diff options
Diffstat (limited to 'plugins/dfsound/freeze.c')
| -rw-r--r-- | plugins/dfsound/freeze.c | 458 |
1 files changed, 235 insertions, 223 deletions
diff --git a/plugins/dfsound/freeze.c b/plugins/dfsound/freeze.c index f724568f..156fd693 100644 --- a/plugins/dfsound/freeze.c +++ b/plugins/dfsound/freeze.c @@ -1,223 +1,235 @@ -/*************************************************************************** - freeze.c - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -#include "stdafx.h" - -#define _IN_FREEZE - -#include "externals.h" -#include "registers.h" -#include "spu.h" -#include "regs.h" - -//////////////////////////////////////////////////////////////////////// -// freeze structs -//////////////////////////////////////////////////////////////////////// - -typedef struct -{ - unsigned short spuIrq; - uint32_t pSpuIrq; - uint32_t spuAddr; - uint32_t dummy1; - uint32_t dummy2; - uint32_t dummy3; - - SPUCHAN s_chan[MAXCHAN]; - -} SPUOSSFreeze_t; - -//////////////////////////////////////////////////////////////////////// - -void LoadStateV5(SPUFreeze_t * pF); // newest version -void LoadStateUnknown(SPUFreeze_t * pF); // unknown format - -//////////////////////////////////////////////////////////////////////// -// SPUFREEZE: called by main emu on savestate load/save -//////////////////////////////////////////////////////////////////////// - -long CALLBACK SPUfreeze(uint32_t ulFreezeMode,SPUFreeze_t * pF) -{ - int i;SPUOSSFreeze_t * pFO; - - if(!pF) return 0; // first check - - if(!bSpuInit) return 0; - - if(ulFreezeMode) // info or save? - {//--------------------------------------------------// - if(ulFreezeMode==1) - memset(pF,0,sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t)); - - strcpy(pF->PluginName,"PBOSS"); - pF->PluginVersion=5; - pF->Size=sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t); - - if(ulFreezeMode==2) return 1; // info mode? ok, bye - // save mode: - RemoveTimer(); // stop timer - - memcpy(pF->SPURam,spuMem,0x80000); // copy common infos - memcpy(pF->SPUPorts,regArea,0x200); - - if(xapGlobal && XAPlay!=XAFeed) // some xa - { - pF->xa=*xapGlobal; - } - else - memset(&pF->xa,0,sizeof(xa_decode_t)); // or clean xa - - pFO=(SPUOSSFreeze_t *)(pF+1); // store special stuff - - pFO->spuIrq=spuIrq; - if(pSpuIrq) pFO->pSpuIrq = (unsigned long)pSpuIrq-(unsigned long)spuMemC; - - pFO->spuAddr=spuAddr; - if(pFO->spuAddr==0) pFO->spuAddr=0xbaadf00d; - - for(i=0;i<MAXCHAN;i++) - { - memcpy((void *)&pFO->s_chan[i],(void *)&s_chan[i],sizeof(SPUCHAN)); - if(pFO->s_chan[i].pStart) - pFO->s_chan[i].pStart-=(unsigned long)spuMemC; - if(pFO->s_chan[i].pCurr) - pFO->s_chan[i].pCurr-=(unsigned long)spuMemC; - if(pFO->s_chan[i].pLoop) - pFO->s_chan[i].pLoop-=(unsigned long)spuMemC; - } - - SetupTimer(); // sound processing on again - - return 1; - //--------------------------------------------------// - } - - if(ulFreezeMode!