedSlot;
-extern int iScanBlend;
-extern BOOL bInitCap;
-extern int iBlurBuffer;
-extern int iLastRGB24;
-extern int iRenderFVR;
-extern int iNoScreenSaver;
-extern uint32_t ulGPUInfoVals[];
-extern BOOL bNeedInterlaceUpdate;
-extern BOOL bNeedWriteUpload;
-extern BOOL bSkipNextFrame;
-extern uint32_t vBlank;
-
-extern int bFullScreen;
-
-#endif
-
-#ifndef _IN_MENU
-
-extern uint32_t dwCoreFlags;
-extern GLuint gTexPicName;
-extern PSXPoint_t ptCursorPoint[];
-extern unsigned short usCursorActive;
-
-#endif
-
-#ifndef _IN_FPS
-
-extern BOOL bUseFrameLimit;
-extern BOOL bUseFrameSkip;
-extern float fFrameRate;
-extern float fFrameRateHz;
-extern int iFrameLimit;
-extern float fps_skip;
-extern float fps_cur;
-
-#endif
-
-#ifndef _IN_KEY
-
-extern uint32_t ulKeybits;
-
-#endif
-
-#ifndef _IN_ZN
-
-extern uint32_t dwGPUVersion;
-extern int iGPUHeight;
-extern int iGPUHeightMask;
-extern int GlobalTextIL;
-extern int iTileCheat;
-
-#endif
+/*************************************************************************** + external.h - description + ------------------- + begin : Sun Mar 08 2009 + copyright : (C) 1999-2009 by Pete Bernert + web : www.pbernert.com + ***************************************************************************/ + +/*************************************************************************** + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. See also the license.txt file for * + * additional informations. * + * * + ***************************************************************************/ + +#if defined (_MACGL) +// if you use it, you must include it. +#include <OpenGL/gl.h> +#include <OpenGL/glext.h> +#ifndef GL_COLOR_INDEX8_EXT +#define GL_COLOR_INDEX8_EXT 0x80E5 +#endif +#ifndef glColorTableEXT +#define glColorTableEXT glColorTable +#endif +#endif + +#define MIRROR_TEST 1 +#define SCISSOR_TEST 1 + +// for own sow/tow scaling +#define OWNSCALE 1 + +#define CLUTUSED 0x80000000 + +#define SETCOL(x) if(x.c.lcol!=ulOLDCOL) {ulOLDCOL=x.c.lcol;glColor4ubv(x.c.col);} +#define SETPCOL(x) if(x->c.lcol!=ulOLDCOL) {ulOLDCOL=x->c.lcol;glColor4ubv(x->c.col);} + +#define GL_TO_EDGE_CLAMP 0x812F + +#define INFO_TW 0 +#define INFO_DRAWSTART 1 +#define INFO_DRAWEND 2 +#define INFO_DRAWOFF 3 + +#define SIGNSHIFT 21 +#define CHKMAX_X 1024 +#define CHKMAX_Y 512 + +// GPU STATUS REGISTER bit values (c) Lewpy + +#define DR_NORMAL 0 +#define DR_VRAMTRANSFER 1 + +#define GPUSTATUS_ODDLINES 0x80000000 +#define GPUSTATUS_DMABITS 0x60000000 // Two bits +#define GPUSTATUS_READYFORCOMMANDS 0x10000000 +#define GPUSTATUS_READYFORVRAM 0x08000000 +#define GPUSTATUS_IDLE 0x04000000 +#define GPUSTATUS_DISPLAYDISABLED 0x00800000 +#define GPUSTATUS_INTERLACED 0x00400000 +#define GPUSTATUS_RGB24 0x00200000 +#define GPUSTATUS_PAL 0x00100000 +#define GPUSTATUS_DOUBLEHEIGHT 0x00080000 +#define GPUSTATUS_WIDTHBITS 0x00070000 // Three bits +#define GPUSTATUS_MASKENABLED 0x00001000 +#define GPUSTATUS_MASKDRAWN 0x00000800 +#define GPUSTATUS_DRAWINGALLOWED 0x00000400 +#define GPUSTATUS_DITHER 0x00000200 + +#define STATUSREG lGPUstatusRet + +#define GPUIsBusy (STATUSREG &= ~GPUSTATUS_IDLE) +#define GPUIsIdle (STATUSREG |= GPUSTATUS_IDLE) + +#define GPUIsNotReadyForCommands (STATUSREG &= ~GPUSTATUS_READYFORCOMMANDS) +#define GPUIsReadyForCommands (STATUSREG |= GPUSTATUS_READYFORCOMMANDS) + +#define KEY_RESETTEXSTORE 1 +#define KEY_SHOWFPS 2 +#define KEY_RESETOPAQUE 4 +#define KEY_RESETDITHER 8 +#define KEY_RESETFILTER 16 +#define KEY_RESETADVBLEND 32 +#define KEY_BLACKWHITE 64 +#define KEY_TOGGLEFBTEXTURE 128 +#define KEY_STEPDOWN 256 +#define KEY_TOGGLEFBREAD 512 + +#ifndef _WINDOWS + +#define FALSE 0 +#define TRUE 1 +#define BOOL