diff options
Diffstat (limited to 'macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m')
| -rwxr-xr-x | macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m b/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m index e2abff7b..8ef05168 100755 --- a/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m +++ b/macosx/plugins/PeopsXgl/macsrc/PluginWindowController.m @@ -98,7 +98,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination) [glInstance reshape]; // [glView update]; - CGDirectDisplayID display = (CGDirectDisplayID)[[[[gameWindow screen] deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue]; + CGDirectDisplayID display = (CGDirectDisplayID)[[[gameWindow screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue]; if (CGDisplayIsCaptured(display)) { [gameController setFullscreen:YES]; } @@ -138,7 +138,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination) - (NSRect) screenFrame { NSWindow* wind = [self window]; - CGDirectDisplayID display = (CGDirectDisplayID)[[[[wind screen] deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue]; + CGDirectDisplayID display = (CGDirectDisplayID)[[[wind screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue]; return NSMakeRect (0,0,CGDisplayPixelsWide(display), CGDisplayPixelsHigh(display)); } @@ -271,7 +271,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination) NSWindow *window = [self window]; NSScreen *screen = [window screen]; - CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue]; + CGDirectDisplayID display = (CGDirectDisplayID)[[screen deviceDescription][@"NSScreenNumber"] unsignedIntValue]; NSRect newPlace; @@ -358,7 +358,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination) NSWindow *window = [self window]; NSScreen *screen = [window screen]; - CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue]; + CGDirectDisplayID display = (CGDirectDisplayID)[[screen deviceDescription][@"NSScreenNumber"] unsignedIntValue]; if ([self fullscreen]){ [window setLevel: NSScreenSaverWindowLevel]; @@ -371,7 +371,7 @@ NSRect FitRectInRect(NSRect source, NSRect destination) // if in fullscreen, we must abdicate mouse hiding and level. NSWindow *window = [self window]; NSScreen *screen = [window screen]; - CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue]; + CGDirectDisplayID display = (CGDirectDisplayID)[[screen deviceDescription][@"NSScreenNumber"] unsignedIntValue]; if ([self fullscreen]){ [window setLevel: NSNormalWindowLevel]; |