=0) return 0; // bad mode? bye - -#ifdef _WINDOWS - if(iDebugMode && IsWindow(hWDebug)) // clean debug mute infos - SendMessage(hWDebug,WM_MUTE,0,0); - if(IsBadReadPtr(pF,sizeof(SPUFreeze_t))) // check bad emu stuff - return 0; -#endif - - RemoveTimer(); // we stop processing while doing the save! - - memcpy(spuMem,pF->SPURam,0x80000); // get ram - memcpy(regArea,pF->SPUPorts,0x200); - - if(pF->xa.nsamples<=4032) // start xa again - SPUplayADPCMchannel(&pF->xa); - - xapGlobal=0; - - if(!strcmp(pF->PluginName,"PBOSS") && pF->PluginVersion==5) - LoadStateV5(pF); - else LoadStateUnknown(pF); - - lastch = -1; - - // repair some globals - for(i=0;i<=62;i+=2) - SPUwriteRegister(H_Reverb+i,regArea[(H_Reverb+i-0xc00)>>1]); - SPUwriteRegister(H_SPUReverbAddr,regArea[(H_SPUReverbAddr-0xc00)>>1]); - SPUwriteRegister(H_SPUrvolL,regArea[(H_SPUrvolL-0xc00)>>1]); - SPUwriteRegister(H_SPUrvolR,regArea[(H_SPUrvolR-0xc00)>>1]); - - SPUwriteRegister(H_SPUctrl,(unsigned short)(regArea[(H_SPUctrl-0xc00)>>1]|0x4000)); - SPUwriteRegister(H_SPUstat,regArea[(H_SPUstat-0xc00)>>1]); - SPUwriteRegister(H_CDLeft,regArea[(H_CDLeft-0xc00)>>1]); - SPUwriteRegister(H_CDRight,regArea[(H_CDRight-0xc00)>>1]); - - // fix to prevent new interpolations from crashing - for(i=0;i<MAXCHAN;i++) s_chan[i].SB[28]=0; - - SetupTimer(); // start sound processing again - - // stop load crackling - //cpu_cycles = 0; - //iCycle = 0; - - // fix movie lag - CDDAEnd = CDDAStart + 44100; - CDDAPlay = CDDAStart; - CDDAFeed = CDDAStart; - - XAPlay = XAStart; - XAFeed = XAStart; - XAEnd = XAStart + 44100; - - return 1; -} - -//////////////////////////////////////////////////////////////////////// - -void LoadStateV5(SPUFreeze_t * pF) -{ - int i;SPUOSSFreeze_t * pFO; - - pFO=(SPUOSSFreeze_t *)(pF+1); - - spuIrq = pFO->spuIrq; - if(pFO->pSpuIrq) pSpuIrq = pFO->pSpuIrq+spuMemC; else pSpuIrq=NULL; - - if(pFO->spuAddr) - { - spuAddr = pFO->spuAddr; - if (spuAddr == 0xbaadf00d) spuAddr = 0; - } - - for(i=0;i<MAXCHAN;i++) - { - memcpy((void *)&s_chan[i],(void *)&pFO->s_chan[i],sizeof(SPUCHAN)); - - s_chan[i].pStart+=(unsigned long)spuMemC; - s_chan[i].pCurr+=(unsigned long)spuMemC; - s_chan[i].pLoop+=(unsigned long)spuMemC; - s_chan[i].iMute=0; - s_chan[i].iIrqDone=0; - } -} - -//////////////////////////////////////////////////////////////////////// - -void LoadStateUnknown(SPUFreeze_t * pF) -{ - int i; - - for(i=0;i<MAXCHAN;i++) - { - s_chan[i].bOn=0; - s_chan[i].bNew=0; - s_chan[i].bStop=0; - s_chan[i].ADSR.lVolume=0; - s_chan[i].pLoop=(unsigned char *)((unsigned long)spuMemC+4096); - s_chan[i].pStart=(unsigned char *)((unsigned long)spuMemC+4096); - s_chan[i].iMute=0; - s_chan[i].iIrqDone=0; - } - - dwNewChannel=0; - pSpuIrq=0; - - for(i=0;i<0xc0;i++) - { - SPUwriteRegister(0x1f801c00+i*2,regArea[i]); - } -} - -//////////////////////////////////////////////////////////////////////// +/***************************************************************************
+ freeze.c - description
+ -------------------
+ begin : Wed May 15 2002
+ copyright : (C) 2002 by Pete Bernert
+ email : BlackDove@addcom.de
+ ***************************************************************************/
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. See also the license.txt file for *