unsigned short +#ifndef bool +#define bool unsigned short +#endif + +#define LOWORD(l) ((unsigned short)(l)) +#define HIWORD(l) ((unsigned short)(((uint32_t)(l) >> 16) & 0xFFFF)) +#define max(a,b) (((a) > (b)) ? (a) : (b)) +#define min(a,b) (((a) < (b)) ? (a) : (b)) +#define DWORD uint32_t + +typedef struct RECTTAG +{ + int left; + int top; + int right; + int bottom; +}RECT; + +#endif + +typedef struct VRAMLOADTAG +{ + short x; + short y; + short Width; + short Height; + short RowsRemaining; + short ColsRemaining; + unsigned short *ImagePtr; +} VRAMLoad_t; + +typedef struct PSXPOINTTAG +{ + int x; + int y; +} PSXPoint_t; + +typedef struct PSXSPOINTTAG +{ + short x; + short y; +} PSXSPoint_t; + +typedef struct PSXRECTTAG +{ + short x0; + short x1; + short y0; + short y1; +} PSXRect_t; + +typedef struct TWINTAG +{ + PSXRect_t Position; + PSXRect_t OPosition; + PSXPoint_t TextureSize; + float UScaleFactor; + float VScaleFactor; +} TWin_t; + +typedef struct PSXDISPLAYTAG +{ + PSXPoint_t DisplayModeNew; + PSXPoint_t DisplayMode; + PSXPoint_t DisplayPosition; + PSXPoint_t DisplayEnd; + + int Double; + int Height; + int PAL; + int InterlacedNew; + int Interlaced; + int InterlacedTest; + int RGB24New; + int RGB24; + PSXSPoint_t DrawOffset; + PSXRect_t DrawArea; + PSXPoint_t GDrawOffset; + PSXPoint_t CumulOffset; + int Disabled; + PSXRect_t Range; +} PSXDisplay_t; + +typedef struct OGLVertexTag +{ + GLfloat x; + GLfloat y; + GLfloat z; + + GLfloat sow; + GLfloat tow; + + union COLTAG + { + unsigned char col[4]; + unsigned int lcol; + } c; +} OGLVertex; + +typedef union EXShortTag +{ + unsigned char c[2]; + unsigned short s; +} EXShort; + +typedef union EXLongTag +{ + unsigned char c[4]; + unsigned int l; + EXShort s[2]; +} EXLong; + +#ifndef _IN_CFG + +extern char *pConfigFile; + +#endif + +#ifdef _WINDOWS + +extern HINSTANCE hInst; + +#endif + +#ifndef _IN_DRAW + +extern int iResX; +extern int iResY; +extern BOOL bKeepRatio; +extern RECT rRatioRect; +extern BOOL bSnapShot; +extern BOOL bSmallAlpha; +extern BOOL bOpaquePass; +extern BOOL bAdvancedBlend; +extern BOOL bUseLines; +extern int iTexQuality; +extern BOOL bUseAntiAlias; +extern BOOL bGLExt; +extern BOOL bGLFastMovie; +extern BOOL bGLSoft; +extern BOOL bGLBlend; + +#if !defined(_MACGL) +extern PFNGLBLENDEQU glBlendEquationEXTEx; +extern PFNGLCOLORTABLEEXT glColorTableEXTEx; +#else // no pointers for mac (OSX >= 10.4.3) +#define glBlendEquationEXTEx glBlendEquationEXT +#define glColorTableEXTEx glColorTableEXT +#endif + +extern unsigned char gl_ux[8]; +extern unsigned char gl_vy[8]; +extern OGLVertex vertex[4]; +extern short sprtY,sprtX,sprtH,sprtW; +#ifdef _WINDOWS +extern HWND hWWindow; +#endif +extern BOOL bIsFirstFrame; +extern int iWinSize; +extern int iZBufferDepth; +extern GLbitfield uiBufferBits; +extern int iUseMask; +extern int iSetMask; +extern int iDepthFunc; +extern BOOL bCheckMask; +extern unsigned short sSetMask; +extern uint32_t lSetMask; +extern int iShowFPS; +extern BOOL bGteAccuracy; +extern BOOL bSetClip; +extern int iForceVSync; +extern int iUseExts; +extern int iUsePalTextures; +extern GLuint gTexScanName; + +#endif + +#ifndef _IN_SOFT + +extern int GlobalTextAddrX,GlobalTextAddrY,GlobalTextTP; +extern int GlobalTextREST,GlobalTextABR,GlobalTextPAGE; +extern short ly0,lx0,ly1,lx1,ly2,lx2,ly3,lx3; +extern short g_m1; +extern short g_m2; +extern short g_m3; +extern short DrawSemiTrans; + +#endif + +#ifndef _IN_PRIMDRAW + +extern BOOL bNeedUploadTest; +extern BOOL bNeedUploadAfter; +extern BOOL bTexEnabled; +extern BOOL bBlendEnable; +extern BOOL bDrawDither; +extern int iFilterType; +extern BOOL bFullVRam; +extern BOOL bUseMultiPass; +extern