+ * additional informations. *
+ * *
+ ***************************************************************************/
+
+#include "stdafx.h"
+
+#define _IN_FREEZE
+
+#include "externals.h"
+#include "registers.h"
+#include "spu.h"
+#include "regs.h"
+
+////////////////////////////////////////////////////////////////////////
+// freeze structs
+////////////////////////////////////////////////////////////////////////
+
+typedef struct
+{
+ char szSPUName[8];
+ uint32_t ulFreezeVersion;
+ uint32_t ulFreezeSize;
+ unsigned char cSPUPort[0x200];
+ unsigned char cSPURam[0x80000];
+ xa_decode_t xaS;
+} SPUFreeze_t;
+
+typedef struct
+{
+ unsigned short spuIrq;
+ uint32_t pSpuIrq;
+ uint32_t spuAddr;
+ uint32_t dummy1;
+ uint32_t dummy2;
+ uint32_t dummy3;
+
+ SPUCHAN s_chan[MAXCHAN];
+
+} SPUOSSFreeze_t;
+
+////////////////////////////////////////////////////////////////////////
+
+void LoadStateV5(SPUFreeze_t * pF); // newest version
+void LoadStateUnknown(SPUFreeze_t * pF); // unknown format
+
+extern int lastch;
+
+////////////////////////////////////////////////////////////////////////
+// SPUFREEZE: called by main emu on savestate load/save
+////////////////////////////////////////////////////////////////////////
+
+long CALLBACK SPUfreeze(uint32_t ulFreezeMode,SPUFreeze_t * pF)
+{
+ int i;SPUOSSFreeze_t * pFO;
+
+ if(!pF) return 0; // first check
+
+ if(!bSpuInit) return 0;
+
+ if(ulFreezeMode) // info or save?
+ {//--------------------------------------------------//
+ if(ulFreezeMode==1)
+ memset(pF,0,sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t));
+
+ strcpy(pF->szSPUName,"PBOSS");
+ pF->ulFreezeVersion=5;
+ pF->ulFreezeSize=sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t);
+
+ if(ulFreezeMode==2) return 1; // info mode? ok, bye
+ // save mode:
+ RemoveTimer(); // stop timer
+
+ memcpy(pF->cSPURam,spuMem,0x80000); // copy common infos
+ memcpy(pF->cSPUPort,regArea,0x200);
+
+ if(xapGlobal && XAPlay!=XAFeed) // some xa
+ {
+ pF->xaS=*xapGlobal;
+ }
+ else
+ memset(&pF->xaS,0,sizeof(xa_decode_t)); // or clean xa
+
+ pFO=(SPUOSSFreeze_t *)(pF+1); // store special stuff
+
+ pFO->spuIrq=spuIrq;
+ if(pSpuIrq) pFO->pSpuIrq = (unsigned long)pSpuIrq-(unsigned long)spuMemC;
+
+ pFO->spuAddr=spuAddr;
+ if(pFO->spuAddr==0) pFO->spuAddr=0xbaadf00d;
+
+ for(i=0;i<MAXCHAN;i++)
+ {
+ memcpy((void *)&pFO->s_chan[i],(void *)&s_chan[i],sizeof(SPUCHAN));
+ if(pFO->s_chan[i].pStart)
+ pFO->s_chan[i].pStart-=(unsigned long)spuMemC;
+ if(pFO->s_chan[i].pCurr)
+ pFO->s_chan[i].pCurr-=(unsigned long)spuMemC;
+ if(pFO->s_chan[i].pLoop)
+ pFO->s_chan[i].pLoop-=(unsigned long)spuMemC;
+ }
+
+ SetupTimer(); // sound processing on again
+
+ return 1;
+ //--------------------------------------------------//
+ }
+
+ if(ulFreezeMode!=0) return 0; // bad mode? bye
+
+#ifdef _WINDOWS
+ if(iDebugMode && IsWindow(hWDebug)) // clean debug mute infos
+ SendMessage(hWDebug,WM_MUTE,0,0);
+ if(IsBadReadPtr(pF,sizeof(SPUFreeze_t))) // check bad emu stuff
+ return 0;
+#endif
+
+ RemoveTimer(); // we stop processing while doing the save!