int iOffscreenDrawing; +extern BOOL bOldSmoothShaded; +extern BOOL bUsingTWin; +extern BOOL bUsingMovie; +extern PSXRect_t xrMovieArea; +extern PSXRect_t xrUploadArea; +extern PSXRect_t xrUploadAreaIL; +extern PSXRect_t xrUploadAreaRGB24; +extern GLuint gTexName; +extern BOOL bDrawNonShaded; +extern BOOL bDrawMultiPass; +extern GLubyte ubGloColAlpha; +extern GLubyte ubGloAlpha; +extern short sSprite_ux2; +extern short sSprite_vy2; +extern BOOL bRenderFrontBuffer; +extern uint32_t ulOLDCOL; +extern uint32_t ulClutID; +extern void (*primTableJ[256])(unsigned char *); +extern void (*primTableSkip[256])(unsigned char *); +extern unsigned short usMirror; +extern uint32_t dwCfgFixes; +extern uint32_t dwActFixes; +extern uint32_t dwEmuFixes; +extern BOOL bUseFixes; +extern int iSpriteTex; +extern int iDrawnSomething; + +extern int drawX; +extern int drawY; +extern int drawW; +extern int drawH; +extern short sxmin; +extern short sxmax; +extern short symin; +extern short symax; + +#endif + +#ifndef _IN_TEXTURE + +extern unsigned char ubOpaqueDraw; +extern GLint giWantedRGBA; +extern GLint giWantedFMT; +extern GLint giWantedTYPE; +extern void (*LoadSubTexFn) (int,int,short,short); +extern int GlobalTexturePage; +extern uint32_t (*TCF[]) (uint32_t); +extern unsigned short (*PTCF[]) (unsigned short); +extern uint32_t (*PalTexturedColourFn) (uint32_t); +extern BOOL bUseFastMdec; +extern BOOL bUse15bitMdec; +extern int iFrameTexType; +extern int iFrameReadType; +extern int iClampType; +extern int iSortTexCnt; +extern BOOL bFakeFrontBuffer; +extern GLuint gTexFrameName; +extern GLuint gTexBlurName; +extern int iVRamSize; +extern int iTexGarbageCollection; +extern int iFTexA; +extern int iFTexB; +extern int iHiResTextures; +extern BOOL bIgnoreNextTile; + +#endif + +#ifndef _IN_GPU + +extern VRAMLoad_t VRAMWrite; +extern VRAMLoad_t VRAMRead; +extern int iDataWriteMode; +extern int iDataReadMode; +extern int iColDepth; +extern BOOL bChangeRes; +extern BOOL bWindowMode; +extern char szDispBuf[]; +extern char szGPUKeys[]; +extern PSXDisplay_t PSXDisplay; +extern PSXDisplay_t PreviousPSXDisplay; +extern uint32_t ulKeybits; +extern TWin_t TWin; +extern BOOL bDisplayNotSet; +extern int lGPUstatusRet; +extern short imageX0,imageX1; +extern short imageY0,imageY1; +extern int lClearOnSwap,lClearOnSwapColor; +extern unsigned char *psxVub; +extern signed char *psxVsb; +extern unsigned short *psxVuw; +extern signed short *psxVsw; +extern uint32_t *psxVul; +extern signed int *psxVsl; +extern GLfloat gl_z; +extern BOOL bNeedRGB24Update; +extern BOOL bChangeWinMode; +extern GLuint uiScanLine; +extern int iUseScanLines; +extern float iScanlineColor[]; /* 4 element array of RGBA float */ +extern int lSelectedSlot; +extern int iScanBlend; +extern BOOL bInitCap; +extern int iBlurBuffer; +extern int iLastRGB24; +extern int iRenderFVR; +extern int iNoScreenSaver; +extern uint32_t ulGPUInfoVals[]; +extern BOOL bNeedInterlaceUpdate; +extern BOOL bNeedWriteUpload; +extern BOOL bSkipNextFrame; +extern uint32_t vBlank; + +extern int bFullScreen; + +#endif + +#ifndef _IN_MENU + +extern uint32_t dwCoreFlags; +extern GLuint gTexPicName; +extern PSXPoint_t ptCursorPoint[]; +extern unsigned short usCursorActive; + +#endif + +#ifndef _IN_FPS + +extern BOOL bUseFrameLimit; +extern BOOL bUseFrameSkip; +extern float fFrameRate; +extern float fFrameRateHz; +extern int iFrameLimit; +extern float fps_skip; +extern float fps_cur; + +#endif + +#ifndef _IN_KEY + +extern uint32_t ulKeybits; + +#endif + +#ifndef _IN_ZN + +extern uint32_t dwGPUVersion; +extern int iGPUHeight; +extern int iGPUHeightMask; +extern int GlobalTextIL; +extern int iTileCheat; + +#endif |