+
+ memcpy(spuMem,pF->cSPURam,0x80000); // get ram
+ memcpy(regArea,pF->cSPUPort,0x200);
+
+ if(pF->xaS.nsamples<=4032) // start xa again
+ SPUplayADPCMchannel(&pF->xaS);
+
+ xapGlobal=0;
+
+ if(!strcmp(pF->szSPUName,"PBOSS") && pF->ulFreezeVersion==5)
+ LoadStateV5(pF);
+ else LoadStateUnknown(pF);
+
+ lastch = -1;
+
+ // repair some globals
+ for(i=0;i<=62;i+=2)
+ SPUwriteRegister(H_Reverb+i,regArea[(H_Reverb+i-0xc00)>>1]);
+ SPUwriteRegister(H_SPUReverbAddr,regArea[(H_SPUReverbAddr-0xc00)>>1]);
+ SPUwriteRegister(H_SPUrvolL,regArea[(H_SPUrvolL-0xc00)>>1]);
+ SPUwriteRegister(H_SPUrvolR,regArea[(H_SPUrvolR-0xc00)>>1]);
+
+ SPUwriteRegister(H_SPUctrl,(unsigned short)(regArea[(H_SPUctrl-0xc00)>>1]|0x4000));
+ SPUwriteRegister(H_SPUstat,regArea[(H_SPUstat-0xc00)>>1]);
+ SPUwriteRegister(H_CDLeft,regArea[(H_CDLeft-0xc00)>>1]);
+ SPUwriteRegister(H_CDRight,regArea[(H_CDRight-0xc00)>>1]);
+
+ // fix to prevent new interpolations from crashing
+ for(i=0;i<MAXCHAN;i++) s_chan[i].SB[28]=0;
+
+ SetupTimer(); // start sound processing again
+
+ // stop load crackling
+ //cpu_cycles = 0;
+ //iCycle = 0;
+
+ // fix movie lag
+ CDDAEnd = CDDAStart + 44100;
+ CDDAPlay = CDDAStart;
+ CDDAFeed = CDDAStart;
+
+ XAPlay = XAStart;
+ XAFeed = XAStart;
+ XAEnd = XAStart + 44100;
+
+ return 1;
+}
+
+////////////////////////////////////////////////////////////////////////
+
+void LoadStateV5(SPUFreeze_t * pF)
+{
+ int i;SPUOSSFreeze_t * pFO;
+
+ pFO=(SPUOSSFreeze_t *)(pF+1);
+
+ spuIrq = pFO->spuIrq;
+ if(pFO->pSpuIrq) pSpuIrq = pFO->pSpuIrq+spuMemC; else pSpuIrq=NULL;
+
+ if(pFO->spuAddr)
+ {
+ spuAddr = pFO->spuAddr;
+ if (spuAddr == 0xbaadf00d) spuAddr = 0;
+ }
+
+ for(i=0;i<MAXCHAN;i++)
+ {
+ memcpy((void *)&s_chan[i],(void *)&pFO->s_chan[i],sizeof(SPUCHAN));
+
+ s_chan[i].pStart+=(unsigned long)spuMemC;
+ s_chan[i].pCurr+=(unsigned long)spuMemC;
+ s_chan[i].pLoop+=(unsigned long)spuMemC;
+ s_chan[i].iMute=0;
+ s_chan[i].iIrqDone=0;
+ }
+}
+
+////////////////////////////////////////////////////////////////////////
+
+void LoadStateUnknown(SPUFreeze_t * pF)
+{
+ int i;
+
+ for(i=0;i<MAXCHAN;i++)
+ {
+ s_chan[i].bOn=0;
+ s_chan[i].bNew=0;
+ s_chan[i].bStop=0;
+ s_chan[i].ADSR.lVolume=0;
+ s_chan[i].pLoop=(unsigned char *)((int)spuMemC+4096);
+ s_chan[i].pStart=(unsigned char *)((int)spuMemC+4096);
+ s_chan[i].iMute=0;
+ s_chan[i].iIrqDone=0;
+ }
+
+ dwNewChannel=0;
+ pSpuIrq=0;
+
+ for(i=0;i<0xc0;i++)
+ {
+ SPUwriteRegister(0x1f801c00+i*2,regArea[i]);
+ }
+}
+
+////////////////////////////////////////////////////////////////////////
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